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Wrecking Blow - Savage Strikes

Cladius30
Cladius30
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Zos change Wrecking Blow in to a
3 swing attack that is directional depending where you point your character. Also instantly repeatable.
  • Alucardo
    Alucardo
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    So, like biting jabs but 3 attacks instead of 4?
  • Cladius30
    Cladius30
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    Yea essentialy but cool swing animations
  • Alucardo
    Alucardo
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    I'd like to see a wrecking blow change too, but trust me, you don't want biting jabs. It's the buggiest piece of crap ever, especially in lag, and I only use it for the passives it can proc.
  • Cladius30
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    Then they can make it different then biting jabs. Would be a fun attack
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    There is already a skill like you are asking for, flurry and no one uses it. No. Wrecking blow is fine
  • UndeniablyAVG
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    There is already a skill like you are asking for, flurry and no one uses it. No. Wrecking blow is fine

    The topic of discussion is the 2-handed skill line, I'm not sure what Flurry has to do with it. Flurry isn't used IMO because there's already a better spammable in the skill line, along with a massive undodgeable AOE execute and arguably the best bleed in the game.

    Wrecking Blow is a very underused skill, not a huge issue in itself as there are plenty of skills like this. It would be great if 2h had a spammable mostly for classes like Stamdk or Stamsorc. I'd like to see an actually well reasoned out argument as to why this shouldn't be implemented. I only really PVP, so that's where my point of view come from.

    If you are going to contribute can you at least give some proper justifications for your argument?
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    .
    If you are going to contribute can you at least give some proper justifications for your argument?

    Sweet callout. A+

    The point of my post is no one wants a channel skill. Flurry is a great damage skill, it is just bugged right now because of the way the hit scales with other percentage boosts, read more here- https://forums.elderscrollsonline.com/en/discussion/441718/flurry-and-morphs-300-final-hit-not-scaling-correctly-from-percent-amps. My point is no one would use another channel.

    Wreaking blow and the whole 2h skill line is about slow big hits. Changing uppercut to a channel goes against this. I would rather see it become instant cast.
    . there's already a better spammable in the skill line,

    Sounds like hidden blade needs to be nerfed. Like halfing the damage on the base skill and morphs, leaving the morphs the same.

    . along with a massive undodgeable AOE execute

    Sounds like steel tornado needs to be nerfed, like by removing the execute from the base skill and steel tornado, having it only on whirling blades and having steel tornado be the range extender.
    arguably the best bleed in the game.

    No doubt that twin slashes is the best bleed in the game but it really doesn't have much else going for it.
    Edited by Lightspeedflashb14_ESO on March 12, 2019 12:19PM
  • UndeniablyAVG
    UndeniablyAVG
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    .
    If you are going to contribute can you at least give some proper justifications for your argument?

    Sweet callout. A+

    The point of my post is no one wants a channel skill. Flurry is a great damage skill, it is just bugged right now because of the way the hit scales with other percentage boosts, read more here- https://forums.elderscrollsonline.com/en/discussion/441718/flurry-and-morphs-300-final-hit-not-scaling-correctly-from-percent-amps. My point is no one would use another channel.

    Wreaking blow and the whole 2h skill line is about slow big hits. Changing uppercut to a channel goes against this. I would rather see it become instant cast.
    . there's already a better spammable in the skill line,

    Sounds like hidden blade needs to be nerfed. Like halfing the damage on the base skill and morphs, leaving the morphs the same.

    . along with a massive undodgeable AOE execute

    Sounds like steel tornado needs to be nerfed, like by removing the execute from the base skill and steel tornado, having it only on whirling blades and having steel tornado be the range extender.
    arguably the best bleed in the game.

    No doubt that twin slashes is the best bleed in the game but it really doesn't have much else going for it.

    I actually agree with every point you've made here, and my only reason for bringing up those skills was that DW is pretty well decked out at the moment, and 2H in comparison is lackluster, it seems more and more 2h is just becoming a buffbar for Rally/Forward Momentum. (PVP Perspective)

    I too would prefer just an instant bang rather than a channel, obviously adjust the damage accordingly. I like the current skill, what I don't like is trying to land it on a player. I'd remove the empower and It would need some sort of buff/debuff to give it some flavor and I'm not sure what that would be.

    I think most people will agree that Wrecking Blow isn't really 'fine', it currently has absolutely no application outside of a few niche builds.

    Thanks for coming back and explaining your point.
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  • Ragnarock41
    Ragnarock41
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    There is still no reason to use wrecking blow over dizzying swing in PvP. The empower is very meaningless because If you could reliably weave uppercut in PvP, you would still be using dizzying swing for the superb CC it offers.
  • SaintSubwayy
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    Nobeey126 wrote: »
    There is already a skill like you are asking for, flurry and no one uses it. No. Wrecking blow is fine

    The topic of discussion is the 2-handed skill line, I'm not sure what Flurry has to do with it. Flurry isn't used IMO because there's already a better spammable in the skill line, along with a massive undodgeable AOE execute and arguably the best bleed in the game.

    Wrecking Blow is a very underused skill, not a huge issue in itself as there are plenty of skills like this. It would be great if 2h had a spammable mostly for classes like Stamdk or Stamsorc. I'd like to see an actually well reasoned out argument as to why this shouldn't be implemented. I only really PVP, so that's where my point of view come from.

    If you are going to contribute can you at least give some proper justifications for your argument?

    yes frking rending slashes still have way to much initial dmg and cost is still to low...its a flaw that goes for nearly all ST DOTs in the game....to cheap for the duration, and way to much frontloaded direct dmg.

    Taking away 50% of each dot initial DMG and putting it into the DOT part would instantly get rid of the Spamming of skills like Rending, Claw, Embers etc. and bring them back to the purpouse they have been designed for.

    Furthermore their cost can be increased by a decent junk, and spammable costs shoul dbe reduced to a lvl that it becomes more balanced than now.

    and no that wont be a Sustain nerf, it would actually be a sustain buff if its done correctly (which it wont ofc...its ZOS)
    DMG wise it would atleast shift the CP allocation to be more evenly spread between Thaumaturge and Master at arms.
    It would "buff" DOT based builds in PVE compared to Direct DMG builds, therefore closing the gaps between classes like NB and DK in Meelespots, due to the DMG type nature of those classes.
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  • juhislihis19
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    There is still no reason to use wrecking blow over dizzying swing in PvP. The empower is very meaningless because If you could reliably weave uppercut in PvP, you would still be using dizzying swing for the superb CC it offers.

    And even Dizzy Swing is scarcely used..

    Dizzy Swing > Wrecking Blow
    Anything you can actually hit with > Dizzy Swing
  • Cladius30
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    So ya back to the idea of a instant spam able attack replacement for wrecking blow. Dizzying swing could be the powerful slow morph and something instant and quick could offer the difference for alot of 2h players as the other morph.
  • Ragnarock41
    Ragnarock41
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    There is still no reason to use wrecking blow over dizzying swing in PvP. The empower is very meaningless because If you could reliably weave uppercut in PvP, you would still be using dizzying swing for the superb CC it offers.

    And even Dizzy Swing is scarcely used..

    Dizzy Swing > Wrecking Blow
    Anything you can actually hit with > Dizzy Swing

    Well, Playing around dizzying swing is just a pain and it gets progressively harder the more people you fight against. Its kinda like snipe, a great Xv1 tool, not so great for the opposite though. I think the game is simply too fast for cast timed melee skills to have a place.
    Edited by Ragnarock41 on March 12, 2019 2:51PM
  • LovesCoffee
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    i can agree with instant cast, with less damage and less cost, im using this skill in pve as it is even now, but if they will do it, they will remove knock down effect from it and i don't want this to happen, if only they'll add interruption effect instead

    as for 3 swings like biting jabs - NO, NO and NO
  • UndeniablyAVG
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    Is there a possibility to change Wrecking Blow / Dizzy Swing so it doesn't require a target but hits a cone in front of you?

    Make it so it only hits the closest enemy. That way it could keep the same cast time and damage it would just be easier to actually land it.

    I'm not sure if any other abilities function this way, so not sure if its actually possible.
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  • Somnilux
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    Nobeey126 wrote: »
    Is there a possibility to change Wrecking Blow / Dizzy Swing so it doesn't require a target but hits a cone in front of you?

    Make it so it only hits the closest enemy. That way it could keep the same cast time and damage it would just be easier to actually land it.

    I'm not sure if any other abilities function this way, so not sure if its actually possible.

    Thats exactly how Biting Jabs works. And its harder to land in pvp than you would think. Its not the channel either since Flurry doesn't suffer the same targeting issues that Jabs has.

    Another conal skills is the werewolf disease claw attack, and that is also wonky.

    Both however attempt to hit all targets in the cone and jabs just increases the damage to the target closest to you.
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  • Banana
    Banana
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    I like it
  • Xvorg
    Xvorg
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    Alucardo wrote: »
    So, like biting jabs but 3 attacks instead of 4?

    So like Flurry but 3 attacks instead of 5?
    Sarcasm is something too serious to be taken lightly

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  • Xvorg
    Xvorg
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    Cladius30 wrote: »
    Then they can make it different then biting jabs. Would be a fun attack

    There's a skill that does basicaly the same in DW skill line, it is called Flurry.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Xvorg
    Xvorg
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    There is still no reason to use wrecking blow over dizzying swing in PvP. The empower is very meaningless because If you could reliably weave uppercut in PvP, you would still be using dizzying swing for the superb CC it offers.

    The empower change killed the skill. It had some niche use with old Empower buff.

    It should have retained the 20% extra dmg on the next dmg skill since it is very hard to land. There were some useful combos after WB and it could have beee a great skill for an onslaught build.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Ragnarock41
    Ragnarock41
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    Xvorg wrote: »
    There is still no reason to use wrecking blow over dizzying swing in PvP. The empower is very meaningless because If you could reliably weave uppercut in PvP, you would still be using dizzying swing for the superb CC it offers.

    The empower change killed the skill. It had some niche use with old Empower buff.

    It should have retained the 20% extra dmg on the next dmg skill since it is very hard to land. There were some useful combos after WB and it could have beee a great skill for an onslaught build.

    It was still very niche, I'm pretty sure there were no more than 5 people who used this skill in PvP over dizzying or another weapon spammable.

    Edit: I would say the ability to charge a swing without a target in sight would make things a lot better for this ability. I would be fine with any change to wrecking blow to be honest. 2h dps playstyle is getting worse and worse with each patch.
    Edited by Ragnarock41 on March 13, 2019 7:07PM
  • Ender1310
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    I like it. Just for the fun factor. And no not like biting jabs..I am thinking more like the two hand ultimate just three big slow hits..Bam Bam Bam. That would keep the slow lumbering quality of it and even allow you to balance the hits. And more important it would be fun.
  • Cladius30
    Cladius30
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    Xvorg wrote: »
    Cladius30 wrote: »
    Then they can make it different then biting jabs. Would be a fun attack

    There's a skill that does basicaly the same in DW skill line, it is called Flurry.

    OK but that's not in the 2 hand skill line is it
  • Ragnarock41
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    Cladius30 wrote: »
    Xvorg wrote: »
    Cladius30 wrote: »
    Then they can make it different then biting jabs. Would be a fun attack

    There's a skill that does basicaly the same in DW skill line, it is called Flurry.

    OK but that's not in the 2 hand skill line is it

    I'm pretty sure flurry is the only thing that could be worse than wrecking blow.
  • Xvorg
    Xvorg
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    Cladius30 wrote: »
    Xvorg wrote: »
    Cladius30 wrote: »
    Then they can make it different then biting jabs. Would be a fun attack

    There's a skill that does basicaly the same in DW skill line, it is called Flurry.

    OK but that's not in the 2 hand skill line is it

    If we are trying to mirror skills from one weapon line to the other weapon line, then there's no point in having weapon lines.

    In fact, twin slashes is pretty similar to cleave. Which one is used the most?
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • ChivalrousPoptart
    Where is this myth that 2h weapons are supposed to be slow and cumbersome coming from? Lol
  • Cladius30
    Cladius30
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    Cladius30 wrote: »
    Xvorg wrote: »
    Cladius30 wrote: »
    Then they can make it different then biting jabs. Would be a fun attack

    There's a skill that does basicaly the same in DW skill line, it is called Flurry.

    OK but that's not in the 2 hand skill line is it

    I'm pretty sure flurry is the only thing that could be worse than wrecking blow.

    this attack I'm imagining would be fun to use because the animations would be fun and it could be spammed in any direction.
    You aren't stuck once you cast it in one spot you can move and direct it as its going
  • usmcjdking
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    What is this crusade against Wrecking Blow? Skill or 2H needs to be buffed, not reworked entirely.
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  • Cladius30
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    usmcjdking wrote: »
    What is this crusade against Wrecking Blow? Skill or 2H needs to be buffed, not reworked entirely.

    Wrecking blow sucks, it's the worst morph in the game. I guess that's it
  • Alucardo
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    usmcjdking wrote: »
    What is this crusade against Wrecking Blow? Skill or 2H needs to be buffed, not reworked entirely.

    When they moved the CC portion over to Dizzying Swing, Wrecking Blow was already an undesirable morph. Now that empower only buffs your next light attack, WB is much worse. To get the most out of it you'd have to try and weave it, but it's such a clunky skill that nobody in their right mind sees that as being an option.
    It most certainly needs a rework. I'm actually surprised they've left it in this state for so long.
    Edited by Alucardo on March 16, 2019 9:31AM
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