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Add Damage Taken in BGs

siddique
siddique
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So we can see how much damage we have inflicted and how much healing we have done but I would also like to see how much damage I took in a battleground.

I think that would be a fun stat, especially for tanks.
"Knee-jerk reactionist."
Lost Depths, 2015-2022.
  • generalmyrick
    generalmyrick
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    i like how some games have a page you can visit and displays all kinds of awesome stats! that'd be epic. good idea!
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • MagicalLija
    MagicalLija
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    Omg i just thought as well at the end of random dungeons or just using the activity finder it can show a screen where it shows how much healing/dps you and your team did or healing or how much damage people took, maybe even Mob kills
  • generalmyrick
    generalmyrick
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    AndrejLeo wrote: »
    Omg i just thought as well at the end of random dungeons or just using the activity finder it can show a screen where it shows how much healing/dps you and your team did or healing or how much damage people took, maybe even Mob kills

    and receive medals and such for reaching certain thresholds!
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • ChunkyCat
    ChunkyCat
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    There’s an add-on for that.
  • Iskiab
    Iskiab
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    Good idea. Maybe even add a score for it. PvP healers regularly take more damage and it would be a good way to boost their points.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • siddique
    siddique
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    Achievements linked to damage wouldn't be a bad idea. Would give tanks something to brag about too. Like Paragon title there could be one for taking 500k damage in a single battelground match, etc.
    Edited by siddique on March 10, 2019 5:15PM
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • notimetocare
    notimetocare
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    AndrejLeo wrote: »
    Omg i just thought as well at the end of random dungeons or just using the activity finder it can show a screen where it shows how much healing/dps you and your team did or healing or how much damage people took, maybe even Mob kills

    A screen for your own stats would be cool, other people's stats is going to be a hard No. That is the bane of so many game. And for a game like this, intended to play as you want, that just a metric for cancerous toxicity.
  • cwp303b14_ESO
    cwp303b14_ESO
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    I was just thinking about this very issue last night after a day of bgs.

    There needs to be some other metrics added to see a players success and contribution.

    Right now the medals and stats HEAVILY favor sorcs and nightblades.

    I AM NOT CLAIMING SORCS OR NIGHTBLADES ARE OVERPOWERED

    The truth is just that their mechanics are heavily focused on KBs and it is disheartening for other classes or those not running or able to slot execute abilities.

    I love my magDK but I can't count the number of times I've been locked in an epic fight holding ground on a flag, killing a ball carrier, against multiple opponents and just before I finish my target off a sorc on my or another team that has not contributed to my survival or damaging my opponent snipes the KB with an endless fury proc.

    I also believe this is the reason that many games are predominantly populated with sorcs and NBs. It feels good to see that scoreboard recognition and it's simply not balanced in that regard.

    Damage taken should be tracked and rewarded at certain thresholds. I dont play a tank but my brawler magDK can put in some serious work in the thick of combat and then I would at least have available a stat that shows some contribution so I and others could say, "That guy was the reason the sorc, nb, warden running reverse slice, was left unharassed and was able to rack up those KB snipes"
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