Damage is damage is damage, since StamDKs are Poison I've just tried boosting that character's Poison dmg output by wearing sets like Swamp Raider. Mainly I see the StamDKs theme as the DoT master. The majority of your skills are DoTs, mainly cause you don't get a direct damage spammable nor an execute.
Why? I can very easily imagine dragons which have a poison theme. I'm sure there are some in fantasy.Seraphayel wrote: »It really doesn't fit the theme of Dragon Knights imho.
Seraphayel wrote: »It really doesn't fit the theme of Dragon Knights imho. They wanted to give them a Stamina counterpart for Burning and chose Poison...
https://www.youtube.com/watch?v=IWqzO4IsJqY
Why? I can very easily imagine dragons which have a poison theme. I'm sure there are some in fantasy.Seraphayel wrote: »It really doesn't fit the theme of Dragon Knights imho.
When I first started playing ESO I thought the Dragonknight would be the perfect class for me. A tanky knight with a greatsword and some fire skills. But ever since they changed the stamina skills into poison, I just hate it more and more. So what's your opinion, do you like it?
FrancisCrawford wrote: »On a redguard DK:
- Lethal Arrow can cost 1252 stamina.
- Acid Spray can cost 1539 stamina.
- Poison Injection can cost 924 stamina.
That offers some amusement.

Damage is damage is damage, since StamDKs are Poison I've just tried boosting that character's Poison dmg output by wearing sets like Swamp Raider. Mainly I see the StamDKs theme as the DoT master. The majority of your skills are DoTs, mainly cause you don't get a direct damage spammable nor an execute.
while I agree damage is damge, but dk lost his true identifity in stamina form for damn poisons
earlier even on stam dk we had fire skills and this looked like real dk + that was divere from other classes as you could use also different cp to increase your damage while still scalling from stamina
about balance to this:
I know fire damage wont work the best on stamina build with more bonuses ito psyhical, poison etc damage than magic...but then why not just buff, change something in these skills to be on par with other stamina damage types
and tbh even now when every damage ons tam dk is stamina damage this class is underperforming at all in compare to most other stam classe so if class skills would be still fire instead poison this wont change to much at all while leaving dk as dk should be - fire oriented, not poison, to poison/disease is nb

Damage is damage is damage, since StamDKs are Poison I've just tried boosting that character's Poison dmg output by wearing sets like Swamp Raider. Mainly I see the StamDKs theme as the DoT master. The majority of your skills are DoTs, mainly cause you don't get a direct damage spammable nor an execute.
while I agree damage is damge, but dk lost his true identifity in stamina form for damn poisons
earlier even on stam dk we had fire skills and this looked like real dk + that was divere from other classes as you could use also different cp to increase your damage while still scalling from stamina
about balance to this:
I know fire damage wont work the best on stamina build with more bonuses ito psyhical, poison etc damage than magic...but then why not just buff, change something in these skills to be on par with other stamina damage types
and tbh even now when every damage ons tam dk is stamina damage this class is underperforming at all in compare to most other stam classe so if class skills would be still fire instead poison this wont change to much at all while leaving dk as dk should be - fire oriented, not poison, to poison/disease is nb
What fire skills excatly stamina dk had that he no longer have ?