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Do you like the poison theme on stamDK?

Goren
Goren
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When I first started playing ESO I thought the Dragonknight would be the perfect class for me. A tanky knight with a greatsword and some fire skills. But ever since they changed the stamina skills into poison, I just hate it more and more. So what's your opinion, do you like it?

Do you like the poison theme on stamDK? 126 votes

I like it.
42%
milesrodneymcneely2_ESODaveMoeDeeotis67AH93DTStormfoxidkEdaphonTandorBrowisethKulvarBrrrofskiralphylaurenSasykpsychotic13aldriqEshjaJuhasowJiKamaEverstormSpiderCultist 53 votes
I don't like it.
39%
MojmirBowserElsterchenRikumaruMalthorneWingUPrimeElsonsoAhPook_Is_HereOlauronStreegaAlayaMMashilleAmphithoeToRelaxEdziuEnOeZSleep724Bananamcagatayg 50 votes
I don't care.
18%
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  • Edziu
    Edziu
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    I don't like it.
    it should be specially renamed to poison knight as have nothing to dragons besides maybe 2 skills with wings
  • ArchMikem
    ArchMikem
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    I don't care.
    Damage is damage is damage, since StamDKs are Poison I've just tried boosting that character's Poison dmg output by wearing sets like Swamp Raider. Mainly I see the StamDKs theme as the DoT master. The majority of your skills are DoTs, mainly cause you don't get a direct damage spammable nor an execute.
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  • Edziu
    Edziu
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    I don't like it.
    ArchMikem wrote: »
    Damage is damage is damage, since StamDKs are Poison I've just tried boosting that character's Poison dmg output by wearing sets like Swamp Raider. Mainly I see the StamDKs theme as the DoT master. The majority of your skills are DoTs, mainly cause you don't get a direct damage spammable nor an execute.

    while I agree damage is damge, but dk lost his true identifity in stamina form for damn poisons
    earlier even on stam dk we had fire skills and this looked like real dk + that was divere from other classes as you could use also different cp to increase your damage while still scalling from stamina

    about balance to this:
    I know fire damage wont work the best on stamina build with more bonuses ito psyhical, poison etc damage than magic...but then why not just buff, change something in these skills to be on par with other stamina damage types

    and tbh even now when every damage ons tam dk is stamina damage this class is underperforming at all in compare to most other stam classe so if class skills would be still fire instead poison this wont change to much at all while leaving dk as dk should be - fire oriented, not poison, to poison/disease is nb
  • Vermethys
    Vermethys
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    I like it.
    Not sure; I only play a StamDK in PvP, so I'm basically just a set of weapon abilities :p
    The only poison ability I use is Venomous Claw, and the rest are Volatile Armor, Flames of Oblivion, Reflective Plate, and Take Flight. I use 2h/S&B too -- All in all, I do feel the whole "Dragon Knight" theme when playing that character tbh.
    Edited by Vermethys on March 10, 2019 11:48AM
    PC EU CP1400+
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    My Builds:
  • Alucardo
    Alucardo
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    Always preferred when everything on the DK was fire based, but it's more damage as poison so the change was for the best I guess. You have to give them props for at least changing the noxious breath visuals so it doesn't look like your possessed and projecting vomit on people.
  • Raudgrani
    Raudgrani
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    I like it.
    Slap on all poison DOT's, defile them and watch them melt.
  • Corpier
    Corpier
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    I don't care.
    As a long time stam dk player that has mained the class off and on I have never cared about what kind of damage stamina DKs do or what lore theme they had. I've cared more about how it performed in gameplay. I just wish ZoS could pick something and stick with it. At the game's release DKs were promised as an attrition class being survivable while having great damage over time. Then dynamic ult gen went away and DKs sustain, which came from battle roar, disappeared before stamina even become a thing in 1.6. Now its the stamina class with the worst sustain, bad mobility, and its damage is nothing special. Sure they can be tanky in pvp, but a lot of the skills that enable their survivability cost magicka and can't be well sustained. It used to be stong in pve as a sustained single target DD, but has fallen behind other classes like nightblade and warden. It was great in pvp when stacking stamina could let them sustain through the Helping Hands passive. Its kinda become a meh class that doesn't really excel at anything and feels generic often relying on weapon skills.
    @Corpier | PC/NA CP1300+

    My Characters:
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    A Posteriori: Darkelf - Magicka Dragonknight
    Bertha Ironsides: Imperial - Dragonknight Tank
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    CorpÌer: Orc - Stamina Warden
    Corpier: Orc - Stamina Necromancer
    Logen'Bloody-Nine'Fingers: Orc - Stamina Dragonknight
  • Seraphayel
    Seraphayel
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    I don't like it.
    It really doesn't fit the theme of Dragon Knights imho. They wanted to give them a Stamina counterpart for Burning and chose Poison...
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  • Leocaran
    Leocaran
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    I like it.
    Seraphayel wrote: »
    It really doesn't fit the theme of Dragon Knights imho.
    Why? I can very easily imagine dragons which have a poison theme. I'm sure there are some in fantasy.
  • Rikumaru
    Rikumaru
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    I don't like it.
    I would have preferred if they turned it into a different type of fire. Some physical fire damage type.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Rikumaru wrote: »
    I would have preferred if they turned it into a different type of fire. Some physical fire damage type.

    Physical Fire damage. A damage type that procs a dot status effect would be great. Like... poison.
  • Dragneel1207
    Dragneel1207
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    I don't like it.
    fire for mag and poison for stam. The poison dragon feels squishy when compared to fire dragon namewise
    and the general idea of a poison dragon from a fantasy standpoint is debuffer and has less health like wise and tanky dk with poison dots dont give that feeling
  • Browiseth
    Browiseth
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    I like it.
    I do, and I'd like it if all the classes could follow a similar structure
    they're already kind of doing that with sorc, with the wind theme on the stam morph of lightning form, but I hope to see them take it all the way
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Browiseth
    Browiseth
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    I like it.
    Seraphayel wrote: »
    It really doesn't fit the theme of Dragon Knights imho. They wanted to give them a Stamina counterpart for Burning and chose Poison...

    @Seraphayel https://www.youtube.com/watch?v=IWqzO4IsJqY

    Sinh has a bit of a poison theme going on, something to do with it being corrupted or something
    Edited by Browiseth on March 10, 2019 2:35PM
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Khipu
    Khipu
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    I don't care.
    I don't care... anymore...

    Heck, make one a Bosmer and you don't even have to make these

    M9EXwAW.jpg

    smh
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  • Seraphayel
    Seraphayel
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    I don't like it.
    Leocaran wrote: »
    Seraphayel wrote: »
    It really doesn't fit the theme of Dragon Knights imho.
    Why? I can very easily imagine dragons which have a poison theme. I'm sure there are some in fantasy.

    Sure there are dragons with toxic breath etc. but fire AND poison at the same time is what's not fitting imho. That's my problem. If they sticked to one theme I'd be fine with either fire or poison but both is a bit weird.
    PS5
    EU
    Aldmeri Dominion
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  • HappyLittleTree
    HappyLittleTree
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    I like it.
    I like the poison more than the fire skills^^
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    XBox-EU
  • Elsonso
    Elsonso
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    I don't like it.
    Goren wrote: »
    When I first started playing ESO I thought the Dragonknight would be the perfect class for me. A tanky knight with a greatsword and some fire skills. But ever since they changed the stamina skills into poison, I just hate it more and more. So what's your opinion, do you like it?

    No, due to role playing reasons.

    My one and only stamina DK character was a good character. No Thieves Guild. No Dark Brotherhood. Won't pick pocket or steal. No troves. No unauthorized breaking and entering. I consider poison and disease to be evil™ traits. Not exactly "knightly".

    I have plans to change him to a magDK, but have not done it.
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  • Sleep724
    Sleep724
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    I don't like it.
    Rather the dots be physical damage with a molten, from the depths of the earth type theme.
  • FrancisCrawford
    FrancisCrawford
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    On a redguard DK:
    • Lethal Arrow can cost 1252 stamina.
    • Acid Spray can cost 1539 stamina.
    • Poison Injection can cost 924 stamina.

    That offers some amusement.
  • D0PAMINE
    D0PAMINE
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    I don't care.
    Im fine with the poison I guess. It's worth noting that DK's play very differently than other classes, and for someone not too experienced with Tanking, playing one as a DPS may feel clunky and hard to sustain. I prefer Stamina Dragonknights to everything else now, as it feels more natural to what I was looking for in a build. Ultimate Gen is basically my sustain.
    Edited by D0PAMINE on March 10, 2019 6:24PM
  • SpringEternal
    SpringEternal
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    I like it.
    My StamDK is a Bosmer themed after the Hollow Knights of the WilderQueen court. The poison and earth skills fit nicely.
  • Chilly-McFreeze
    Chilly-McFreeze
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    On a redguard DK:
    • Lethal Arrow can cost 1252 stamina.
    • Acid Spray can cost 1539 stamina.
    • Poison Injection can cost 924 stamina.

    That offers some amusement.

    With 7 medium and Acrobat Poison Injection can go as low as 778 according to UESP. Made me curious what's the lowest cost it can go. Not that it makes sense, but with all reduce cost glyphs and alteration mastery set it goes to 478.
  • Bowser
    Bowser
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    I don't like it.
    Hate it. Just one more thing ruined by the CP system.
    @King-Koopa
    World First DK Tank Execute on Rakkhat HM
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  • Feric51
    Feric51
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    I'll just leave this here.....


    latest?cb=20130610193630
    Feric51
    Xbox NA

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  • Juhasow
    Juhasow
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    I like it.
    Edziu wrote: »
    ArchMikem wrote: »
    Damage is damage is damage, since StamDKs are Poison I've just tried boosting that character's Poison dmg output by wearing sets like Swamp Raider. Mainly I see the StamDKs theme as the DoT master. The majority of your skills are DoTs, mainly cause you don't get a direct damage spammable nor an execute.

    while I agree damage is damge, but dk lost his true identifity in stamina form for damn poisons
    earlier even on stam dk we had fire skills and this looked like real dk + that was divere from other classes as you could use also different cp to increase your damage while still scalling from stamina

    about balance to this:
    I know fire damage wont work the best on stamina build with more bonuses ito psyhical, poison etc damage than magic...but then why not just buff, change something in these skills to be on par with other stamina damage types

    and tbh even now when every damage ons tam dk is stamina damage this class is underperforming at all in compare to most other stam classe so if class skills would be still fire instead poison this wont change to much at all while leaving dk as dk should be - fire oriented, not poison, to poison/disease is nb

    What fire skills excatly stamina dk had that he no longer have ?
  • Wing
    Wing
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    I don't like it.
    as a DnD nerd yes dragons come in all shapes sizes and themes, so that fact that a venom / poison dragon is a theme at all does not bother me

    what DOES bother me is making my skills yellowish green. I HATE stam DK because it tints the fire effects another color. I wish it would have just styed the default color.

    or heck give us warframe style options of just changing our colors.

    actually having DK be like chroma and change status effect based on hue would be awesome.
    ESO player since beta.
    game got too disappointing.
  • Starlock
    Starlock
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    I like it.
    I like it, it's just that the implementation of poison damage on this class was hamstrung a bit by existing conventions for abilities. The developers, understandably so, didn't want to make more dramatic changes to the class and were fairly conservative with the changes made. There were plenty of other abilities that were candidates for poison damage, but we only got three. That leads to a sort of... half-finished feel? You can't quite play a poison-themed dragon knight?
  • Mashille
    Mashille
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    I don't like it.
    This 100% this.

    The fact that they had to change an entire theme of a class just to align it to their CP System should've been a sign that the system was terrible.

    I've hated the change since it was first made. I love Stamina but the flame effects and theme were so much cooler.

    (The Blue and orange fire on the Unstable Flame Morph looked so good)
    4VQYXMu.jpg
    House Baratheon: 'Ours Is The Fury'
  • Edziu
    Edziu
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    I don't like it.
    Juhasow wrote: »
    Edziu wrote: »
    ArchMikem wrote: »
    Damage is damage is damage, since StamDKs are Poison I've just tried boosting that character's Poison dmg output by wearing sets like Swamp Raider. Mainly I see the StamDKs theme as the DoT master. The majority of your skills are DoTs, mainly cause you don't get a direct damage spammable nor an execute.

    while I agree damage is damge, but dk lost his true identifity in stamina form for damn poisons
    earlier even on stam dk we had fire skills and this looked like real dk + that was divere from other classes as you could use also different cp to increase your damage while still scalling from stamina

    about balance to this:
    I know fire damage wont work the best on stamina build with more bonuses ito psyhical, poison etc damage than magic...but then why not just buff, change something in these skills to be on par with other stamina damage types

    and tbh even now when every damage ons tam dk is stamina damage this class is underperforming at all in compare to most other stam classe so if class skills would be still fire instead poison this wont change to much at all while leaving dk as dk should be - fire oriented, not poison, to poison/disease is nb

    What fire skills excatly stamina dk had that he no longer have ?

    as there was not much and still is not much stamina skills for dk but back in day there was no venemous claw or noxious breath
    there was an unstable flame instead of venomous claw which was scalling from stamina while staying fire damage and burning breath isntead of noxious breath and also dealing fire damage while scaling from stamina

    what is the funniest or maybe saddest? noxious breath looks like you vomit

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