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Battleground Healing Overperforming

Lord_Eomer
Lord_Eomer
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Healing in Battleground is becoming a problem, self heals are too strong and pocket healers in a groups are way too much trouble.
  • rabidmyers
    rabidmyers
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    yeah
    at a place nobody knows
  • ZonasArch
    ZonasArch
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    I see 1 healer every 10 full Bgs i go.... Not a problem at all. It's just another build. Another team. Counter it. Their team will have one fewer DPS than yours. Burn and win, healer first, then it's 4v3 and you should win. Average speaking, that is. Same vs same, 4v3 the 4 will win .. and it's easy to burn down a healer.
  • Seraphayel
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    I don't think the real healers are a problem as they're supposed to do exactly that, heal. I think the ton of "off" heals you can have/get as a non-healer are the problem because there's just too much of that in game.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Lord_Eomer
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    ZonasArch wrote: »
    I see 1 healer every 10 full Bgs i go.... Not a problem at all. It's just another build. Another team. Counter it. Their team will have one fewer DPS than yours. Burn and win, healer first, then it's 4v3 and you should win. Average speaking, that is. Same vs same, 4v3 the 4 will win .. and it's easy to burn down a healer.

    Not agree,

    This is not another build or story, healing output is outperforming damage and tanky players >= 25k HP (90% of BG) survives easily because of their pocket healers and self healing extensive output.

    Pre-made groups are exception and need to get out from Random PUGS queue.
    Edited by Lord_Eomer on March 9, 2019 7:45AM
  • Donnasnowheart_ESO
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    lol leave healers in pvp alone its literally the only place in the game they're actually useful. Only time healers actually become an issue is when they get guard tbh, literally the same issue in swtor can still be killed tho.
  • Alucardo
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    A lot of the time I can actually cut through healing in BGs. What is really demotivating is Earthgore. It's everywhere. Every kill I'm about to get, boom, Earthgore right on schedule.
  • Donnasnowheart_ESO
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    Alucardo wrote: »
    A lot of the time I can actually cut through healing in BGs. What is really demotivating is Earthgore. It's everywhere. Every kill I'm about to get, boom, Earthgore right on schedule.

    yeah earthgore needs to go, 100% agree its nothing but bad for the game.
  • Seraphayel
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    Alucardo wrote: »
    A lot of the time I can actually cut through healing in BGs. What is really demotivating is Earthgore. It's everywhere. Every kill I'm about to get, boom, Earthgore right on schedule.

    yeah earthgore needs to go, 100% agree its nothing but bad for the game.

    There are a lot of ways to adjust it:

    - decrease overall healing
    - cap targets to 2/3
    - extend the duration and decrease each tick
    - increase CD

    I don't know why this set has been untouched for so long.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Kadoin
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    There's nothing wrong with heals, but there is something wrong with the strength of those proc sets in no-CP. I like how healing is complained about, yet people forget that it's not the skills that are the problem but all the proc sets ZOS seems to find "balanced" despite being too powerful by their own standards.

    EG is definitely a stupid set. 2-piece, yet far superior to any 5-piece effect, and it blows Stendarr out of the water for purification + has a similar cooldown and is NOT RNG. How can anyone on the balance team find that balanced?

    Then we have Bogdan that practically has a 100% uptime. How this set has not gotten the same treatment as Sylvarra scales (went from 6s to 6.5s cooldown) literally makes no sense to me.

    There are other healing sets that are strong, but definitely those two monster sets really are too strong in PvP , CP or NOT.

    However you will see people come on the forums and defend it :D

    If ZOS gonna nerf healing, I want them to nerf the proc sets first and see how many still complain about healing. My guess is the complaints will go down when you no longer have auto-healing from sets that is (1) stronger than any heal you can put out as a character, (2) has little to no requirement to use, and (3) can still be used when you are CC and/or ignores CC, (4) requires no downside to your build or build considerations.

    The only problem is that BGs will become a place where damage proc sets rule even more...Gee, it's almost as if proc sets are bad for balance...
  • Lord_Eomer
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    Alucardo wrote: »
    A lot of the time I can actually cut through healing in BGs. What is really demotivating is Earthgore. It's everywhere. Every kill I'm about to get, boom, Earthgore right on schedule.

    yeah earthgore needs to go, 100% agree its nothing but bad for the game.

    Its not just earth gore or please do not limit discussion to EG nerf,

    No doubt healing output is lot more effective in BG, currently its cheaper and OP and its way more easier to gain Major Mending + sets like Troll King need to address
    Edited by Lord_Eomer on March 9, 2019 10:57AM
  • chris211
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    healing is fine on its own learn to counter run a defile now if some one is wearing earttgore thats a different story thats set is op and is getting adjustments with elsywr
    Edited by chris211 on March 9, 2019 11:00AM
  • Lord_Eomer
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    chris211 wrote: »
    healing is fine on its own learn to counter run a defile now if some one is wearing earttgore thats a different story thats set is op and is getting adjustments with elsywr

    How is it fine?

    If you dodge roll at 15% health and get back into full health, its fine?

    if you cloak and get back in full health, its fine?

    If you steak and get back in full health, its fine?

    If you are taking huge damage and surviving, its fine?
    Edited by Lord_Eomer on March 9, 2019 11:04AM
  • chris211
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    if you're not running a defile that's you're problem healers have counters such as stamblade etc and also keep pressuring them until they run out of rss and cc the hell out of them and keep defiling them
  • Lord_Eomer
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    chris211 wrote: »
    if you're not running a defile that's you're problem healers have counters such as stamblade etc and also keep pressuring them until they run out of rss and cc the hell out of them and keep defiling them

    Defile may help with 1 vs 1 but no Vs 1 vs 2 or more as mostly healer play defensive,

    Defile is not available to every class and for Stamblade its packed with cookie cutter ultimate and its an exception.

    For Magicka its not available to all class or any weapon skill, you have to go for a set!
    Edited by Lord_Eomer on March 9, 2019 11:09AM
  • InvictusApollo
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    Healing in Battleground is becoming a problem, self heals are too strong and pocket healers in a groups are way too much trouble.

    What build are you using?
  • Tasear
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    Seraphayel wrote: »
    I don't think the real healers are a problem as they're supposed to do exactly that, heal. I think the ton of "off" heals you can have/get as a non-healer are the problem because there's just too much of that in game.

    ^this
  • Kurat
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    I know it's a pvp thread but just a friendly reminder that pve also exists. Theres been enough nerfs because of pvp. Earthgore is good set for trials, leave it alone.
    And don't even think about asking healer nerfs coz the are already not needed in most pve content.
  • Iskiab
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    This is a L2play issue. Bads are just used to using duel specs in pvp so they don’t know what to do when they come across a pvp spec.

    Healers are part of the trinity and a foundation of MMOs. If you want only dps go play a shooter.
    Edited by Iskiab on March 10, 2019 1:48AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Sanctum74
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    Battlegrounds healing is fine, sounds like your dps is underperforming.
  • Illuvatarr
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    Heals aren’t overperforming. Stamina heals/cheese monster and healing sets are over performing and instead of nerfing them a stamina equivalent to negate magic needs to be placed in game.
    Edited by Illuvatarr on March 10, 2019 3:31AM
  • Iskiab
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    Illuvatarr wrote: »
    Heals aren’t overperforming. Stamina heals/cheese monster and healing sets are over performing and instead of nerfing them a stamina equivalent to negate magic needs to be placed in game.

    I somewhat agree. I was really surprised about how few healers there are in ESO pvp. I think the OP stamina self healing sets were introduced as a way to help melee survivability in pvp without healers.

    Problem then became as players became more tanky the game feels like it compensated by boosting burst in pvp. Issue now is some specs are so squishy they’re unhealable with the burst they can take: like magblades and bow dps. They try to not use defensive set to help them bunch through players tankiness, and get obliterated if they’re caught.

    I think as healing is becoming more popular (I think I’m seeing more these days) these specs are uncompetitive. Healing is so much easier on other class/spec combinations.
    Edited by Iskiab on March 10, 2019 4:18AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • CatchMeTrolling
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    In low mmr no and high mmr healing is over the top.
  • Solariken
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    There are only 2 things that need to be nerfed to bring healing in line for battlegrounds:

    Earthgore - seriously wtf. Show me a 2pc DPS set that deals 30k+ AoE damage over 6 seconds and soaks up all enemy healing.

    Mist Form - nerf the damage mitigation to 50% and stop ALL forms of magicka restore, not just regeneration.

  • brandonv516
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    It's rough when a team of competent players gets a strong healer. It's really bad if they have someone running heals and guard.

    I was in a match where my team and another had these Guardplars. That third team had to be really annoyed and their score of <50 reflected what they were capable of against this.

    If I queue as my healer and my team is terrible, it doesn't matter how much I support them when they go down like a box of rocks too fast.
    Edited by brandonv516 on March 10, 2019 5:08AM
  • ChunkyCat
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    Burn the healers at the stake! :angry:
  • Iskiab
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    Solariken wrote: »
    There are only 2 things that need to be nerfed to bring healing in line for battlegrounds:

    Earthgore - seriously wtf. Show me a 2pc DPS set that deals 30k+ AoE damage over 6 seconds and soaks up all enemy healing.

    Mist Form - nerf the damage mitigation to 50% and stop ALL forms of magicka restore, not just regeneration.

    This is actually a misconception. I don’t use earthgore and I’m not a vampire (nor do I want to be).

    The problem actually is a lack of pvp healers in the game for an extended period. Meta is trash for group pvp tactics, so if one healer comes along people get rolled hard. Most people are in duel specs and play that way.
    Edited by Iskiab on March 10, 2019 2:46PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Burtan
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    Seraphayel wrote: »
    I don't think the real healers are a problem as they're supposed to do exactly that, heal. I think the ton of "off" heals you can have/get as a non-healer are the problem because there's just too much of that in game.

    Some players enjoy playing solo or in small groups, forcing them into playing with healers or larger groups is very limiting on gameplay.
  • Iskiab
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    Burtan wrote: »
    Seraphayel wrote: »
    I don't think the real healers are a problem as they're supposed to do exactly that, heal. I think the ton of "off" heals you can have/get as a non-healer are the problem because there's just too much of that in game.

    Some players enjoy playing solo or in small groups, forcing them into playing with healers or larger groups is very limiting on gameplay.

    There’s nothing wrong with that. Just head to IC or do BGs, just don’t ask for all facets of the game to cater to how you like to play.

    It’s the equivalent of complaining that you can’t do trials as a small group. Group pvp is designed around having healers.
    Edited by Iskiab on March 10, 2019 5:06PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • TriangularChicken
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    I don't agree at all. The way you kill groups with a pocket healer is to target the healer. Also..if they have a full healer their group damage will be lower.

    Healing in Battleground is becoming a problem, self heals are too strong and pocket healers in a groups are way too much trouble.

    If self heals are too strong in no CP, what are they with CP? This really looks like a learn to play issue...
    There are sets like Fasalla's Guile or Ward of Cyrodiil that will help against "pocket healers".
  • labambao
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    Ice wall is a problem, and aoe stacking at all. Not healing.
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