I've recently decided to try out healing, as I have not really done it before, and I want to try something different from the DPS role. I was hoping I could get some advice on how to play a healer. I think I understand what sets should be used and why, I'm looking more for tips & tricks for being successful.
I have a couple questions specifically, but more advice would be fantastic!
1) Which skills would be considered more "flex" skills - and why should I pick one over another for a specific situation?
2) To go along with that, which skills, besides Combat Prayer and healing springs, are mandatory, and why?
3) How often should skills like shards and/or orbs be cast?
4) What are the pros and cons to each class for healing?
Edited by RaptorRodeoGod on March 6, 2019 11:49AM Add a Scribing skill that works like Arcanist beam.
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Veteran players have been alienated and disengaged from Overland since One Tamriel, due to the lack of difficulty, and pushed into dungeons and trials; the minority of content in the Elder Scrolls Online. We can't take the repetition anymore, fix Overland engagement for Vet players. I don't even care if it's not combat related anymore, just make Overland engaging again.
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Overland difficulty scaling is desperately needed. 10 years. 6 paid expansions. 25 DLCs. 41 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. Make a self debuff mythic. Literally anything at this point.