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If you could change one Sorc skill then..
What would you change? How would it effect balance? Would it make skill more or less fun?
For me would like negate to "absorb" and give a small percentage to allies resources or reduction of damage over time used during Bubble. This promotes Sorcs with sustain compliants to use it.
Or
Have dungeon mechic on trash mobs that this feels awesome to use on.
What about you guys?