OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
Touché.
But honestly, I'd rather go for a bigger stealth detection. Right now the radius is too small.
Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
Touché.
But honestly, I'd rather go for a bigger stealth detection. Right now the radius is too small.
I mean, for PvP that is great. I suppose the other morph is for pve, just the cost reduction is worthless. Maybe have the cost reduction count while the skills are on your bar and have it apply to the ulti. But maybe a 80 ult dawnbreaker is too cheap.
Ragnarock41 wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
Touché.
But honestly, I'd rather go for a bigger stealth detection. Right now the radius is too small.
I mean, for PvP that is great. I suppose the other morph is for pve, just the cost reduction is worthless. Maybe have the cost reduction count while the skills are on your bar and have it apply to the ulti. But maybe a 80 ult dawnbreaker is too cheap.
Oh trust me, if you slot this thing for detecting nightblades in sneak, you'll be spamming it A LOT.
Lightspeedflashb14_ESO wrote: »Ragnarock41 wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
Touché.
But honestly, I'd rather go for a bigger stealth detection. Right now the radius is too small.
I mean, for PvP that is great. I suppose the other morph is for pve, just the cost reduction is worthless. Maybe have the cost reduction count while the skills are on your bar and have it apply to the ulti. But maybe a 80 ult dawnbreaker is too cheap.
Oh trust me, if you slot this thing for detecting nightblades in sneak, you'll be spamming it A LOT.
Of course? But what does that have to do with the skills usefulness in pve? Have camo Hunter be the same radius as radiant mage light and evil Hunter be the cost reduction was saying. Maybe a flat 5% for all your Stam skills on your bar, including dawnbreaker only or all ultimates.. Would be better then what we have now.
Ragnarock41 wrote: »Lightspeedflashb14_ESO wrote: »Ragnarock41 wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
Touché.
But honestly, I'd rather go for a bigger stealth detection. Right now the radius is too small.
I mean, for PvP that is great. I suppose the other morph is for pve, just the cost reduction is worthless. Maybe have the cost reduction count while the skills are on your bar and have it apply to the ulti. But maybe a 80 ult dawnbreaker is too cheap.
Oh trust me, if you slot this thing for detecting nightblades in sneak, you'll be spamming it A LOT.
Of course? But what does that have to do with the skills usefulness in pve? Have camo Hunter be the same radius as radiant mage light and evil Hunter be the cost reduction was saying. Maybe a flat 5% for all your Stam skills on your bar, including dawnbreaker only or all ultimates.. Would be better then what we have now.
I think people should stop categorizing abilities as meant for PvE and PvP because there is often no clear indication for that.
PvE mobs don't sneak around or spam cloak, so if a PvE build slots this that means there is an empty bar slot and they want to benefit from %3 weapon damage, cause well the crit you already get from PvE potions.
I do agree on how useless this ability is for PvE, However thats not a reason to give it even more passive bonuses, because its the active part of this ability that should be improved rather than the bonuses it offers.
Lightspeedflashb14_ESO wrote: »Ragnarock41 wrote: »Lightspeedflashb14_ESO wrote: »Ragnarock41 wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
Touché.
But honestly, I'd rather go for a bigger stealth detection. Right now the radius is too small.
I mean, for PvP that is great. I suppose the other morph is for pve, just the cost reduction is worthless. Maybe have the cost reduction count while the skills are on your bar and have it apply to the ulti. But maybe a 80 ult dawnbreaker is too cheap.
Oh trust me, if you slot this thing for detecting nightblades in sneak, you'll be spamming it A LOT.
Of course? But what does that have to do with the skills usefulness in pve? Have camo Hunter be the same radius as radiant mage light and evil Hunter be the cost reduction was saying. Maybe a flat 5% for all your Stam skills on your bar, including dawnbreaker only or all ultimates.. Would be better then what we have now.
I think people should stop categorizing abilities as meant for PvE and PvP because there is often no clear indication for that.
PvE mobs don't sneak around or spam cloak, so if a PvE build slots this that means there is an empty bar slot and they want to benefit from %3 weapon damage, cause well the crit you already get from PvE potions.
I do agree on how useless this ability is for PvE, However thats not a reason to give it even more passive bonuses, because its the active part of this ability that should be improved rather than the bonuses it offers.
I don't see the harm in categorizing, at least in thinking about how a skill work, pve vs PvP skills. Even in my hypothetical morph changes to this skill, you could use either of them in PvP or pve. You still would get the minor berzerk from camo after a stealth crit and when isn't cost reduction to all Stam skills useful? There would be a trade off and some obvious applications but there is enough use to both of my hypothetical morphs that it really doesn't need to be indicated.
Change active: Invoke your expertise in anatomy and enemy behavior to detect weak points for 5(6,7,8) seconds, granting 833 Weapon Critical Rating
While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191.
Evil Hunter: While active your Stamina cost abilities deal Oblivion damage
Keen Hunter: while active, you gain Minor Berserk for 5 seconds after you deal Critical Damage, increasing your damage done by 8%
Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
why can't everything just be good and worth something? why does there have to be useless abilities or morphs in this game? can people really be happy with so many options having no reason to exist?
I dunno, we spend so much time comparing mag and stam when really we should be focusing on "why isn't everything in the game good?"
Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
why can't everything just be good and worth something? why does there have to be useless abilities or morphs in this game? can people really be happy with so many options having no reason to exist?
I dunno, we spend so much time comparing mag and stam when really we should be focusing on "why isn't everything in the game good?"
because i find most "why" questions to be useless. like i could just say your "why isn't everything in the game good?" there, that it is just the way the game is. that is a perfectly acceptable answer to "why" what is more useful is "how". like how can we make this skill useful, how can we make the game more balanced. "whys" are just too easy to answer.
Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
why can't everything just be good and worth something? why does there have to be useless abilities or morphs in this game? can people really be happy with so many options having no reason to exist?
I dunno, we spend so much time comparing mag and stam when really we should be focusing on "why isn't everything in the game good?"
because i find most "why" questions to be useless. like i could just say your "why isn't everything in the game good?" there, that it is just the way the game is. that is a perfectly acceptable answer to "why" what is more useful is "how". like how can we make this skill useful, how can we make the game more balanced. "whys" are just too easy to answer.
@Lightspeedflashb14_ESO it's not my job to make this game for ZOS, why should I care about the "how"?
juhislihis19 wrote: »Change active: Invoke your expertise in anatomy and enemy behavior to detect weak points for 5(6,7,8) seconds, granting 833 Weapon Critical Rating
While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191.
Evil Hunter: While active your Stamina cost abilities deal Oblivion damage
Keen Hunter: while active, you gain Minor Berserk for 5 seconds after you deal Critical Damage, increasing your damage done by 8%
Stamina cost abilities deal oblivion damage? That's waaayyy too overpowered!
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
why can't everything just be good and worth something? why does there have to be useless abilities or morphs in this game? can people really be happy with so many options having no reason to exist?
I dunno, we spend so much time comparing mag and stam when really we should be focusing on "why isn't everything in the game good?"
because i find most "why" questions to be useless. like i could just say your "why isn't everything in the game good?" there, that it is just the way the game is. that is a perfectly acceptable answer to "why" what is more useful is "how". like how can we make this skill useful, how can we make the game more balanced. "whys" are just too easy to answer.
@Lightspeedflashb14_ESO it's not my job to make this game for ZOS, why should I care about the "how"?
why should you care about anything?
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »OK, let's be real here. For just having this ability slotted you get Major Savagery AND an additional 3% weapon damage. Casting it can break stealth.
I think it's fine. I don't really know anyone who actually uses this ability for the minor berserk. The benefits of slotting it are worth it alone. The ability to break cloak is a little bonus.
And now compare it to it's mag equivalents.
Then compare the ultimates from the skill lines. It evens out.
I would want something Better then minor berzerk too though. Maybe 8 seconds of that for a crit while the skill is active.
why can't everything just be good and worth something? why does there have to be useless abilities or morphs in this game? can people really be happy with so many options having no reason to exist?
I dunno, we spend so much time comparing mag and stam when really we should be focusing on "why isn't everything in the game good?"
because i find most "why" questions to be useless. like i could just say your "why isn't everything in the game good?" there, that it is just the way the game is. that is a perfectly acceptable answer to "why" what is more useful is "how". like how can we make this skill useful, how can we make the game more balanced. "whys" are just too easy to answer.
@Lightspeedflashb14_ESO it's not my job to make this game for ZOS, why should I care about the "how"?
why should you care about anything?
@Lightspeedflashb14_ESO Caring about things is on a case-by-case basis, so I'm not sure what you're talking about here haha.
My point is, I don't see how it's my responsibility to make ESO good game. That's kind of the responsibility of, you know...The game designers making the game? The game designers who's paycheck I'm paying for through my continued subscription? I've got my own responsibilities to worry about enough without needing to do ZOS's job for them.
So yeah. I don't know what your point is.