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Do you think bleeds and oblivion damage should be removed completely from the game?

chetter_hummin
chetter_hummin
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Imo they should dissappear. The damage is way to high even for cp campaigns. In no cp u can literally kill just with procs,especially if u are stamblade and your procs and bleeds hit more cause of încap.
U will say bleeds is a way to counter heavy armor. Heavy armor is still the best counter to bleeds because of healing received and health regen. And to avoid heavy armor builds in pvp just make all damage heavy armor sets medium, but this is another topic.

Do you think bleeds and oblivion damage should be removed completely from the game? 123 votes

Yes, remove bleeds from game.
7%
MojmirRikumaruWingvalidifyedneb18_ESOleeuxEmma_OverloadRagnarock41Crixus8000chetter_hummin 9 votes
No, but nerf bleeds using battle spirit to not mess with pve dps.
20%
vailjohn_ESOLordTareqNebthet78AektannInvictusApolloWitchyWarriorbrandonv516Lord_EomerLadyNalcaryaGrim_SlaughterfishTrandanerLeechedChaos2088BlackStormXJamesDXStarlight_KnightrabidmyersMatthrosoxygen_thieffrostz417 25 votes
No, they are fine as they are, it's just a l2p issue.
62%
SolarikenGilvothalexj4596b14_ESOotis67AH93CoatmagicYukon2112phaneub17_ESOZunaRoathstarkerealmwhiteshadow711jppreub18_ESOmalchiorEdaphonAsysfeyiiJoosef_KivikilpiTitansteeleLettigallTequilaFireMrCray78 77 votes
No, they need to be buffed so I can just do rending slashes on enemy and he dies instant!
9%
kypranb14_ESOBabylonRockerMost_Awesomesrfrogg23NoctusNyladreasNairinhelokulinDragneel1207TiZzA93akillerninja6ilcavallo 12 votes
  • shases
    shases
    Soul Shriven
    No, but nerf bleeds using battle spirit to not mess with pve dps.
    I feel like a lot of things could be balanced through Battle Spirit that are currently untouched, maybe even a different Battle Spirit for CP/ non-CP campaigns.

    I get that the devs want to keep a first order optimal strategy in place for more inexperienced players, but it feels like there's no real incentive to really learn anything else when you can get carried by procs, in non-CP at least. You even see a lot of good players just pile on cancer sets because it's more bang for your buck than other options. But this is just my opinion, not claiming to be some pvp-guru here.
  • Rikumaru
    Rikumaru
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    Yes, remove bleeds from game.
    Bleeds and oblivion damage is a bandaid fix for super tanky high damaging / healing builds. Infact, it makes the problem worse as such builds can go super tanky and rely on such things to deal damage and the people who then have to deal with this is the more squishy medium builds.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • frostz417
    frostz417
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    No, but nerf bleeds using battle spirit to not mess with pve dps.
    They need to just quit nerfing abilities that screw over pve and just implement such things into battle spirit. Like decreasing all damage and healing from proc sets by 50% since proc sets shouldn’t even be in the game.
  • Karmanorway
    Karmanorway
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    No, they are fine as they are, it's just a l2p issue.
    Purge/Outheal/Mistform/Cloak

    Or burst him down quick before u die.

    (I play a bleed build NB, and SnB stamplar)
  • chetter_hummin
    chetter_hummin
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    Yes, remove bleeds from game.
    outheal incap with major defile and slashes in no cp.. good one! not to say slashes cost 1/4 of purge and only templar can purge negative effects in solo, small scale as curse eater has been nerfed to the ground from pts
    Edited by chetter_hummin on March 2, 2019 12:41PM
  • Seraphayel
    Seraphayel
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    No.

    The problem is ZOS balancing skills [Error 404: Not Found] and not bleeds, oblivion damage or proc sets.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Diundriel
    Diundriel
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    No, they are fine as they are, it's just a l2p issue.
    bleeds and oblivion Damage arent that bad atm.
    sth that makes it look like a Problem is overperformance of master axes in non cp, i guess.
    GM of former Slack Squad PvP Raid Guild
    Our Vids:
    https://www.youtube.com/channel/UCKLwZNZlv8an4p-xNoboE7w

    Characters:
    Zoe'la- AD Magplar AvA 50 x2.5
    Not Zoe'la- DC Magplar AvA 27
    Worst Healbot EU- EP Magplar AvA 20
    Diundriel- AD StamNB AvA 39
    Pugs Got Bombed- AD ManaNB AvA 36
    Cause we have dots- AD ManaSorc AvA 35
    Red Zergs Again- AD StamDen AvA 30
    Synergy Spam Bot- AD MagDK AvA 17
    Heals of Cyrodiil- AD ManaDen AvA 14
    Nawrina- DC StamDK AvA 26
    Not Ganking- StamNB PVE DD
    Stack Pls- DC ManaNB AvA 20
    Der Katzenmensch- AD AvA 30
    Der kleine Troll- DC StamDen AvA 25
    and some I deleted and new ones I am to lazy to add so well above 250 Mio AP and 7 Former Emperor Characters

    PvE: multiple Flawless Conqueror Chars, Spirit Slayer, vAS +2, vCloudrest +3, vRG, vKA, vCrag hms, vDSA 43,5k score ...
  • srfrogg23
    srfrogg23
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    No, they need to be buffed so I can just do rending slashes on enemy and he dies instant!
    MUAHAHAHAHAHA!
  • TheValar85
    TheValar85
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    No, they are fine as they are, it's just a l2p issue.
    Oblivion dsoent need Nerf. Poison arrow how ever should be nerfed.
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • validifyedneb18_ESO
    validifyedneb18_ESO
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    Yes, remove bleeds from game.
    As a HUGE fan of bleed builds and the bleed playstyle, I think ive finally decided that bleeds (as a damage type) should just be removed.

    Replace them with normal, physical damage, dots. Bleed builds can stack penetration just like everyone else. And it will allow for bleeds to stop getting nerfed all the time, and maybe even be buffed again.

    Edit: Take the ultimate REND for example. It works and feels just like a bleed. But its not a bleed. It dishes out *** loads of DPS compared to all other bleeds because it hasn't been nerfed to the ground (Because it doesn't need to be nerfed when its not got 100% pen baked in). And if I want to play a bleed build that uses rend? I STILL need to stack pen for rend, even if the "rest" of the bleeds dont need any of that pen.

    Edit2: Blooddrinker becomes a physical damage dot buff set, similar to the new Deadly Strikes but only for physical.
    Edited by validifyedneb18_ESO on March 2, 2019 1:17PM
    EU: Magden, Magknight, Stamsorc(*2), Magsorc
    NA: Magplar, Magden, PotatoBlade
  • Diundriel
    Diundriel
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    No, they are fine as they are, it's just a l2p issue.
    i agree, snipe is much more annoying than bleeds
    GM of former Slack Squad PvP Raid Guild
    Our Vids:
    https://www.youtube.com/channel/UCKLwZNZlv8an4p-xNoboE7w

    Characters:
    Zoe'la- AD Magplar AvA 50 x2.5
    Not Zoe'la- DC Magplar AvA 27
    Worst Healbot EU- EP Magplar AvA 20
    Diundriel- AD StamNB AvA 39
    Pugs Got Bombed- AD ManaNB AvA 36
    Cause we have dots- AD ManaSorc AvA 35
    Red Zergs Again- AD StamDen AvA 30
    Synergy Spam Bot- AD MagDK AvA 17
    Heals of Cyrodiil- AD ManaDen AvA 14
    Nawrina- DC StamDK AvA 26
    Not Ganking- StamNB PVE DD
    Stack Pls- DC ManaNB AvA 20
    Der Katzenmensch- AD AvA 30
    Der kleine Troll- DC StamDen AvA 25
    and some I deleted and new ones I am to lazy to add so well above 250 Mio AP and 7 Former Emperor Characters

    PvE: multiple Flawless Conqueror Chars, Spirit Slayer, vAS +2, vCloudrest +3, vRG, vKA, vCrag hms, vDSA 43,5k score ...
  • TheValar85
    TheValar85
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    No, they are fine as they are, it's just a l2p issue.
    INB4Lock Before ZOS decied to destroy another build in this game and taiking away fun from players.
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • Emma_Overload
    Emma_Overload
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    Yes, remove bleeds from game.
    LOL at the 50% crutching on this crap. Oblivion damage is a joke and never should have been available to players. Bleeds are almost as bad thanks to overpowered gear like the Masters axes.
    #CAREBEARMASTERRACE
  • Silver_Strider
    Silver_Strider
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    Bleeds are fine
    Oblivion is cancer
    Argonian forever
  • NinchiTV
    NinchiTV
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    No, because i enjoy watching heavy armor builds panic when the dots get overwhelming and they cant sit in their rune - not even moving, spamming BoL and cleanse or holding block and not even try to fight back. Oh and oblivion damage vs a magsorc/magnb is fun too, thinking theyre safe spamming their shields.
  • r34lian
    r34lian
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    No, they are fine as they are, it's just a l2p issue.
    Another pvp whine thread I'm saying this pvp will be the main reason for the fall of this game!!
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • Wing
    Wing
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    Yes, remove bleeds from game.
    I said remove but they more need a rework. right now they bypass all damage resistances and do flat damage to health, that's obviously pretty strong but I think the "why" of the design needs to be looked at.

    if it was to help combat tanks by bleeding them and bypassing there resistances it needs to be % health damage over time so it does not reck low HP builds while still not able to deal with tanks (who have a lot of health)

    bleeds should also never have been boosted in such a way like the master weapons, the trade off for ignoring all forms of defenses and resistances should be much lower damage.


    PERSONALLY I would change bleed to a status effect so it cannot be stacked and have the status effect be a flat % max health damage over time. (capped for pve mobs so boss fights or not trivial lol)
    as for oblivion enchants I would either cap the damage at a certain % of the targets max health OR simply have the enchant do % max health damage being like 5-10% based on enchant quality. that might seem like a lot but considering average HP in cyro is 20k-25k doing 2k damage every few seconds is surprisingly nothing, but it would be consistent.

    you could also do % current health (it would be like demi magic from FF) and have the % be higher the tradeoff being it will do less to no damage as the enemy gets weaker.

    but that's how I would handle it. right now bleeds are dumb.
    Edited by Wing on March 2, 2019 2:46PM
    ESO player since beta.
    previously full time subscriber, beta-2024, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Jeremy
    Jeremy
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    When they are stacked like horizontal skyscrapers they can get ridiculous.
  • Jeremy
    Jeremy
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    No, because i enjoy watching heavy armor builds panic when the dots get overwhelming and they cant sit in their rune - not even moving, spamming BoL and cleanse or holding block and not even try to fight back. Oh and oblivion damage vs a magsorc/magnb is fun too, thinking theyre safe spamming their shields.

    How is a "tank" going to spam breath of life and cleanse while holding block?

    I'll have to see that one before I believe it. Spamming breath of life exhausts even my healer's mp pool in a matter of moments. I can just imagine what it does to a tank's - especially one with enough stamina to hold block the whole time while doing it.
    Edited by Jeremy on March 2, 2019 2:54PM
  • rabidmyers
    rabidmyers
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    No, but nerf bleeds using battle spirit to not mess with pve dps.
    ^
    at a place nobody knows
  • Qbiken
    Qbiken
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    No, they are fine as they are, it's just a l2p issue.
    Realised I picked the wrong option when deciding my vote.

    Oblivion damage can be removed for all that I care. Bleeds should be individually adjusted depending on the source. Certain specs like werewolf wouldn´t be viable in both PvP and PvE without bleed damage.
  • oxygen_thief
    oxygen_thief
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    No, but nerf bleeds using battle spirit to not mess with pve dps.
    Another pvp whine thread I'm saying this pvp will be the main reason for the fall of this game!!

    stupid stubborn devs will do it.
  • TheValar85
    TheValar85
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    No, they are fine as they are, it's just a l2p issue.
    Al i can see is Remove, rework, Nerf :D OMG what do you want from ZOS? To make this game an utter dull hole? :D where you have no more gear and skills just a stic and your toon and thats the only thing what you can use? :D siriusly people get some fresh air :D Oblivion Damage is work as intended. It is not bugged. And it dosent need to be nerfed. Do you gyus realy want to dump this game down so hardly that basicly only the mele will be teh viable class for this game? or what? :D What do you want else do you want ? :D remove every class and race and skills and only leav one spec and race viable? :D becasue at thsi point i see thats the next destination :D

    you can play your expert card on this game and explaining BS into your reasons whiel clearly Oblivion damage hase nothing to do with your lack of playing skills against oblivion damages. :D this rant against the oblivion damage is pathetic :D Remove this remove that nerf this nerf that. :D OMG guys. Learn the mechanics and admopt it.

    There are tons of other issues what needs to fixed ages ago yet no one is adressing them :D Oh and btw dont even bother opening threads and pools like this about oblivion damage. BEcasue its not going to happen. even ZOS knows betetr how to deal against oblivion damage dealer players in situations. So :D Do your homework instead of asking for another nonsense from teh developers. Whiel teh game is flooded still with bugs, performance issues, and so on.

    What more do you want to strip from this game? :D until it bacme a Hello Kitty Adventure Game in ESO enviroment? LOL.
    Edited by TheValar85 on March 2, 2019 8:49PM
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • Gilvoth
    Gilvoth
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    No, they are fine as they are, it's just a l2p issue.
    stop asking for nerfs.
    ruining the game for all of us
    pve and pvp
  • NinchiTV
    NinchiTV
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    Jeremy wrote: »
    No, because i enjoy watching heavy armor builds panic when the dots get overwhelming and they cant sit in their rune - not even moving, spamming BoL and cleanse or holding block and not even try to fight back. Oh and oblivion damage vs a magsorc/magnb is fun too, thinking theyre safe spamming their shields.

    How is a "tank" going to spam breath of life and cleanse while holding block?

    I'll have to see that one before I believe it. Spamming breath of life exhausts even my healer's mp pool in a matter of moments. I can just imagine what it does to a tank's - especially one with enough stamina to hold block the whole time while doing it.

    you havent come across those magplars with 30k+ hp, who hold block, and BoL spam? I guess im just lucky enough to run into those players.
  • Rohamad_Ali
    Rohamad_Ali
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    Some players would never die without them . Players that don't die cause laggy battles .
  • sevomd69
    sevomd69
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    I personally think they should remove anything that kills me.... ;)
  • Wuuffyy
    Wuuffyy
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    No, they are fine as they are, it's just a l2p issue.
    sevomd69 wrote: »
    I personally think they should remove anything that kills me.... ;)

    Agreed. Unless I’m currently running that thing.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • ToRelax
    ToRelax
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    Balance bleeds to actually make them inferior to other DoTs against low resistance targets, then they can be balanced. Otherwise they just simply outperform alternatives. That, or switch them to standard physical damage.

    Oblivion damage doesn't serve any function for balance, is useless in PvE and vastly more powerful in no CP than CP PvP. It could be simply removed right now and the game would be better off for it.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Alucardo
    Alucardo
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    My main issue is they are too inexpensive. Light attack here, cheap af skill there, and boom, enjoy your practically free 10-12k bleed stacks for doing jack.
    If you want the convenience of cutting right through someone's armor and shields, completely ignoring their mitigation, then you should have to pay for the privilege. I don't want to graze my elbow on your little axe and see a 6k bleed in my recap.
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