Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• ESO Store and Account System for maintenance – March 4, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
• NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
It's time to move away from Dungeon DLCs? Queue times make the game incredibly frustrating as DPS
I'm not sure why this is a thing. Every year ZOS adds several new Dungeons as
paid DLC, thinning and thinning and thinning the playerbase focus more and more.
Queueing for a random Normal dungeon as DPS can take 5~ minutes which is pretty high, and queueing for a specific dungeon is minimum 15~ minutes to an hour.
It's time to either:
- Stop releasing dungeons, and/or DLC only dungeons. Maybe release the dungeons for free and make Battlegrounds access paid? Or make other kind of content.
- Start allowing parties of 5 for Dungeons (3 DPS, 1 Tank, 1 Healer)
- Start allowing any role for Normal dungeons (most parties will be 4 DPS).
I don't think it will be healthy for the game to keep releasing more and more dungeons. Playerbase is already spread too thin and queue times will be higher and higher, reaching the already unplayable levels we have.