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Is there some way to make anti-aliasing effectively work with ESO?

Casowen
Casowen
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In my nvidia panel 3D settings, I had put all settings for AA on max.

8x AA with [Override application setting] or [Enhance the application setting] and all with 8x multisampling On.

It doesnt make any difference whatsoever. I also tried using DSR with or without the above AA settings, however is that something I exclusively need geforce experience in order to get to work? Otherwise using all checkboxes with that at any smoothness level did nothing at all.

Reshade fxaa, the other "AA" effects do nothing but make it blurry, so that route is not viable.

So what am I missing people???
  • danno8
    danno8
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    Pretty sure Nvidia AA doesn't work with ESO, even if you force it.

    To use DSR you need to put a tick box next to every DSR option you want to use in the nvcpl. Then those extra resolutions should be available to you in game. You actually have to choose the new resolutions in game. Just FYI, using DSR also has an effect on text
    Edited by danno8 on February 27, 2019 11:09PM
  • MLGProPlayer
    MLGProPlayer
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    No. You can only apply post-process AA effects to ESO.

    The in-game option for AA is just FXAA. You can add FXAA or SMAA through an external injector like Reshade (SMAA is a tiny bit better), but it will always look like crap until ZOS adds a proper interal solution, like TXAA.
    Edited by MLGProPlayer on February 27, 2019 11:14PM
  • Casowen
    Casowen
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    danno8 wrote: »
    Pretty sure Nvidia AA doesn't work with ESO, even if you force it.

    To use DSR you need to put a tick box next to every DSR option you want to use in the nvcpl. Then those extra resolutions should be available to you in game. You actually have to choose the new resolutions in game. Just FYI, using DSR also has an effect on text

    DSR made no difference what so ever, however I changed resolutions manually from nvidia panel and not in game since I am in borderless mode. Does that made some difference in full screen? I doubt it.
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