Maintenance for the week of December 23:
• NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Sorc pets still dying in dungeons

rothtwinsdad
rothtwinsdad
✭✭
Ran vet ruins of mazzutan yesterday on my sorc and both pets died repeatedly, when doing statues, from totems and just randomly. Spent more time summoning then dps'ing. I thought pets no longer took damage in dungeons and trials !! Is this a bug or intended?
PS4/NA
Ace Ventura: Magsorc pve dps
Bodacious Brutality: Stamblade pve dps
Freezer Pops: Magden pvp DC
Nature Boy: Stamden pvp DC
Tramp Stampler: Magplar pve dps
Sargent Slaughterfish: Magblade
Unbreakable: Stampler pvp DC
Combustible: DK pve tank
Romancing The Bone: Stamcro pve dps/tank
  • alexj4596b14_ESO
    alexj4596b14_ESO
    ✭✭✭
    Ran vet ruins of mazzutan yesterday on my sorc and both pets died repeatedly, when doing statues, from totems and just randomly. Spent more time summoning then dps'ing. I thought pets no longer took damage in dungeons and trials !! Is this a bug or intended?

    The patch came out day should help with that.
  • RogueShark
    RogueShark
    ✭✭✭✭✭
    It's not always a case of dying.
    In Fang Lair, on the boss who summons the crystals, my Matriarch desummons REPEATEDLY. Over and over. Werewolf pets do the same (and then you have to die to get them to respawn or drop ult and remorph). There are some places where your pets seem to be triggered to despawn.
    Super annoying. :/
    PC NA
    Will heal DPS for memes.
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    There are 4 places I am aware off where pets gets unsummoned.
    1. WGT after first boss
    2. Ruin's of mazzatun last boss. During the blind phase they SHOULD get unsummoned, but they also get unsummoned randomly.
    3. Like previous comment said, during the boss that summons crystals in fang lair. This one is 100% bug.
    4. Last boss of frostvault during rat phase, intended, still annoying to resummon them.
    Edited by zvavi on February 26, 2019 1:14AM
  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    ROM
    This is the mechanism design for this phase I guess ? Yeah , It's not pet class friendly .

    Pets will be destroyed during totem and boss cursed phase .
  • SirLeeMinion
    SirLeeMinion
    ✭✭✭✭✭
    Werewolf pets are also dispelled in Direfrost Keep after you attack the last set of mobs on the right, just before Iceheart. If you ignore the mobs, the pets are still dispelled during the Iceheart fight. They don't die so much as go from full health to disappeared. I haven't run Direfrost since the patch dropped this morning to see if the vMA arena 5 fix corrected this as well.

    edit: I just ran through Direfrost twice, post-patch, and now my wolves survive the entire time. Thanks for the fix!
    Edited by SirLeeMinion on March 1, 2019 7:07PM
  • rnklippel
    rnklippel
    ✭✭✭
    I think it has to do with the fact that your abilities get replaced on your bar. A few days ago my warden was turned into a skeleton by the last boss in Blackheart Haven and my bear was unsummoned.
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    rnklippel wrote: »
    I think it has to do with the fact that your abilities get replaced on your bar. A few days ago my warden was turned into a skeleton by the last boss in Blackheart Haven and my bear was unsummoned.

    That’s actually a good explanation in case of RoM and BH.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • phileunderx2
    phileunderx2
    ✭✭✭✭✭
    Pets die at second boss of COH1.
    Haven't run that on my pet sorc yet but would not be surprised if they have not fixed it.
  • Moloch1514
    Moloch1514
    ✭✭✭✭✭
    PC-NA
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    Pets die at second boss of COH1.
    Haven't run that on my pet sorc yet but would not be surprised if they have not fixed it.

    Never experienced it. Run it with TWO pet sorcs today. Maybe the boss died too fast, might be same bug like in fang lair
  • Colecovision
    Colecovision
    ✭✭✭✭✭
    Pets die at second boss of COH1.
    Haven't run that on my pet sorc yet but would not be surprised if they have not fixed it.

    I've seen that in CoH1 as well. It's not hard to overcome, but I've seen it. Same with the final boss on COA1.
    Edited by Colecovision on February 27, 2019 1:08AM
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    Guys. Something awesome just happened. Looks like pets can't agro anymore in dungeons. Idk if it is it, but my pet did not die during the one boss with the relics. Idk yet but I think things can't die anymore. I still think mazzatun will be bugged.
  • ZOS_Finn
    ZOS_Finn
    Dungeon, Encounter
    & Monster Lead
    There was a change put in place to prevent pets from taking Damage in Dungeons and Trials. That said, in situations where your hot bar is replaced, that will have the side effect of desummoning pets. We are taking a look at these cases to see what, if anything, we can do to alleviate that burden.
    Lead Encounter Designer (Dungeons, Monsters, Encounters)
    Staff Post
  • r3turn2s3nd3r
    r3turn2s3nd3r
    ✭✭✭✭
    zvavi wrote: »
    There are 4 places I am aware off where pets gets unsummoned.
    2. Ruin's of mazzatun last boss. During the blind phase they SHOULD get unsummoned, but they also get unsummoned randomly.

    I don't think it's actually random. I think it's when Tree Minder Na-Kesh throws out amber plasm. Didn't thoroughly test it, but in the last skin run we did for someone, we did notice every time the amber plasm was thrown out, the pets died.
    Edited by r3turn2s3nd3r on February 28, 2019 9:29PM
  • Skullstachio
    Skullstachio
    ✭✭✭✭✭
    zvavi wrote: »
    There are 4 places I am aware off where pets gets unsummoned.
    2. Ruin's of mazzatun last boss. During the blind phase they SHOULD get unsummoned, but they also get unsummoned randomly.

    I don't think it's actually random. I think it's when Tree Minder Na-Kesh throws out amber plasm. Didn't thoroughly test it, but in the last skin run we did for someone, we did notice every time the amber plasm was thrown out, the pets died.

    If your character is a Pack Leader Werewolf (or just a werewolf in general.), Na-Kesh's Amber Plasm seems to have no effect. (as in Na-kesh will ignore werewolves and throw amber plasm at a different player who isn't a werewolf. possibly.) so you don't have to worry about the two direwolves despawning until the transformation wears off.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • James-Wayne
    James-Wayne
    ✭✭✭✭✭
    ZOS_Finn wrote: »
    There was a change put in place to prevent pets from taking Damage in Dungeons and Trials. That said, in situations where your hot bar is replaced, that will have the side effect of desummoning pets. We are taking a look at these cases to see what, if anything, we can do to alleviate that burden.

    I've noticed this in Frostvault, can we not have the pets turn into mini skeevatons ☺
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

    TENTH ANNIVERSARY - Thanks for sticking with us for 10 years.
    James-Wayne you earned this badge 9:56AM on 4th of February 2024.
    529 people have also earned this badge.
  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    ✭✭
    ZOS_Finn wrote: »
    There was a change put in place to prevent pets from taking Damage in Dungeons and Trials. That said, in situations where your hot bar is replaced, that will have the side effect of desummoning pets. We are taking a look at these cases to see what, if anything, we can do to alleviate that burden.

    Can the class skills team look into the idea of pets being maintained so long as they are slotted on one hot bar. Keeps it simple. If it needs to be balanced somehow it can lower magicka recovery for each pet active. That is how other games I played do their maintained skills.

    Edited by Red_Feather on March 1, 2019 4:27AM
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭

    I don't think it's actually random. I think it's when Tree Minder Na-Kesh throws out amber plasm. Didn't thoroughly test it, but in the last skin run we did for someone, we did notice every time the amber plasm was thrown out, the pets died.

    no no, in addition to the amber plasm through, this part is as i said in my comment is intended, other than that they also died randomly.

    also they might have patched it, other than vFV rat phase and vRoM amber plazm phase, pets might not die anymore at all, please post if u find any other evidence for deaths of pets not in those places after the last patch 4.3.5
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Pets also die alot in cyro due to siege. Like in 1s. Spend more time summoning then whatever else..

    PC EU
    PvP only
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    also the extra hp in cyro dont apply right to pets. They have 15k out of 20k hp 90% of the time, then u heal it and 2s later it drops back down to 15k out of 20k

    PC EU
    PvP only
  • feyii
    feyii
    ✭✭✭✭
    @ZOS_Finn I have a question, since I'm not sure how it is supposed to work. Are pets supposed to be killable in VMA?

    I have been in VMA lately with a pet sorc. In the 4th arena and only in the final round both pets constantly die. It takes longer to resummon them than they can stay alive. At first I thought, maybe with the Wrathstone changes they not only inherit buffs but also debuffs from the player and since my character was vampire stage 4 that could mean they also got only 25% health recovery and 75% more fire damage ... and the dwemer spider has a lot of fire. But even after changing my vampirism stage to 1 the pets still died at the same rate as before.

    So, should this even be possible or is it a bug?
  • RogueShark
    RogueShark
    ✭✭✭✭✭
    ZOS_Finn wrote: »
    There was a change put in place to prevent pets from taking Damage in Dungeons and Trials. That said, in situations where your hot bar is replaced, that will have the side effect of desummoning pets. We are taking a look at these cases to see what, if anything, we can do to alleviate that burden.

    Fang Lair, pets will still vanish during the third fight of the dungeon with Caluurion. Hotbars aren't affected or changed during this fight, and if you resummon your pets they will continue to despawn throughout the fight. This is inconvenient as a sorc and it downright breaks as a werewolf, as you have to die to resummon your pet wolves or drop the polymorph and rebuild ult.
    Not sure what causes it, but it doesn't have anything to do with a mechanic that replaces a hotbar.
    PC NA
    Will heal DPS for memes.
  • zvavi
    zvavi
    ✭✭✭✭✭
    ✭✭✭✭✭
    @RogueShark as I already have commented before, it didn't happen to me after 4.3.5, if it still happens to you after wrathstone say so, but if it is from older data it might be not true
  • ZOS_Finn
    ZOS_Finn
    Dungeon, Encounter
    & Monster Lead
    Maelstrom Arena, being solo content, pets are still able to be damaged and killed.
    Lead Encounter Designer (Dungeons, Monsters, Encounters)
    Staff Post
  • Alienoutlaw
    Alienoutlaw
    ✭✭✭✭✭
    ✭✭
    my scamp spent more time being res'd in VMA today than normal
  • SirMewser
    SirMewser
    ✭✭✭✭✭
    my scamp spent more time being res'd in VMA today than normal

    That's because it's vet, not normal mode. :trollface:

    *Crawls back under rock*
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
    ✭✭✭✭✭
    Yes, they constantly die. Nothing has changed. Every Vet dungeon I have run lately my Familiar dies. I can make a video or two to show the Pet dying and post it. Will do so on my next dungeon run with a Pet.
    Edited by Trinity_Is_My_Name on March 2, 2019 4:21PM
  • Grandma
    Grandma
    ✭✭✭✭✭
    I've been running vet dungeons and haven't had this problem for some reason. My pets barely ever die in vMA either. what server are you guys on?
    GH / 3/04/2021 / Elemental Catalyst Necromancer
  • RogueShark
    RogueShark
    ✭✭✭✭✭
    zvavi wrote: »
    @RogueShark as I already have commented before, it didn't happen to me after 4.3.5, if it still happens to you after wrathstone say so, but if it is from older data it might be not true

    It did happen after Wrath which is why I posted again with more detail specifying boss name and such.
    PC NA
    Will heal DPS for memes.
  • Suddwrath
    Suddwrath
    ✭✭✭✭✭
    ✭✭✭
    SirMewser wrote: »
    That's because it's vet, not normal mode. :trollface:

    *Crawls back under rock*

    ?u=https%3A%2F%2Fmedia.giphy.com%2Fmedia%2F3o7abzHO9hgllfR9ks%2Fgiphy.gif&f=1
Sign In or Register to comment.