It's in the 4.3.5 patch notes.brandonv516 wrote: »Are you suggesting they do this or are there patch notes supporting they just did this?
At least they're doing *something*, which is more than I expected.It's in the 4.3.5 patch notes.brandonv516 wrote: »Are you suggesting they do this or are there patch notes supporting they just did this?
jediodyn_ESO wrote: »Wtf ZOS?! Do you even read these forums? Listen to the overwhelming vote and feedback of your community and separate the queues! It’s been a year.
At the very least your BG community deserves a “developer comment” to show us you hear us.
MurderMostFoul wrote: »jediodyn_ESO wrote: »Wtf ZOS?! Do you even read these forums? Listen to the overwhelming vote and feedback of your community and separate the queues! It’s been a year.
At the very least your BG community deserves a “developer comment” to show us you hear us.
How do you suggest they implement the separation?
I think they aren't separating the queues to avoid fragmenting population, and the possibility that it becomes very difficult for pre-made groups to get match made.
redspecter23 wrote: »MurderMostFoul wrote: »jediodyn_ESO wrote: »Wtf ZOS?! Do you even read these forums? Listen to the overwhelming vote and feedback of your community and separate the queues! It’s been a year.
At the very least your BG community deserves a “developer comment” to show us you hear us.
How do you suggest they implement the separation?
I think they aren't separating the queues to avoid fragmenting population, and the possibility that it becomes very difficult for pre-made groups to get match made.
I'd like them to separate it into solo only queue and a premade group option. If you want to use the queue, you go in solo. If you want to play as a group, you form up a premade set of teams and just walk in like you would a dungeon. Prizes would be limited or removed with this second option to prevent abuse. This second option would be more for private events or just playing around. If you want the queue rewards, you'd have to be solo.
redspecter23 wrote: »MurderMostFoul wrote: »jediodyn_ESO wrote: »Wtf ZOS?! Do you even read these forums? Listen to the overwhelming vote and feedback of your community and separate the queues! It’s been a year.
At the very least your BG community deserves a “developer comment” to show us you hear us.
How do you suggest they implement the separation?
I think they aren't separating the queues to avoid fragmenting population, and the possibility that it becomes very difficult for pre-made groups to get match made.
I'd like them to separate it into solo only queue and a premade group option. If you want to use the queue, you go in solo. If you want to play as a group, you form up a premade set of teams and just walk in like you would a dungeon. Prizes would be limited or removed with this second option to prevent abuse. This second option would be more for private events or just playing around. If you want the queue rewards, you'd have to be solo.
jediodyn_ESO wrote: »Look it’s so simple. Separate the queues into “full team” and “solo” with separate COSMETIC rewards (like housing/skins/clothing items) for grouped categories.
ALSO two leader boards with more (not exclusive or better) bg rewards for the grouped leaderboards.
This would create incentives for grouped PvP competition without hosing down your solo PvP players, giving teams better matches against other teams and solo players the better play experience.
IN A 4 PERSON TEAM EVEN TWO GOOD PLAYERS JOINING AS GROUP IS A GAME BREAKING ADVANTAGE.
This has been said countless of times. They don't even need 4 queues. Two will do fine:
2 Queues, a small and a large group queue, with solo players falling into both. Trio +1 random is strong enough to take on a Quartet (full premade). And solo players are fine mixing with duos.
This is both easier to implement than MMR and it will cause smaller fragmentation of the relatively small player base than proper MMR would cause.
Separating the queues is not going to work here, because the plain truth is there just isn't enough players. Sure, us solo queues are going to love it, our experience is going to be excellent, but what about the premades? What about the duos who aren't nearly as big an issue, and who are generally just as laid back as us solo queues? The experience for them is going to be dog
Separating the queues is not going to work here, because the plain truth is there just isn't enough players. Sure, us solo queues are going to love it, our experience is going to be excellent, but what about the premades? What about the duos who aren't nearly as big an issue, and who are generally just as laid back as us solo queues? The experience for them is going to be dog
I think it’s a chicken and the egg thing. I’ve noticed not a lot of players do BGs too, but that’s because of new player’s experience after trying one. My first 5 times I was like wtf after someone killed me in a couple seconds.
Tbh the only reason I stuck with it is because I have a pvp background. If this was my first MMO I probably would have never queued again.
Pvp’s also going in the wrong direction. Players should be provided more base survivability. Experienced pvpers don’t like this idea because they won’t be able to kill anyone, no ***. If everyone’s in half tank spec no they shouldn’t. Force players to spec for damage to do damage.
I'm still getting queued against premades so I don't really know what it is that they think they changed. Maybe premades are waiting longer, but as a solo queuer they're still on the opposite team, and I still often only have three teammates vs their four. This is made even worse when they're pet zoo premades with twice the amount of pets as individual players, using the soft targeting system to their advantage so that they can't even be targeted half the time.
People are going to stop playing BGs entirely if this continues to happen. Between the premades, targeting issues due to pets, and near permanent snares/chain stuns/knock backs etc, maybe one out of every five games are actually enjoyable. The rest are exercises in frustration as you cannot control your character or target your opponents the majority of the time.
Fix your game. It's really, really bad right now.