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REALTIME BOT REPORT & RESPONSE

marius_buys
marius_buys
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Ran into another BOT lately? Cheating scripts are becoming quite sophisticated and are not easy to pick up with generic software. A possible solution is to use realtime report and response system that requires 1 click by a novice player which deploys a ZOS employee to you very much like the normal grouping system where if you are invited to group you would travel to leader. The ZOS employee would then take immediate action against said accounts.

This could easily be set up on multiple platforms so one person could deal with them.

What do you think?
Edited by marius_buys on February 25, 2019 8:43AM

REALTIME BOT REPORT & RESPONSE 13 votes

YES - I want realtime responce to bot trains
84%
IndorilArwynLlethranVaerthDerrarudvilSilverIce58NeyaneErtosiimmozz01WildRaptorXTeutoburgermarius_buys 11 votes
NO - The current system is adequate
7%
Ragemar 1 vote
OTHER - Please read my idea in the comments
7%
phermitgb 1 vote
  • Banana
    Banana
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    That will cost them money. So will never happen.
  • Ragemar
    Ragemar
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    NO - The current system is adequate
    In most other MMO's Bots are left playing so "devs/admins/Gm's" can "Study" them and build functionality to detect them.

    Besides are bots really that big of a problem?
    Unlike other games you share loot/xp as long as you deal damage, so its not a case where a bots clear a quest area for mobs.

    Personally I think they add a bit of life to the less popular zones.

    The cheat part where players buy gold off them will most likely solve itselfe when devs look into the activity aso.
    As for them flooding the Guild Stores with cheap items, just sell your trash cheaper.
  • marius_buys
    marius_buys
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    YES - I want realtime responce to bot trains
    Apologies for the errata in the voting options. Auto correct, may it burn in hello!
  • phermitgb
    phermitgb
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    OTHER - Please read my idea in the comments
    I certainly don't mind more effective bot reporting/response systems...however...

    any bot system that involves immediate response by a live person at the touch of a button is going to be...costly.

    It's going to cost real money, and probably significant quantities of money, in order to have people on staff 24/7 (or whatever reportable time period you personally desire) to immediately respond to anything

    it's also going to be a fairly wasted amount of money - even if they hire exactly one person for the job, how much of their time is going to be spent doing nothing, waiting for the next person to push the button?

    Then there's whatever resource cost might be involved in actually banning the bots - I don't know how hard that is, but it must require at least some time, it might require some research and or material cost if they have to file any paperwork or whatnot

    my point is, you want a magic instant bot reporting system, that's fine - are you willing to pay for it? are you going to make all the rest of us pay for it? how much are we going to have to pay for it? and how much does it really bother us?

    see, my own experience, I run into a bot train...almost never - I think I've seen 3 or 4 obvious bot trains in the...well, I've been playing since early access, so, is that 4 years? 5? I don't deny they exist, and I certainly find them despicable conceptually, but they don't actually impact my gameplay all that much - so, exactly how much money am I going to have to fork out so that you can have your instant bot reporting system?

    I'm not saying I wouldn't - but there's a certain degree of cost/benefit analysis that's going to have to occur before I can personally feel comfortable endorsing your system

    since you asked...
    "There is no correct resolution; It's a test of character."
    James T. Kirk
  • marius_buys
    marius_buys
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    YES - I want realtime responce to bot trains
    phermitgb wrote: »
    I certainly don't mind more effective bot reporting/response systems...however...

    any bot system that involves immediate response by a live person at the touch of a button is going to be...costly.

    It's going to cost real money, and probably significant quantities of money, in order to have people on staff 24/7 (or whatever reportable time period you personally desire) to immediately respond to anything

    it's also going to be a fairly wasted amount of money - even if they hire exactly one person for the job, how much of their time is going to be spent doing nothing, waiting for the next person to push the button?

    Then there's whatever resource cost might be involved in actually banning the bots - I don't know how hard that is, but it must require at least some time, it might require some research and or material cost if they have to file any paperwork or whatnot

    my point is, you want a magic instant bot reporting system, that's fine - are you willing to pay for it? are you going to make all the rest of us pay for it? how much are we going to have to pay for it? and how much does it really bother us?

    see, my own experience, I run into a bot train...almost never - I think I've seen 3 or 4 obvious bot trains in the...well, I've been playing since early access, so, is that 4 years? 5? I don't deny they exist, and I certainly find them despicable conceptually, but they don't actually impact my gameplay all that much - so, exactly how much money am I going to have to fork out so that you can have your instant bot reporting system?

    I'm not saying I wouldn't - but there's a certain degree of cost/benefit analysis that's going to have to occur before I can personally feel comfortable endorsing your system

    since you asked...

    Well its obviously a non-issue since the low response rate so I guess it's just a me thing and I will have to build a bridge and deal with it I guess. :)
  • ZOS_RikardD
    ZOS_RikardD
    admin
    Greetings,

    We have decided to close this thread as there is a duplicate thread Here.

    Please see the thread linked above to continue this discussion.

    Thank you for your understanding.
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