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[Bug] Warden Shalks fire backwards if you are staggered

Wavek
Wavek
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I've noticed that Warden Shalks (deep fissure for example) will fire in the wrong direction if the character is in a 'staggered' animation. If you get staggered just before the shalks come out, they fire backwards from the direction the character is facing. It doesn't seem like they should be doing this since the character is visually still facing the same direction.
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