The basic problems with the Lich (and other similar extreme mobs) is that polymoprhs aren't out of combat character transformations. They are permanent model changes that you have to be able to use in combat, while riding, while crafting, etc. That's why all polys are humanoid models with slight cosmetic alterations (skeleton humanoid model, stone-skinned humanoid model, xivkyn humanoid model, skeleton humanoid model with a beak attached, etc.)
You can see this problem with the Wrath of Crows, which normally looks like this (talons, double-jointed bird legs, wings):
But had to be changed into a humanoid model (human skeleton in a dress with a beak) like this:
So the only way Lich would be possible as a polymorph if they forgot about the floating altogether, reworked the skirt and gave them skeletal legs. In which case it's just another skeleton poly with a fancy dress. (Not saying they shouldn't do it, just saying that most of its unique features would be lost).
If they finally added older item models to outfit styles, such as the Lich set, you'd basicly have a Lich polymorph if you combined it with a Soul-Shriven skin
PS: Seriously ZOS, add already existing in-game styles to outfit styles already, thanks
If by floating you mean they could give invisible legs to lich, I guess sure But almost all animations use legs, and specifically human legs, so even when you'd be blocking, your 'stance' would change. Sure if they somehow made the legs invisible that would keep the floating appearance, I just don't think they'd find a way to apply animations for a torso separately from a floating skirt. The Lich would also have to swim and be able to be knocked down and sleep and use other emotes so it needs to have - functional, if not visible - legs.The basic problems with the Lich (and other similar extreme mobs) is that polymoprhs aren't out of combat character transformations. They are permanent model changes that you have to be able to use in combat, while riding, while crafting, etc. That's why all polys are humanoid models with slight cosmetic alterations (skeleton humanoid model, stone-skinned humanoid model, xivkyn humanoid model, skeleton humanoid model with a beak attached, etc.)
You can see this problem with the Wrath of Crows, which normally looks like this (talons, double-jointed bird legs, wings):
But had to be changed into a humanoid model (human skeleton in a dress with a beak) like this:
So the only way Lich would be possible as a polymorph if they forgot about the floating altogether, reworked the skirt and gave them skeletal legs. In which case it's just another skeleton poly with a fancy dress. (Not saying they shouldn't do it, just saying that most of its unique features would be lost).
If they finally added older item models to outfit styles, such as the Lich set, you'd basicly have a Lich polymorph if you combined it with a Soul-Shriven skin
PS: Seriously ZOS, add already existing in-game styles to outfit styles already, thanks
I don't see any reason why the floating would limit crafting, riding and being in combat. The model and physics obviously do exist in and out of combat since liches appear eveywhere. They're just a little bit bigger than the character size we have now, which of course can be altered. And when mounting, the lich can sit just like any other character. It's just a removal of the legs, the rest of the body moves around like any other humanoid.
If by floating you mean they could give invisible legs to lich, I guess sure But almost all animations use legs, and specifically human legs, so even when you'd be blocking, your 'stance' would change. Sure if they somehow made the legs invisible that would keep the floating appearance, I just don't think they'd find a way to apply animations for a torso separately from a floating skirt. The Lich would also have to swim and be able to be knocked down and sleep and use other emotes so it needs to have - functional, if not visible - legs.The basic problems with the Lich (and other similar extreme mobs) is that polymoprhs aren't out of combat character transformations. They are permanent model changes that you have to be able to use in combat, while riding, while crafting, etc. That's why all polys are humanoid models with slight cosmetic alterations (skeleton humanoid model, stone-skinned humanoid model, xivkyn humanoid model, skeleton humanoid model with a beak attached, etc.)
You can see this problem with the Wrath of Crows, which normally looks like this (talons, double-jointed bird legs, wings):
But had to be changed into a humanoid model (human skeleton in a dress with a beak) like this:
So the only way Lich would be possible as a polymorph if they forgot about the floating altogether, reworked the skirt and gave them skeletal legs. In which case it's just another skeleton poly with a fancy dress. (Not saying they shouldn't do it, just saying that most of its unique features would be lost).
If they finally added older item models to outfit styles, such as the Lich set, you'd basicly have a Lich polymorph if you combined it with a Soul-Shriven skin
PS: Seriously ZOS, add already existing in-game styles to outfit styles already, thanks
I don't see any reason why the floating would limit crafting, riding and being in combat. The model and physics obviously do exist in and out of combat since liches appear eveywhere. They're just a little bit bigger than the character size we have now, which of course can be altered. And when mounting, the lich can sit just like any other character. It's just a removal of the legs, the rest of the body moves around like any other humanoid.
It's probably not impossible, just extremely unlikely that they'd spend so much development time and money for one single polymorph when they took the easy practical route before (Wraith of Crows example). Plus, personalities affect your animations, not polymorphs, so the Lich poly would have to have a separate animation set entirely, otherwise you're just using the same sprinting and running and head-bobbing while you're supposed to be floating.
Of course! I also agree it would be nice! I'm just reluctant to set my expectations high - I suppose I'm happy that the Wraith of Crows poly exists at all, even with the changes, rather than them saying categorically no to it because it would be hard to implement.Yeah probably. But one could dream right
The basic problems with the Lich (and other similar extreme mobs) is that polymoprhs aren't out of combat character transformations. They are permanent model changes that you have to be able to use in combat, while riding, while crafting, etc. That's why all polys are humanoid models with slight cosmetic alterations (skeleton humanoid model, stone-skinned humanoid model, xivkyn humanoid model, skeleton humanoid model with a beak attached, etc.)
You can see this problem with the Wrath of Crows, which normally looks like this (talons, double-jointed bird legs, wings):
But had to be changed into a humanoid model (human skeleton in a dress with a beak) like this:
So the only way Lich would be possible as a polymorph if they forgot about the floating altogether, reworked the skirt and gave them skeletal legs. In which case it's just another skeleton poly with a fancy dress. (Not saying they shouldn't do it, just saying that most of its unique features would be lost).
If they finally added older item models to outfit styles, such as the Lich set, you'd basicly have a Lich polymorph if you combined it with a Soul-Shriven skin
PS: Seriously ZOS, add already existing in-game styles to outfit styles already, thanks
I don't see any reason why the floating would limit crafting, riding and being in combat. The model and physics obviously do exist in and out of combat since liches appear eveywhere. They're just a little bit bigger than the character size we have now, which of course can be altered. And when mounting, the lich can sit just like any other character. It's just a removal of the legs, the rest of the body moves around like any other humanoid.
Long time since we had a new polymorph in the crown store. I suggest adding a lich polymorph, with the floating and everything.
Ooh, shoulder brazier memento would indeed be cool! I was excited when they introduced it as a proc of the Caluurion's set, but those only appear briefly But since the model is already in the game for players, transforming it into a memento would be nice, and would certainly make a lot of people happy with the upcoming Necro class!TheNightflame wrote: »I'd much rather they give us style pages for the lich outfit style, and a memento that lasts a long time like the crown crate cosmetic ones, for the two shoulder braziers
The basic problems with the Lich (and other similar extreme mobs) is that polymoprhs aren't out of combat character transformations. They are permanent model changes that you have to be able to use in combat, while riding, while crafting, etc. That's why all polys are humanoid models with slight cosmetic alterations (skeleton humanoid model, stone-skinned humanoid model, xivkyn humanoid model, skeleton humanoid model with a beak attached, etc.)
You can see this problem with the Wrath of Crows, which normally looks like this (talons, double-jointed bird legs, wings):
But had to be changed into a humanoid model (human skeleton in a dress with a beak) like this:
So the only way Lich would be possible as a polymorph if they forgot about the floating altogether, reworked the skirt and gave them skeletal legs. In which case it's just another skeleton poly with a fancy dress. (Not saying they shouldn't do it, just saying that most of its unique features would be lost).
If they finally added older item models to outfit styles, such as the Lich set, you'd basicly have a Lich polymorph if you combined it with a Soul-Shriven skin
PS: Seriously ZOS, add already existing in-game styles to outfit styles already, thanks
I don't see any reason why the floating would limit crafting, riding and being in combat. The model and physics obviously do exist in and out of combat since liches appear eveywhere. They're just a little bit bigger than the character size we have now, which of course can be altered. And when mounting, the lich can sit just like any other character. It's just a removal of the legs, the rest of the body moves around like any other humanoid.
The devs must be laughing hard reading this.
Of course! I also agree it would be nice! I'm just reluctant to set my expectations high - I suppose I'm happy that the Wraith of Crows poly exists at all, even with the changes, rather than them saying categorically no to it because it would be hard to implement.Yeah probably. But one could dream right
...except for singular actions. Like a certain self-healing skill in the Psijic line.All about that lich is the helm - floating of any kind is impossible to be used...