Lightspeedflashb14_ESO wrote: »Precise. You need to crit to have the staff give you resources back and it heal your heals and your damage. The staff is more of a PvP solo thing. But the vMA resto is garbage for an actual healer though, you can build enough sustain into your toon without it. The vdsa staff though, gives you and your team Stam back. That is much more useful then just giving yourself magic.
Lightspeedflashb14_ESO wrote: »Precise. You need to crit to have the staff give you resources back and it heal your heals and your damage. The staff is more of a PvP solo thing. But the vMA resto is garbage for an actual healer though, you can build enough sustain into your toon without it. The vdsa staff though, gives you and your team Stam back. That is much more useful then just giving yourself magic.
I actually already have vDSA healing staff. The reason I farmed for it is to get another staff with a good skill boost enchantment as my off staff for my healer.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Precise. You need to crit to have the staff give you resources back and it heal your heals and your damage. The staff is more of a PvP solo thing. But the vMA resto is garbage for an actual healer though, you can build enough sustain into your toon without it. The vdsa staff though, gives you and your team Stam back. That is much more useful then just giving yourself magic.
I actually already have vDSA healing staff. The reason I farmed for it is to get another staff with a good skill boost enchantment as my off staff for my healer.
what does your build look like?
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Precise. You need to crit to have the staff give you resources back and it heal your heals and your damage. The staff is more of a PvP solo thing. But the vMA resto is garbage for an actual healer though, you can build enough sustain into your toon without it. The vdsa staff though, gives you and your team Stam back. That is much more useful then just giving yourself magic.
I actually already have vDSA healing staff. The reason I farmed for it is to get another staff with a good skill boost enchantment as my off staff for my healer.
what does your build look like?
I already wrote it. Spell Power Cure x Healing Mage full sets; all gold, divine, Atronauch Stone, Arcane Jewelry, Magika enchant all equipment. Basically the idea behind my build is to poor as much heal on as possible, buffing party's weapons while de-buffing enemy weapon power.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Precise. You need to crit to have the staff give you resources back and it heal your heals and your damage. The staff is more of a PvP solo thing. But the vMA resto is garbage for an actual healer though, you can build enough sustain into your toon without it. The vdsa staff though, gives you and your team Stam back. That is much more useful then just giving yourself magic.
I actually already have vDSA healing staff. The reason I farmed for it is to get another staff with a good skill boost enchantment as my off staff for my healer.
what does your build look like?
I already wrote it. Spell Power Cure x Healing Mage full sets; all gold, divine, Atronauch Stone, Arcane Jewelry, Magika enchant all equipment. Basically the idea behind my build is to poor as much heal on as possible, buffing party's weapons while de-buffing enemy weapon power.
so no monster set? you do know that you yourself have to be with 10 meter to have the debuff from healing mage work right? what i do on my main, temp healer, is wear bogdan's with mendings 5 piece active all the time and with an Olo lightning staff back bar and a front bar vDSA resto. i use either shards or lightning wall to proc olo. Olo is better in almost every way then SPC.
i really do not recommend running dual restos.
but if you really want to do that and your vMA staff is a back bar anyways, then any trait will do because none of them apply to your front bar when you heal. healers run a lightning staff back bar with lighting wall to set off balance (10% more dps for stan, double resources when you heavy attack, not to mention 70% more damage to them from heavy attacks) enemies that are concussed. when you do this, the trait matters, as wall will proc your back bar enchant, infused being the best, with either crusher or a lightning enchant on the lightning staff.
TL;DR trait on a back bar resto staff dont matter.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Precise. You need to crit to have the staff give you resources back and it heal your heals and your damage. The staff is more of a PvP solo thing. But the vMA resto is garbage for an actual healer though, you can build enough sustain into your toon without it. The vdsa staff though, gives you and your team Stam back. That is much more useful then just giving yourself magic.
I actually already have vDSA healing staff. The reason I farmed for it is to get another staff with a good skill boost enchantment as my off staff for my healer.
what does your build look like?
I already wrote it. Spell Power Cure x Healing Mage full sets; all gold, divine, Atronauch Stone, Arcane Jewelry, Magika enchant all equipment. Basically the idea behind my build is to poor as much heal on as possible, buffing party's weapons while de-buffing enemy weapon power.
so no monster set? you do know that you yourself have to be with 10 meter to have the debuff from healing mage work right? what i do on my main, temp healer, is wear bogdan's with mendings 5 piece active all the time and with an Olo lightning staff back bar and a front bar vDSA resto. i use either shards or lightning wall to proc olo. Olo is better in almost every way then SPC.
i really do not recommend running dual restos.
but if you really want to do that and your vMA staff is a back bar anyways, then any trait will do because none of them apply to your front bar when you heal. healers run a lightning staff back bar with lighting wall to set off balance (10% more dps for stan, double resources when you heavy attack, not to mention 70% more damage to them from heavy attacks) enemies that are concussed. when you do this, the trait matters, as wall will proc your back bar enchant, infused being the best, with either crusher or a lightning enchant on the lightning staff.
TL;DR trait on a back bar resto staff dont matter.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Precise. You need to crit to have the staff give you resources back and it heal your heals and your damage. The staff is more of a PvP solo thing. But the vMA resto is garbage for an actual healer though, you can build enough sustain into your toon without it. The vdsa staff though, gives you and your team Stam back. That is much more useful then just giving yourself magic.
I actually already have vDSA healing staff. The reason I farmed for it is to get another staff with a good skill boost enchantment as my off staff for my healer.
what does your build look like?
I already wrote it. Spell Power Cure x Healing Mage full sets; all gold, divine, Atronauch Stone, Arcane Jewelry, Magika enchant all equipment. Basically the idea behind my build is to poor as much heal on as possible, buffing party's weapons while de-buffing enemy weapon power.
so no monster set? you do know that you yourself have to be with 10 meter to have the debuff from healing mage work right? what i do on my main, temp healer, is wear bogdan's with mendings 5 piece active all the time and with an Olo lightning staff back bar and a front bar vDSA resto. i use either shards or lightning wall to proc olo. Olo is better in almost every way then SPC.
i really do not recommend running dual restos.
but if you really want to do that and your vMA staff is a back bar anyways, then any trait will do because none of them apply to your front bar when you heal. healers run a lightning staff back bar with lighting wall to set off balance (10% more dps for stan, double resources when you heavy attack, not to mention 70% more damage to them from heavy attacks) enemies that are concussed. when you do this, the trait matters, as wall will proc your back bar enchant, infused being the best, with either crusher or a lightning enchant on the lightning staff.
TL;DR trait on a back bar resto staff dont matter.Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Precise. You need to crit to have the staff give you resources back and it heal your heals and your damage. The staff is more of a PvP solo thing. But the vMA resto is garbage for an actual healer though, you can build enough sustain into your toon without it. The vdsa staff though, gives you and your team Stam back. That is much more useful then just giving yourself magic.
I actually already have vDSA healing staff. The reason I farmed for it is to get another staff with a good skill boost enchantment as my off staff for my healer.
what does your build look like?
I already wrote it. Spell Power Cure x Healing Mage full sets; all gold, divine, Atronauch Stone, Arcane Jewelry, Magika enchant all equipment. Basically the idea behind my build is to poor as much heal on as possible, buffing party's weapons while de-buffing enemy weapon power.
so no monster set? you do know that you yourself have to be with 10 meter to have the debuff from healing mage work right? what i do on my main, temp healer, is wear bogdan's with mendings 5 piece active all the time and with an Olo lightning staff back bar and a front bar vDSA resto. i use either shards or lightning wall to proc olo. Olo is better in almost every way then SPC.
i really do not recommend running dual restos.
but if you really want to do that and your vMA staff is a back bar anyways, then any trait will do because none of them apply to your front bar when you heal. healers run a lightning staff back bar with lighting wall to set off balance (10% more dps for stan, double resources when you heavy attack, not to mention 70% more damage to them from heavy attacks) enemies that are concussed. when you do this, the trait matters, as wall will proc your back bar enchant, infused being the best, with either crusher or a lightning enchant on the lightning staff.
TL;DR trait on a back bar resto staff dont matter.
This build has given me great result. So long as my party members are not lacking, it's rare for them to go below half health even on vDSA.
exeeter702 wrote: »How often your allies' health drops below half is not a meaningful benchmark for a healer. That just tells me you are overhealing. Also dont ever go double resto.
Taleof2Cities wrote: »@Lightspeedflashb14_ESO, the OP wants to PvE and PvP in a healing setup that will go across both.
While Olorime, Mending, and Bogdan’s are an awesome setup for PvE ... it’s not the most ideal setup for PvP. Even with 100% uptime on damage shields.
Taleof2Cities wrote: »exeeter702 wrote: »How often your allies' health drops below half is not a meaningful benchmark for a healer. That just tells me you are overhealing. Also dont ever go double resto.
What is the benchmark then?
Because healing, buffing the group, and providing support DPS are a sliding scale depending on the group and type of content.