VaranisArano wrote: »As far as we know, there are no plans to change the weight of dropped sets. Probably because the set pieces are chosen with that particular weight of armor involved as part of balancing each set.
Taleof2Cities wrote: »VaranisArano wrote: »As far as we know, there are no plans to change the weight of dropped sets. Probably because the set pieces are chosen with that particular weight of armor involved as part of balancing each set.
^This.^
Balancing would be a nightmare. ZOS could either take that up as a challenge ... or be resigned that it's too big of a hurdle.
However, if you use crafted sets you avoid the issue altogether.
You can already get weapons and Jewelry to bypass the weight restrictions of a set.
Taleof2Cities wrote: »You can already get weapons and Jewelry to bypass the weight restrictions of a set.
Agreed, but you’re missing the key point of players choosing another weight for the armor they slot ... which in some cases will break game balance.
For example, putting on medium Dreugh King Slayer would likely be OP when combined with the medium armor passives, CP, and other build components.
To be clear, I support this idea.
But, it will force ZOS to review every one of the 300+ gear sets in the game ... for balancing around the different armor weights. Which is not value-added time (time they could be working on new content).
Spearpoint wrote: »It's one thing to magically change the trait of items through transmutation.
But IMO it would be a bit illogical and immersion-breaking if we basically could change which materials items where made from.
Hmm. Today I want my khakis to be made from plate armor instead. Just another day in Tamriel.
VaranisArano wrote: »As far as we know, there are no plans to change the weight of dropped sets. Probably because the set pieces are chosen with that particular weight of armor involved as part of balancing each set.