Well i know that its a team effort, i guess i should had stated the fact that every whip i cast only deals 2k damage even when i cast molten weapons. thats about the same damage as a light or heavy attack so i run out of magicka hitting with torched noodle
Well i know that its a team effort, i guess i should had stated the fact that every whip i cast only deals 2k damage even when i cast molten weapons. thats about the same damage as a light or heavy attack so i run out of magicka hitting with torched noodle
What quality are your weapons? IMO it's not even worth queuing up without gold weapons -- that makes a huge difference.
Well i know that its a team effort, i guess i should had stated the fact that every whip i cast only deals 2k damage even when i cast molten weapons. thats about the same damage as a light or heavy attack so i run out of magicka hitting with torched noodle
What quality are your weapons? IMO it's not even worth queuing up without gold weapons -- that makes a huge difference.
Weapons are gold, maybe i was expecting more damage out of it for some reason
IMO it's not the best option to run 2 damage sets. 1 Damage 1 Sustain gave much better results for me. For example you can combo either BSW or SotS with something like Amber Plasm, Lich, Bloodthorn, Bright Throat's Boast. The issue is that most competent players can mitigate the initial burst, and will come back at you, but if you go full damage, you won't have the resources to fight back. I actually run 2 sustain sets on my DK together with BSW and Skoria: Amber Plasm & Maelstrom resto back bar - that way I have enough resource sustain to have all damage glyphs on jewelry, healing & ultimate generation.
I used to run SotS on my mDK. But I realized that DK works a bit better with max Mag. No I run Bright Throat and Spinners with 1 Domi and 1 Illambris for max stats. The Spinners Pen plus the sustain from Bright Throat is fantastic, and it allows you to run all spell damage enchants on your jewelry. And DKs benefit from a tanky skill line. So you can make up for the lack of a defensive set by running Wings and Annulment. Plus, the number of heals a DK has available makes it easier to forgo defensive sets. I sit at around 41K mag and 2.5K spell damage and it wrecks people. The issue with a set like SotS is that it doesn't buff your healing.