oXI_Viper_IXo wrote: »If you try and log back in and the keep has flipped factions, you will just respawn back at the gate. Chances are they were hiding somewhere in sneak and you didn't sweep the keep well enough.
What you describe is usually what happens when you lag out. Seen it many times, and have had it happen to me many times... one second we’re all fighting, the next gone and back again. I don’t think it’s anyone trying to cheat. Honestly, it’s a lot better than it used to be. Last year right after Summerset dropped this was a regular thing happening all the time for about a month. It’s improved now, but still happens sometimes.
oXI_Viper_IXo wrote: »If you try and log back in and the keep has flipped factions, you will just respawn back at the gate. Chances are they were hiding somewhere in sneak and you didn't sweep the keep well enough.
Voice of experience.White wabbit wrote: »Normally it's because you DCed after being zerged down by EP
It's when you game client crashes. If you open it again pretty much straight away you end up in the keep you DCed from. If you leave it like 5 or more minutes you end up at your gate or out of PvP entirely if PvP is full. Happens a lot on Xbox (ESO doesn't run too well on a potato).
I fully imagine you could recreate this by manually crashing your client. Never tried it, but can't see why it wouldn't happen.
kenjiblaster25 wrote: »In pvp we are constantly seeking groups of players disappear, often reappearing after a keep flips. We assume they are cheating scum who either power off Xbox instantly or disconnect from router and reconnect, hoping they can cheat and retake the keep because they don’t have the basic skills to defend or take one contested.
ZeniMax - is this the game working as intended?
you know something called sneak ?
Moonsorrow wrote: »you know something called sneak ?
This.
If we have a zerg taking our keep like 30+ vs 4, and there is only that few of us, we sometimes hide inside to hit it from inside after the zerg is gone. Not our fault they are not looking for us but just fast running to zerg the next keep.
Sneaking and hiding tactically is a legit way if outnumbered badly.
And it works.
Logging out will get you spawn at your gate. Only when bad lag disconnects can happen crazy things.
Maybe try search the people you saw inside instead of immediately thinking they using some cheat?
Knootewoot wrote: »kenjiblaster25 wrote: »In pvp we are constantly seeking groups of players disappear, often reappearing after a keep flips. We assume they are cheating scum who either power off Xbox instantly or disconnect from router and reconnect, hoping they can cheat and retake the keep because they don’t have the basic skills to defend or take one contested.
ZeniMax - is this the game working as intended?
We did this on PC-EU a lot. Not by cheating... but if the battle went the wrong way a group op 12 would use the commotion to hide and sneak somewhere in a corner. Sometimes it failed. Most time it worked.
kenjiblaster25 wrote: »Moonsorrow wrote: »you know something called sneak ?
This.
If we have a zerg taking our keep like 30+ vs 4, and there is only that few of us, we sometimes hide inside to hit it from inside after the zerg is gone. Not our fault they are not looking for us but just fast running to zerg the next keep.
Sneaking and hiding tactically is a legit way if outnumbered badly.
And it works.
Logging out will get you spawn at your gate. Only when bad lag disconnects can happen crazy things.
Maybe try search the people you saw inside instead of immediately thinking they using some cheat?
Lol troll. It’s been observed over 50 times in the last 3-4 campaigns. It’s not just on the spawn point. A group of AD players, including some with temporary bans for cheating, all appear on top of each other over a 1-2 min period, stacked behind statues.
kenjiblaster25 wrote: »And yes, next time we’ve dealt with the cheaters I will try and clip it. It’s hard when you’re in the middle of a battle to stop a group of players killing you so you can soothe the curiosity of randoms
kenjiblaster25 wrote: »kenjiblaster25 wrote: »And yes, next time we’ve dealt with the cheaters I will try and clip it. It’s hard when you’re in the middle of a battle to stop a group of players killing you so you can soothe the curiosity of randoms
If you are going to come to the forums with insane accusations, you should probably bring actual proof. You should also try to not call everyone who disagrees with you a troll. Just because you think something is happening a certain way doesn't mean you are right. And if all you are trying to do is get a bunch of people to agree with you, go away.kenjiblaster25 wrote: »And yes, next time we’ve dealt with the cheaters I will try and clip it. It’s hard when you’re in the middle of a battle to stop a group of players killing you so you can soothe the curiosity of randoms
If you are going to come to the forums with insane accusations, you should probably bring actual proof. You should also try to not call everyone who disagrees with you a troll. Just because you think something is happening a certain way doesn't mean you are right. And if all you are trying to do is get a bunch of people to agree with you, go away.
I’m not trying to get toads to croak. I’m raising it to point out to the developers there’s a flaw. I’ve raised a ticket for it too. I’m uninterested in your approval.
kenjiblaster25 wrote: »What you describe is usually what happens when you lag out. Seen it many times, and have had it happen to me many times... one second we’re all fighting, the next gone and back again. I don’t think it’s anyone trying to cheat. Honestly, it’s a lot better than it used to be. Last year right after Summerset dropped this was a regular thing happening all the time for about a month. It’s improved now, but still happens sometimes.
It’s NOT lagging out- who is stupid enough to make a thread about that. This is large groups of players stacked and often hidden who disappear and then come back many minutes later