To Hot, To Cold, you could lose health and die. Need to eat and drink. Need to sleep aka use sleep emote or use a bed. As a Vampire you need to drink blood, or start to starve
This system would be based on realism. Say 21 ingame days and nights and you die from starvation. Three days without drinking and you dehydrate.Go without sleep and it debuffs for too long and it debuffs you reduces experiance gains, go 11 days without sleep and you die. Only to be reformed with a clean state after dying. Since you are after all a soul shriven. Vampires their food and drink requirements would be based on blood and not feeding for too long can risk you having an rng chance of feeding on a random justice npc. If your crossheirs are on them and when not attacking innocent npcs option is off would cause you to feed on them unwillingly. Since not having blood won't really kill vampires, not eatting and drinking would not kill them. But they risk the chance of not being able to hold back their thirst.
This system would be adjustable and also optional, I am sure some might be against it do to performance. But then it might not do much to effect it. Even if it does a little. What this would do is make things much more immersive. Without being to much of a pain. It would go good with the provisioning system, and the outfits/costumes system along with the housing system. Not only making it so you have to fight against powerful forces, but also have to take care of ones health and preparing for the weather and climates.
So to recap what this would do is make these things important.
Food and Drink requirement to keep healthy or risk death if you don't eat or drink. Optional
Sleeping requirement debuffing you if you don't and killing you if you go without it for too long. Optional
The need to bath going to long without keeping clean can increase prices for items or make npcs refuse to talk with you. Optional
Being prepared for the elements or risk succumbing. Optional
Unable to use wayshrines as fast travel hardcore mode and custom mode as optional.
Vampires have to feed or risk attacking innocent npcs. So the chance would go up every ten ingame days, so ten days without feeding 25 percent, chance, 15 days, 50 percent chance, 20 days 75 percent chance. 25 days 100 percent chance.
Hot environments, you would need to drink water to keep cooldown and wear less clothing. Using ice warden abilties will keep you cooled down as well.
Cold Environments you to dress warm in either warm light armor or a warm costume.
Camp Fires and fires will warm you up, using dragon knight abilties will also keep you warm.
There would be three preset settings with the option of customizing it and then the off settings.
Hardcore would be, you cannot fast travel, you will die from the elements if exposed for too long, have to eat and drink, sleep and bath. Bathing would be just jumping into a river or ocean or bathtub furnishing or being under a waterfall. You have to feed as a vampire or risk attacking innocents. Attack innocents must be on.
Moderate would be like hard core you will die from the elements, still need to eat, drink and you die if you don't for too long but with the normal wayshrine travel still activated. Must feed as a vampire or risk attacking innocents.
Softcore, not eating and drinking and being exposed for too long in the elements will cause debuffs but it would not kill you and you have the option of fast traveling. from being exposed to the elements but you won't die. You won't feed on the innocent but you get debuffs for not feeding.
Custom would allow you to change things to be the type of survival mode you want it to be.
Off would be where you are not using survival mode at all.
Edited by Thevampirenight on February 14, 2019 2:26AM PC NA
Please add Fangs to Vampires.
Would you like to see Survival Mode? 163 votes
System should be added in with no option to back out of it. But keeping fast travel and travel to player because its an mmo.

2 votes