joedraper24b14_ESO wrote: »and it was sooo fun. I have a couple questions.
I am level 16 no cp or anything. Are my abilities significantly weaker than other players at higher levels I was fighting? Or how does the scaling work if there is any? I remember a level 34 in there on my team with a red glowing weapon that seemed to carry our team. I felt like I wasn't doing a significant amount of damage to players vs questing mobs. Was it possible gear sets and just a better build was doing the extra work?
Do abilities get more powerful as I level them even after I morph them?
You also do a lot, like twice, as much damage if you streamline items & abilities to enhance on another. Getting the right sets in tandem with the right skills is the most important aspect of the game.
joedraper24b14_ESO wrote: »Thanks for the replies!
@VaranisArano I appreciate you getting extra simple for me. I was an avid wow player for years and got to Rival a couple times but I can't even look at anything wow related now.. especially after doing a couple solo/public dungeons and a bg yesterday. There are obvious similarities in both games but the differences are still a lot to take in. The combat is a totally different feeling than any other game I've ever played.
For basic advice, I noticed after I morphed a couple abilities that they still level up after being morphed. Each new level is more damage/healing correct?
After running around like a beheaded chicken for the first couple minutes in that bg I started spamming stampede/dizzying swing against anyone that didn't have the circular swirlies plus feeling like a wild mad man zipping across the battlefield. I knocked one pour soul into the lava with it.
Weird question about the werewolf thing.. can I change to a vampire or back to normal later on? Also, I don't think I can fund the regearing process every 4 levels since the eso plus thing has gave me more gold than I've made questing and selling junk.
Is there any talk of Zenimax adding 2v2 arena?
It's not really possible for legitimately new players to fully match the "twinked out" characters that you may sometimes encounter. Those characters will have gold quality weapons (and perhaps armor) that aren't too badly out-leveled, and they'll probably be using full Impenetrable traits, optimized sets, gold or purple enchants, and perhaps be in a premade as well. If you're using whatever random things you find while leveling, you can expect to get completely obliterated by those twink characters, while barely doing any damage to them.
What platform/server are you on? Some of us may be able to make you some crafted gear to help even the playing field a little. It's honestly pretty cheap to make the low/mid level stuff as long as you're not upgrading to gold (which will mean you're still disadvantaged against a lot of the twinks, but it shouldn't be as bad).
Also, it's worth mentioning that there's a pretty distinct split between Magicka-based builds and Stamina-based ones, in case you didn't already know. It might seem as though splitting your attribute points between the two different stats will yield a character somewhat akin to your Paladin in WoW - but it won't. The higher your maximum magicka pool is, the more potent your magicka-based abilities will be, and the same holds true for your stamina pool and stamina-based abilities. If you want to use the 2h weapon skill line, you'll need to forego most magicka abilities; Rushed Ceremony will be an incredibly weak heal on a Stamina Templar.
If you would rather go the Magicka-based route, using a 1h/shield can still be worthwhile, at least on a defensive/survivability bar. You'll also occasionally see Magicka players using dual swords for the +5% damage passive, but that's really not worth it anymore if you ask me.
I'm @Bastiat on PC/NA, and I can craft you some stuff if needed. Not entirely sure which crafted sets would be best for PvP on Stamina Templar, but maybe someone else has some suggestions. Hunding's + something else I guess?joedraper24b14_ESO wrote: »I'm on the PC/NA server.
At max level, especially if defiled, you won't get much mileage out of Rushed Ceremony on a Stamina Templar. You would be better off using your Magicka/bar slot on something else (like Cleansing Ritual/Extended Ritual). 'Course, as you're leveling up you can basically just use whatever you have access to, I was just giving you a heads up for what max level ends up looking like. Well played Templar are quite strong for both Magicka and Stamina, and you can't really go wrong with either.joedraper24b14_ESO wrote: »I've been putting everything into stamina for now. I think the only thing magicka I have is a dawn's wrath ability that I don't use but have it to level up the skill line. Oh, I also have Rushed Ceremony that I weave in to keep myself topped off. If I get low I can spam it a couple times to get 60-80% of my health back by the time I run out of magicka.
Light Attack Weaving simply refers to using a light attack (left click) between abilities; left click -> use ability -> left click -> use ability -> repeat. There are addons that can add names of things to scrolling combat text, but it'll go by fast and be hard to keep track of in the heat of PvP combat.joedraper24b14_ESO wrote: »I think I struggle the most right now with light attack and heavy attack weaving between ability use. I've watched like 4-5 videos now and I can't wrap my head around it. How do you know by looking at your damage numbers that you successfully light attack weaved?
joedraper24b14_ESO wrote: »and it was sooo fun. I have a couple questions.
I am level 16 no cp or anything. Are my abilities significantly weaker than other players at higher levels I was fighting? Or how does the scaling work if there is any? I remember a level 34 in there on my team with a red glowing weapon that seemed to carry our team. I felt like I wasn't doing a significant amount of damage to players vs questing mobs. Was it possible gear sets and just a better build was doing the extra work?
Do abilities get more powerful as I level them even after I morph them?