MartiniDaniels wrote: »As I remember Malacath favors strength and resolve, and expect orcs and heroes to rely on their own skills, instead of hoping for some boon from daedra and pitiful whining "don't nerf us, we are ok as we are!"
MLGProPlayer wrote: »MartiniDaniels wrote: »As I remember Malacath favors strength and resolve, and expect orcs and heroes to rely on their own skills, instead of hoping for some boon from daedra and pitiful whining "don't nerf us, we are ok as we are!"
Which Daedric Prince best represents the ZOS balance team?
Molag Bal?
Mehrunes Dagon?
Clavicus VIle?
MartiniDaniels wrote: »As I remember Malacath favors strength and resolve, and expect orcs and heroes to rely on their own skills, instead of hoping for some boon from daedra and pitiful whining "don't nerf us, we are ok as we are!"
MLGProPlayer wrote: »MartiniDaniels wrote: »As I remember Malacath favors strength and resolve, and expect orcs and heroes to rely on their own skills, instead of hoping for some boon from daedra and pitiful whining "don't nerf us, we are ok as we are!"
Which Daedric Prince best represents the ZOS balance team?
Molag Bal?
Mehrunes Dagon?
Clavicus VIle?
MLGProPlayer wrote: »MartiniDaniels wrote: »As I remember Malacath favors strength and resolve, and expect orcs and heroes to rely on their own skills, instead of hoping for some boon from daedra and pitiful whining "don't nerf us, we are ok as we are!"
Which Daedric Prince best represents the ZOS balance team?
Molag Bal?
Mehrunes Dagon?
Clavicus VIle?
Sheogorath!
Or s will get needed. Fingers crossed not too much. Maybe they'll knock it down to 1k stam. I'd be ok with that. Or if they lost the health and kept 2k. I only PvP really, so losing the health isn't bad as you make it up with Tri state glyphs, giving you more max magica too.
Or s will get needed. Fingers crossed not too much. Maybe they'll knock it down to 1k stam. I'd be ok with that. Or if they lost the health and kept 2k. I only PvP really, so losing the health isn't bad as you make it up with Tri state glyphs, giving you more max magica too.
Imo losing that 1k health would be losing a big part of their race identity. 1k Stam is low though without the return. Maybe it would be ok. Weirdly enough I trust the combat team on this one.
Or s will get needed. Fingers crossed not too much. Maybe they'll knock it down to 1k stam. I'd be ok with that. Or if they lost the health and kept 2k. I only PvP really, so losing the health isn't bad as you make it up with Tri state glyphs, giving you more max magica too.
Imo losing that 1k health would be losing a big part of their race identity. 1k Stam is low though without the return. Maybe it would be ok. Weirdly enough I trust the combat team on this one.
I think dropping the health is better. All my orcs have 64 points in stamina. If I want health I can simply move some points from stamina to health. Having the full stamina bonus will give me the choice of what I want more