Sorry I do not mean to hijack topic, but can I just ask a quick question to anyone who knows the answer?
Not to start a debate, but how come the client performance (fps) in WoW is so much better than that of Esos? I mean I have spoken to many people and they all tell me the same thing, they struggle to get a decent framerate in cities and in busy places like Cyrodil. Yet you play a game like Wow and its easy to get above 60fps everywhere you go, whether that means turning down settings or not.
WoW isn't an ugly game, just a different artistic style I know, but it does blow my mind why ESO can't run the same and I was just curious why? I have always believe - and will continue to believe - one of the main reasons for WoWs success is based on how good that game runs, its a smooth experience and because it never bogs down, no one is ever frustrated with performance.
Why can't ESO (which I believe to be a superior game) be just as good, and will it ever be just as good?
Sorry I do not mean to hijack topic, but can I just ask a quick question to anyone who knows the answer?
Not to start a debate, but how come the client performance (fps) in WoW is so much better than that of Esos? I mean I have spoken to many people and they all tell me the same thing, they struggle to get a decent framerate in cities and in busy places like Cyrodil. Yet you play a game like Wow and its easy to get above 60fps everywhere you go, whether that means turning down settings or not.
WoW isn't an ugly game, just a different artistic style I know, but it does blow my mind why ESO can't run the same and I was just curious why? I have always believe - and will continue to believe - one of the main reasons for WoWs success is based on how good that game runs, its a smooth experience and because it never bogs down, no one is ever frustrated with performance.
Why can't ESO (which I believe to be a superior game) be just as good, and will it ever be just as good?
Eso will never compare, in performance, to other top mmos because zos doesn't care. Or they cant fix it. Those are the only two options IMO. And its worse on console... Pvp is pretty much unplayable. I've never seen these issues go on in other games with barely any acknowledgement by the dev team. Its shameful.
But like i said, either they dont care or cant fix it.. The overall game performance, especially on console, has been on a downward spiral for 2+ years. When big issues come up sometimes they are fixed and sometimes they get a band-aid. I dont see why any developer would let an issue like this go on, with multiple new threads about it every single day, unless they didnt care, couldnt fix it, or arent willing to pay to fix it.
Sorry I do not mean to hijack topic, but can I just ask a quick question to anyone who knows the answer?
Not to start a debate, but how come the client performance (fps) in WoW is so much better than that of Esos? I mean I have spoken to many people and they all tell me the same thing, they struggle to get a decent framerate in cities and in busy places like Cyrodil. Yet you play a game like Wow and its easy to get above 60fps everywhere you go, whether that means turning down settings or not.
WoW isn't an ugly game, just a different artistic style I know, but it does blow my mind why ESO can't run the same and I was just curious why? I have always believe - and will continue to believe - one of the main reasons for WoWs success is based on how good that game runs, its a smooth experience and because it never bogs down, no one is ever frustrated with performance.
Why can't ESO (which I believe to be a superior game) be just as good, and will it ever be just as good?
Eso will never compare, in performance, to other top mmos because zos doesn't care. Or they cant fix it. Those are the only two options IMO. And its worse on console... Pvp is pretty much unplayable. I've never seen these issues go on in other games with barely any acknowledgement by the dev team. Its shameful.
But like i said, either they dont care or cant fix it.. The overall game performance, especially on console, has been on a downward spiral for 2+ years. When big issues come up sometimes they are fixed and sometimes they get a band-aid. I dont see why any developer would let an issue like this go on, with multiple new threads about it every single day, unless they didnt care, couldnt fix it, or arent willing to pay to fix it.
Well they should care. I mean I even heard a rumor so I don't know if its true or not, that this game was built around only using one core... in an MMO that came out in 2014, and still around now in 2019... again not sure if true but it's what i read. If it is true, then that was the dumbest decision they could have made, and that just on the client side, imagine their decision with the servers
Sorry I do not mean to hijack topic, but can I just ask a quick question to anyone who knows the answer?
Not to start a debate, but how come the client performance (fps) in WoW is so much better than that of Esos? I mean I have spoken to many people and they all tell me the same thing, they struggle to get a decent framerate in cities and in busy places like Cyrodil. Yet you play a game like Wow and its easy to get above 60fps everywhere you go, whether that means turning down settings or not.
WoW isn't an ugly game, just a different artistic style I know, but it does blow my mind why ESO can't run the same and I was just curious why? I have always believe - and will continue to believe - one of the main reasons for WoWs success is based on how good that game runs, its a smooth experience and because it never bogs down, no one is ever frustrated with performance.
Why can't ESO (which I believe to be a superior game) be just as good, and will it ever be just as good?
Eso will never compare, in performance, to other top mmos because zos doesn't care. Or they cant fix it. Those are the only two options IMO. And its worse on console... Pvp is pretty much unplayable. I've never seen these issues go on in other games with barely any acknowledgement by the dev team. Its shameful.
But like i said, either they dont care or cant fix it.. The overall game performance, especially on console, has been on a downward spiral for 2+ years. When big issues come up sometimes they are fixed and sometimes they get a band-aid. I dont see why any developer would let an issue like this go on, with multiple new threads about it every single day, unless they didnt care, couldnt fix it, or arent willing to pay to fix it.
Well they should care. I mean I even heard a rumor so I don't know if its true or not, that this game was built around only using one core... in an MMO that came out in 2014, and still around now in 2019... again not sure if true but it's what i read. If it is true, then that was the dumbest decision they could have made, and that just on the client side, imagine their decision with the servers
Sorry I do not mean to hijack topic, but can I just ask a quick question to anyone who knows the answer?
Not to start a debate, but how come the client performance (fps) in WoW is so much better than that of Esos? I mean I have spoken to many people and they all tell me the same thing, they struggle to get a decent framerate in cities and in busy places like Cyrodil. Yet you play a game like Wow and its easy to get above 60fps everywhere you go, whether that means turning down settings or not.
WoW isn't an ugly game, just a different artistic style I know, but it does blow my mind why ESO can't run the same and I was just curious why? I have always believe - and will continue to believe - one of the main reasons for WoWs success is based on how good that game runs, its a smooth experience and because it never bogs down, no one is ever frustrated with performance.
Why can't ESO (which I believe to be a superior game) be just as good, and will it ever be just as good?
Not a single company in the history of ever is going to be transparent about their server issues. We all know the EU servers are low-cost garbage but ZOS ain't gonna admit that.
Not a single company in the history of ever is going to be transparent about their server issues. We all know the EU servers are low-cost garbage but ZOS ain't gonna admit that.
We have had transparency on server issue to the degree most of us would understand.
Essentially it comes down to all the calculations the server has to make, much of which has been added to the game over time since it launched. This is pretty much everything you can think of from proc sets and buffs to CP. Zos stated this in the forums previously. I have lost the link but it is all items that one would expect to load the server.
With the flat stats of the new racial passives it looks like Zos is looking to reduce the server load. I hope this same thought goes into the "vision" of combat Zos has supposedly been working on which we should see those changes in future updates.
It will be interesting.
Not a single company in the history of ever is going to be transparent about their server issues. We all know the EU servers are low-cost garbage but ZOS ain't gonna admit that.
It is very clear for anyone on PC-EU that the server performance as of late is much worse than normal.
There are also discussions around that other servers are struggling, yet we have no information from ZoS.
You have 50/50 chance of joining an instance and it being stable, doing a 12-man trial with everyone 200+ pin. Even solo in Maelstrom Arena and having 200+ ping, how is that even possible?
Abilities aren't firing off, weaving? forget about it.
Open world seems fine, I have a regular ~70 ping from UK, instances should perform much better yet they are somehow worse.
Not a single company in the history of ever is going to be transparent about their server issues. We all know the EU servers are low-cost garbage but ZOS ain't gonna admit that.
Wrong. Just go on YouTube and compare the Bethesda Softworks and the Crowfall channel. It's a joke. ZOS, official trailer, official trailer, official trailer,... meanwhile on Crowfall monthly Q&A with guild leaders and streamers!
Lol, imagine a ZOS combat team Q&A with @FENGRUSH for example.. "but what about movespeed!?"
RodneyRegis wrote: »The lag over the last week has become ridiculous. I've had to disable add-ons to even login as I was getting kicked from the server and I'm just too used to the QoL they give me - vanilla ESO is simply not enjoyable for me, so I'm thinking of packing it in. Even without them the game is unplayable at times. I've lowered the graphics setting so the game looks dreadful, but still no improvement. The server is clearly failing, and the constant indrik events are not helping.
Androconium wrote: »RodneyRegis wrote: »The lag over the last week has become ridiculous. I've had to disable add-ons to even login as I was getting kicked from the server and I'm just too used to the QoL they give me - vanilla ESO is simply not enjoyable for me, so I'm thinking of packing it in. Even without them the game is unplayable at times. I've lowered the graphics setting so the game looks dreadful, but still no improvement. The server is clearly failing, and the constant indrik events are not helping.
come back to reality.
Not. The. Server.
Is. Engine. Coding. Fail.
Scenario one: Lets build it like this.
Scenario two: Let's change it to do something we didn't plan for in Scenario one.
Scenario three: Scenario one plus Scenario two = five.
Scenario four: Failboat.
If the server is "clearly failing" - then please, enlighten us as to what specific aspect of the servers hardware or operating system is at fault here. EVERYONE wants to know.
Androconium wrote: »RodneyRegis wrote: »The lag over the last week has become ridiculous. I've had to disable add-ons to even login as I was getting kicked from the server and I'm just too used to the QoL they give me - vanilla ESO is simply not enjoyable for me, so I'm thinking of packing it in. Even without them the game is unplayable at times. I've lowered the graphics setting so the game looks dreadful, but still no improvement. The server is clearly failing, and the constant indrik events are not helping.
come back to reality.
Not. The. Server.
Is. Engine. Coding. Fail.
Scenario one: Lets build it like this.
Scenario two: Let's change it to do something we didn't plan for in Scenario one.
Scenario three: Scenario one plus Scenario two = five.
Scenario four: Failboat.
If the server is "clearly failing" - then please, enlighten us as to what specific aspect of the servers hardware or operating system is at fault here. EVERYONE wants to know.
Then why is the US server fine? Answer that one hotshot. They use the same code as us on the EU do they not?
If the EU server is "clearly failing" - then please, enlighten us as to what specific aspect of the server's hardware or operating system is at fault here. EVERYONE wants to know.
Androconium wrote: »Androconium wrote: »RodneyRegis wrote: »The lag over the last week has become ridiculous. I've had to disable add-ons to even login as I was getting kicked from the server and I'm just too used to the QoL they give me - vanilla ESO is simply not enjoyable for me, so I'm thinking of packing it in. Even without them the game is unplayable at times. I've lowered the graphics setting so the game looks dreadful, but still no improvement. The server is clearly failing, and the constant indrik events are not helping.
come back to reality.
Not. The. Server.
Is. Engine. Coding. Fail.
Scenario one: Lets build it like this.
Scenario two: Let's change it to do something we didn't plan for in Scenario one.
Scenario three: Scenario one plus Scenario two = five.
Scenario four: Failboat.
If the server is "clearly failing" - then please, enlighten us as to what specific aspect of the servers hardware or operating system is at fault here. EVERYONE wants to know.
Then why is the US server fine? Answer that one hotshot. They use the same code as us on the EU do they not?
I don't play on NA. I can't comment on it.
I'm working on the entirely rational assumption that ZOS' contracts specified the same hardware and OS configuration for both EU and NA server environments. They charge the same for access to either.
I'll rephrase my question slightly:If the EU server is "clearly failing" - then please, enlighten us as to what specific aspect of the server's hardware or operating system is at fault here. EVERYONE wants to know.
Maybe the US server has less players than EU. I have no understanding of that. Maybe you do?
As an Australian customer, I preferred to choose the EU server.
Can you guarantee that if I move to the NA server (and start again) that performance will be better?
Can you guarantee that, "hotshot"?
LeinadOrarogep wrote: »I really think we should gather video proof of the issues, and start talking with the press.
If we are not able to get an official position from ZOS in regards to these issues, maybe strongly worded articles on gaming websites will.
Sorry I do not mean to hijack topic, but can I just ask a quick question to anyone who knows the answer?
Not to start a debate, but how come the client performance (fps) in WoW is so much better than that of Esos? I mean I have spoken to many people and they all tell me the same thing, they struggle to get a decent framerate in cities and in busy places like Cyrodil. Yet you play a game like Wow and its easy to get above 60fps everywhere you go, whether that means turning down settings or not.
WoW isn't an ugly game, just a different artistic style I know, but it does blow my mind why ESO can't run the same and I was just curious why? I have always believe - and will continue to believe - one of the main reasons for WoWs success is based on how good that game runs, its a smooth experience and because it never bogs down, no one is ever frustrated with performance.
Why can't ESO (which I believe to be a superior game) be just as good, and will it ever be just as good?
Not a single company in the history of ever is going to be transparent about their server issues. We all know the EU servers are low-cost garbage but ZOS ain't gonna admit that.
Wrong. Just go on YouTube and compare the Bethesda Softworks and the Crowfall channel. It's a joke. ZOS, official trailer, official trailer, official trailer,... meanwhile on Crowfall monthly Q&A with guild leaders and streamers!
Lol, imagine a ZOS combat team Q&A with @FENGRUSH for example.. "but what about movespeed!?"
Crowfall = pay to win.
Not a single company in the history of ever is going to be transparent about their server issues. We all know the EU servers are low-cost garbage but ZOS ain't gonna admit that.
Wrong. Just go on YouTube and compare the Bethesda Softworks and the Crowfall channel. It's a joke. ZOS, official trailer, official trailer, official trailer,... meanwhile on Crowfall monthly Q&A with guild leaders and streamers!
Lol, imagine a ZOS combat team Q&A with @FENGRUSH for example.. "but what about movespeed!?"
Crowfall = pay to win.