GrumpyDuckling wrote: »Put a balanced percentage of the extra damage, defense, healing etc. that we currently get from CP into armor and weapons so PVE isn't thrown into whack.
Use the champion trees for "flavor" like increased % chance to find certain items (would help to minimize grind) or increased money for selling items, or reduced cost for crafting items. These would be flavor things that have nothing or very little to do with combat mechanics.