Im Gona break it down for you:So lets talk about this now?
Sorc class can give other dps 25 major berserk
Sorc class should give higher uptime or comparable uptime to minor Vunerbility than sets like IA
Sorc has minor prochey and conduit synergy.
Sorc has aoe dps skills like negate and atro
What is wrong with sorc class?
SaintSubwayy wrote: »Im Gona break it down for you:So lets talk about this now?
Sorc class can give other dps 25 major berserk
Sorc class should give higher uptime or comparable uptime to minor Vunerbility than sets like IA
Sorc has minor prochey and conduit synergy.
Sorc has aoe dps skills like negate and atro
What is wrong with sorc class?
Sorc class can give other dps 25 major berserk: Yes, for 8 Seconds...destroult will in fights where more than 1 Enemy is present Outdps Attro, and the buff provided to 1 player.
Sorc class should give higher uptime or comparable uptime to minor Vunerbility than sets like IA: it cannot compete with sets like IA because IA can have a 100% Uptime on minor Vulnrability, while Statuseffect Porccs are Chancebased, ergo they wont reach a 100% uptime.
Sorc has minor prochey and conduit synergy. : True, thats why every group runns atleast 1 Sorc, even Hodor runs a Sorc (offheal) in their vSO Run, because of the Synergy for Alkosh Uptime, and Minor Prophety (not really needed with 8 stamblades but nice addition) and ofc sorcs easy to get warhonuptime higher, due to "cheap" cost
Sorc has aoe dps skills like negate and atro: AOE DMG is not needed in Trials, because trashgroups die fast anyways, IF a add or Miniboss is dangerous it will get focussed in ST anyways (kill it asap), for speedruns you loose more time on Bossfights than on all trashfights combined.
Only fight in which Negate is usefull is the vHRC HM, to negate Gargoyle stomp, and in PVP
And Biggset PRoblem sorc faces right now....SUSTAIN (hopefully fixed with Wrathstone)
SaintSubwayy wrote: »@Tasear
Well Sorc seems to do pretty good IMO, with Wrathstone from what Ive seen and heard so far.
The main Problem (IMO) for PVE is that Crit is just super strong, and classes like NB and Templar can profit way more from crits, due to their 10% Critdmg passive.
Sorcs, DK's and Partially wardens are lacking on basedmg or a similar modifier to make up for the Critdmg modifier on NB and Templars.
But there was already thread in the Forums about the Attro (not sure if it was yours aswell), were many good ideas have been discussed on how to make the attro better in PVE, but since classbalance is not adjusted for 3 MOnths, then a big change, and then not touched for the next 3 months, makes it very hard to get classes balanced at all.
Classbalance IMO should be tweaked at minimum once per month, with changes to bigger than 5% of skills, if the change seems to be to strong after the first month, tune the skill down again by a few %...rinse and repeat, and we get to a healthy balance in prob 1-2 years and dont jump from sDK HA meta to a instand magblade meta, then to this meta and so forth
Princess_Ciri wrote: »They are welcomed as healers
Princess_Ciri wrote: »They are welcomed as healers
I know right... what am I thinking about complaining... when my dreams finally came true....
SaintSubwayy wrote: »@Tasear
The main Problem (IMO) for PVE is that Crit is just super strong, and classes like NB and Templar can profit way more from crits, due to their 10% Critdmg passive.
cpuScientist wrote: »Sustain is to crap on sorc really is the biggest problem
SaintSubwayy wrote: »@Tasear
The main Problem (IMO) for PVE is that Crit is just super strong, and classes like NB and Templar can profit way more from crits, due to their 10% Critdmg passive.
So you´re saying remove 10% critdmg passives?
Seraphayel wrote: »Nothing is wrong with Sorc, people are the problem here as usual. Sorcs are as welcomed as every other class besides some pseudo elitist groups that only want perfect classes perfect builds and perfect gear to go easy mode.
Seraphayel wrote: »Nothing is wrong with Sorc, people are the problem here as usual. Sorcs are as welcomed as every other class besides some pseudo elitist groups that only want perfect classes perfect builds and perfect gear to go easy mode.
cpuScientist wrote: »Sustain is to crap on sorc really is the biggest problem
I don't disagree but why doesn't dark conversion, cost reduction, and cost reduction after blocking help.
cpuScientist wrote: »cpuScientist wrote: »Sustain is to crap on sorc really is the biggest problem
I don't disagree but why doesn't dark conversion, cost reduction, and cost reduction after blocking help.
I get that you are asking the questions not as someone who doesn't know but just providing the general arguments that come up.
Dark conversions cast time makes it too wonky for PvE further the resources granted is not competitive with skills such as Templar rune or warden Betty and the such. It is only somewhat competitive with the mages guild spell sym but not even as the free cast afterwards and the amount given and the instant cast of it makes spell sym better than dark deal.
Cost reduction is not high enough reduction after blocking is one weak and two does not reliably affect DPS only tanks and then not even needed or wanted. It is a very wasted passive that even the target audience tanks don't need or even notive and would prefer something more useful.
Sorc sustain makes it untenable. Dark deal is part of the class identity in PvP but has no place in PvE. And it's existence keeps sorcs back in many regards. How it could be tweaked to not anger PvP sorcs LIKE MYSELF I have ideas but do not know.
Seraphayel wrote: »Nothing is wrong with Sorc, people are the problem here as usual. Sorcs are as welcomed as every other class besides some pseudo elitist groups that only want perfect classes perfect builds and perfect gear to go easy mode.
If those elitists don't want Sorcs it means Sorcs are under performing, which means there is something wrong.
Seraphayel wrote: »It means there is something wrong FOR THEM. That's a huge difference.
Sorcs are nowhere near as bad as a lot of people make them to be.
SaintSubwayy wrote: »@Tasear
The main Problem (IMO) for PVE is that Crit is just super strong, and classes like NB and Templar can profit way more from crits, due to their 10% Critdmg passive.
So you´re saying remove 10% critdmg passives?
cpuScientist wrote: »Sustain is to crap on sorc really is the biggest problem
I don't disagree but why doesn't dark conversion, cost reduction, and cost reduction after blocking help.
cpuScientist wrote: »Sustain is to crap on sorc really is the biggest problem
I don't disagree but why doesn't dark conversion, cost reduction, and cost reduction after blocking help.
Dark Conversion takes too long, restores too little, can be interupted and on top of that takes up a slot when bar space is already and issue for sorcs due to the fact that their abilities are so one-dimensional.
Cost Reduction is simply not enough given the cost, else we wouldn't be having this conversation.
cpuScientist wrote: »Sustain is to crap on sorc really is the biggest problem
I don't disagree but why doesn't dark conversion, cost reduction, and cost reduction after blocking help.
Dark Conversion takes too long, restores too little, can be interupted and on top of that takes up a slot when bar space is already and issue for sorcs due to the fact that their abilities are so one-dimensional.
Cost Reduction is simply not enough given the cost, else we wouldn't be having this conversation.
Also if we're talking about cost-reduction after blocking helping sustain, we should note that dark-conversion cannot be block-cast, so a sorc tank or dd is a sitting duck for a cleave or AoE during the cast time.