I have these two friends, both guildmates, and they both have issues with the way the current targeting system works. I personally am fine with it, but the one person feels combat is too fast and he finds himself getting lost. He does not have problems with games like Diablo however that are also action oriented. The second friend busted his finger and it didn't heal properly so the finger doesn't work like it normally should. That friend can't even use WASD to move because of it. The bottom line is that both are used to tab target mechanics which obviously do not exist in ESO. My question is there, can anyone come up with any suggestions that might help these two friends of mine? I've been looking at mods to see if I could find one that might help them both, but have yet to find one. I would really very much appreciate any helpful suggestions that anyone could provide that might solve my friends problems.
SaintSubwayy wrote: »I have these two friends, both guildmates, and they both have issues with the way the current targeting system works. I personally am fine with it, but the one person feels combat is too fast and he finds himself getting lost. He does not have problems with games like Diablo however that are also action oriented. The second friend busted his finger and it didn't heal properly so the finger doesn't work like it normally should. That friend can't even use WASD to move because of it. The bottom line is that both are used to tab target mechanics which obviously do not exist in ESO. My question is there, can anyone come up with any suggestions that might help these two friends of mine? I've been looking at mods to see if I could find one that might help them both, but have yet to find one. I would really very much appreciate any helpful suggestions that anyone could provide that might solve my friends problems.
No offense to you or your friends, but regardless of the situation for those 2 friends of yours, the Targeting system is kinda whacky in general.
you can tab Target an enemie but if anther boss, add etc. walks in front of it you can still spot the add...why even tab target then...
Tab Target should work way stronger than it currently does
Can reffer to vAS+2 fights, where the focus was on kill the NB asap before it goes enrage...its stacked on athe main boss, I tab Target the NB, and skills and La's still hit the mainboss instead of the targeted enemie.
Furthermore, If en enemie in PVE is tab Targeted, the target shoul dnot be lost, when he jumps etc. now when the Sorc jumps to its new position n vAS+2, you loos the tab Target on it, same for NB
This problem is not Trial or fight specific, but rather an overall flaw in gameplay design IMO.
If I remember correctly, there is a UI addon that puts one or two big colourful brackets around mobs you are fighting. I don't know the name, but I have seen it on videos of other players, maybe somebody else can chime in. It might make it easier for your friends to focus on a given boss. Another thing I can think of is if they have adjusted their crosshairs at all, because dependng on character height, it's different, and may find it more optimal if they play around with different positions. For eg. I used to have it a bit low and only recently realized if I put it higher, mobs are targetted better.