With those new patch notes all 3 elven races are put in 3rd, 4th and lower places for any role which exists in this game, both PVP and PVE.
Stop this, this is not lore-friendly, this breaks immersion and places ESO as a some parody on original TES single-player games which were following genre rules, with own unique flavor which created fan-base of players because of whom Bethesda exists as a company.
This is fantasy genre game which burrows ton of lore and features from original creators - J.R.R.Tolkien and Irish, Welsh and British fairy tales. Nowhere in any fantasy games or literature elves have inferior parameters. They might be a dying breed, slow to reproduce, slow to adapt, but never they were weaker then humans and other races, especially in magicka. They were a wonderful folk etc, of course I'm adult now and don't take this too seriously, but i remember that feeling of magic and wonder related to elves when reading LOTR for the first time.
Now you (ZOS) spit on all this lore and set of rules, existing for years in Dungeons&Dragons, Warcraft and Elder Scrolls themselves and roll out some bizarre changes like recovery on lowest resource and penetration after roll dodge and expect us to pay money to race change elves to orcs and khajiits? Seriously? You sure this will pay off, especially in long run?
I was huge fan of D&D and Bioware, now I didn't even look in Anthem side cause i know original bioware is dead. Now I start to feel same for bethesda, and a lot of people too, as you can see reaction here on forums. It's not question of balance, it's question of destroying fundamental concepts of TES lore. Stop this, fact that key lore designer left your company looks as a very bad sign.