KhajiitFelix wrote: »This is kinda sad that tank and healers are used mostly for support. No reason to pick 100 defense but 0 support tank, but 50 defense, 50 Buff/Debuff is simply better because trials bosses don't hit that hard that you need a real tank. Well healers are similar, except it's 20 heals and 80 buffs and debuffs.
So how about making Sunspire requiring a real tank and a real healer?
KhajiitFelix wrote: »This is kinda sad that tank and healers are used mostly for support. No reason to pick 100 defense but 0 support tank, but 50 defense, 50 Buff/Debuff is simply better because trials bosses don't hit that hard that you need a real tank. Well healers are similar, except it's 20 heals and 80 buffs and debuffs.
So how about making Sunspire requiring a real tank and a real healer?
Pfft how about we start trying to find a real DPS instead, that is a much harder thing to find.
Define 'real' in your terms.
For me, I consider
- a 'real' healer provides buffs, and debuffs -- and replenishes resources (i.e. health is just another resource); does damage when possible
Seraphayel wrote: »
Its limit on how much you need to heal. Past that limit healer should do other stuff who is buffing or doing damage.KhajiitFelix wrote: »KhajiitFelix wrote: »This is kinda sad that tank and healers are used mostly for support. No reason to pick 100 defense but 0 support tank, but 50 defense, 50 Buff/Debuff is simply better because trials bosses don't hit that hard that you need a real tank. Well healers are similar, except it's 20 heals and 80 buffs and debuffs.
So how about making Sunspire requiring a real tank and a real healer?
Pfft how about we start trying to find a real DPS instead, that is a much harder thing to find.
You didn't understand, by real tank and healer I didn't mean good or bad. I meant a tank that holds aggros but need to have a very tank build that has no place for buffs and debuffs. Same for healer.
Seraphayel wrote: »
So lets think about this logically then:
Health, stamina, magicka -- all three are resources. (pro-active healing)
- If an ally has stam/mag = they can damage = kill before being killed = harder to kill.
- If an ally has health = they can take more damage = harder to kill.
- If an ally is buffed = they do more damage / have more health / have more resistance = harder to kill
- if an enemy is debuffed = they do less damage / take more damage = allies harder to kill
So, if a player ensures all points above are met, they essentially fulfil your definition, yes?
MartiniDaniels wrote: »Seraphayel wrote: »
So lets think about this logically then:
Health, stamina, magicka -- all three are resources. (pro-active healing)
- If an ally has stam/mag = they can damage = kill before being killed = harder to kill.
- If an ally has health = they can take more damage = harder to kill.
- If an ally is buffed = they do more damage / have more health / have more resistance = harder to kill
- if an enemy is debuffed = they do less damage / take more damage = allies harder to kill
So, if a player ensures all points above are met, they essentially fulfil your definition, yes?
From tank point of view - main danger to survival are adds, which must be killed fast by mechanics. No matter how many health and sustain you have ton of adds will put you or your group down, so it's more profitable to buff 10 other people so they can kill adds faster, then trying to tank all those adds for long.
KhajiitFelix wrote: »This is kinda sad that tank and healers are used mostly for support. No reason to pick 100 defense but 0 support tank, but 50 defense, 50 Buff/Debuff is simply better because trials bosses don't hit that hard that you need a real tank. Well healers are similar, except it's 20 heals and 80 buffs and debuffs.
So how about making Sunspire requiring a real tank and a real healer?
RogueShark wrote: »That being said I still roll my eyes at the absolute non-sensical "we want to make healers feel more needed so we nerfed shields... and added a ton of one-shot mechanics!" approach of Murkmire and Wolfhunter.
Can't heal one-shots, ZoS!