Seraphayel wrote: »Well I want some kind of interaction, yes.
I mean Mend Wounds is already barely used and the heavy attack is quite expensive - I don't see why it shouldn't have interaction with MA or sets (Elegance) as you said.
I think your answer is in the tooltip
Invoke the Rites of Moawita, replacing your next Light or Heavy Attack used within 3 seconds with healing abilities that can be used on allies.
The fact that something is activated in the same way as heavy attack does not mean it is considered a heavy attack by the game.
Seraphayel wrote: »I think your answer is in the tooltip
Invoke the Rites of Moawita, replacing your next Light or Heavy Attack used within 3 seconds with healing abilities that can be used on allies.
The fact that something is activated in the same way as heavy attack does not mean it is considered a heavy attack by the game.
Oops, that tooltip is wrong. Mend Wounds is a toggle which replaces your LA / HA with a HoT (LA) / Channeled Healing (HA) permanently until you deactivate it.
It should be considered a heavy attack though because that's what it is after you activate Mend Wounds.
Seraphayel wrote: »I think your answer is in the tooltip
Invoke the Rites of Moawita, replacing your next Light or Heavy Attack used within 3 seconds with healing abilities that can be used on allies.
The fact that something is activated in the same way as heavy attack does not mean it is considered a heavy attack by the game.
Oops, that tooltip is wrong. Mend Wounds is a toggle which replaces your LA / HA with a HoT (LA) / Channeled Healing (HA) permanently until you deactivate it.
It should be considered a heavy attack though because that's what it is after you activate Mend Wounds.
Is it affected by any other bonuses to heavy attacks? Staff Expert/Physical Weapons Expert? If the game considers it an ability, none of the bonuses to heavy attacks will work.
Seraphayel wrote: »Mend Wounds is actually your new light/heavy attack.Seraphayel wrote: »I think your answer is in the tooltip
Invoke the Rites of Moawita, replacing your next Light or Heavy Attack used within 3 seconds with healing abilities that can be used on allies.
The fact that something is activated in the same way as heavy attack does not mean it is considered a heavy attack by the game.
Oops, that tooltip is wrong. Mend Wounds is a toggle which replaces your LA / HA with a HoT (LA) / Channeled Healing (HA) permanently until you deactivate it.
It should be considered a heavy attack though because that's what it is after you activate Mend Wounds.
Is it affected by any other bonuses to heavy attacks? Staff Expert/Physical Weapons Expert? If the game considers it an ability, none of the bonuses to heavy attacks will work.