PvE DPS Sorcerer is weak right now for several reasons as outlined below:
Weakest mag DPS, used only for conduits and prophecy in serious groups. Both of these jobs can be taken over by a healer and a stronger DPS spec can be used, making bringing sorcerer as DPS specifically less appealing. Also, only one sorc at most is ever used in serious groups because one sorc can easily provide both of these utilities.
Weak sustain. Related to low DPS. Personally, I think having to think about sustain is actually an interesting skill in DPSing that is largely unique to sorc rn, so while it could use better sustain, I’m not sure just buffing sustain is the optimal solution. Sorc is generally considered to be an easy class to learn but learning to manage sustain with tools like balance/spell sym/dark conversion adds another layer of skill. If this is to be addressed it could be done by making cfrags free, making sustain passives stronger, or making dark conversion instant but more delayed.
Weak survivability. Hardened ward is no longer a stronger active defense than NB/Magplar have since it is on par with dampen (literally a dampen clone, can it do something useful?). Have to slot a skill that is bad DPS (boundless) for major resists that NB and Magplar get easier, same goes for major expedition. No heals without slotting a skill that provides NO DPS (surge). Magblade has strong heals with siphoning alone, and basically heals to full instantly with swallow.
Imo the optimal solution is to focus on ways to make sorcerer more powerful in PvE in its own unique ways that don’t infringe on the use of other classes in raids and don’t make sorcerer significantly better in PvP. The three best areas that I have identified are stronger AoE, modifying sorcerer ultimates, and making aegis do something useful for DPS.
AoE:
Sorc is often thought of as an “AoE” class but outside of petsorc* this is just completely untrue. It honestly has inferior cleave to magplar always and magblade in some circumstances. Buffing sorc AoE without significantly buffing single could help make sorc a bit more viable for DPS without pushing out these other specs.
Increased LL damage (maybe ~10%) and radius. LL is currently inferior in shards to damage and has a weaker synergy. While amplitude is a move in the right direction for sorc it also takes away the ability LL had to proc implosion. The cleave potential is weakened by the fact that you need to place it so that the tank can access it, often meaning you are missing cleave (like the minis stacked on the back of Olms for example). The other morph (flood) that can take advantage of more radius and damage could also be a place to buff the skill by reducing the cost to account for casting it more often.
Better curse AoE component. While the range on the curse AoE is ok, it is applied extremely infrequently and rarely hits stuff. Imo curse aoe needs a slightly bigger radius and to be “infectious.” A target hit by haunting curse AoE acquires haunting curse itself (can only spread off original curse). I don’t think this will be unbalanced in PvP because sorc doesn’t have strong AoE to begin with and this won’t suddenly make sorc bombers OP or anything.
Possibly buff boundless AoE, it is hard to get into melee in PvE sometimes and hard to find barspace for this skill.
Ultimates:
Changing ultimates up a bit is a strong way to make sorc DPS viable > just outsourcing to a sorc healer because healers are expected to use warhorns.
Overload isn’t really liked as it works rn and imo could be changed into the cheap bursty ult that sorc lacks. Making at least one morph an extraordinarily cheap ult (60-70) could bring sorcs into the ranks of MA users and because sorc is lower damage and support DPS to begin with you sacrifice less running MA. Being able to provide slayer, conduit, and prophecy would solidify sorc as a powerful support DPS. Would probably work similar to a ranged soul harvest but without the damage buff component, maybe having a chain lightning AoE feature instead (building on the AoE that I think sorc should gain a bit of). I don’t think this would be overpowered in PvP because I don’t think anyone really thinks of soul harvest as OP without the damage buff, dawnbreaker would probably still be preferred for the stun, DoT, and usefulness against vamps in PvP. If it was a good option in PvP that isn’t really a bad thing either imo. Alternatively solidify this as a sustain ultimate and make it worth using over other ults.
Atronach is the unique sorc ult but currently it isn’t even strong enough to always warrant using over destro ulti (due to lack of cleave). Move the charged cleave atro morph to the base morph and change the cleave morph into an air atro to give poor stamsorcs something. Alternatively, give the major berserk to either more allies and/or the sorc themselves. Giving more major berserk would make sorc DPS more viable as support and is an alternative to overload being an MA option as the effect would be similar without as drastic changes to overload. I think this pseudo-architect functionality is optimal as it would be a support option completely unique to sorc that requires minimal changes and is far more viable on DPS than on healer. Should probably affect 2 allies and the sorc or 3 allies on synergy use. The increased power of berserk > slayer is balanced out by the higher cost over ults used to proc MA.
Aegis:
Ubiquitous on sorc bars because of the passive but doing absolutely nothing useful when used. Keep the tank component for tanks, sorc DPS don’t care about it. ADD SOMETHING FOR DPS. Please.
Side notes:
Lightning staves and asylum staves clearly synergize with sorc more so than any other spec but lightning is really bad right now (suffering even more from the removal of implosion) and asylum staves have suffered a lot since the introduction of 2pc staves. Please add a 1pc to these staves (SD or maybe mag recovery) and make lightning viable for sorc, at least as a backbar weapon. Possibly increase off-balance allowed on PvE bosses.
*I am not addressing petsorcs in this because they are generally disliked for gameplay (really boring) in endgame PvE, have a lot of problems in raids, and are really an entirely different beast than is caster sorc.
**I realize that stamsorcs need some love too but I don’t play nor know much about them so I don’t want to speak on the topic too much.
These ideas probably need some finetuning and maybe only a couple could be implemented or something entirely different that achieves the same effect. Personally I think buffing the AoE potential and berserk potential of the atronach is the #1 thing outlined in this post that could be done to give sorc DPS more power without sidelining anything else. PvE magsorc needs something, it feels lackluster and sucks to sometimes just be outsourced to a healer for the utility of one synergy and passive.
William Thorne - EP Breton Sorcerer
Astrid Winterborn - EP Breton Warden
Erik Ironskin - EP Nord Dragonknight
Venasa Viri - EP Dunmer Nightblade
IR x8, GH x5, TTT x2