Marshall1289 wrote: »It's sad to see so many people passionate on the forums about interesting ideas for stam sorcs because ultimately seem to fall upon deaf ears. It's been years and still waiting for something new.. we actually continue to lose more each patch.
To blood magic, no thanks, I chose stam sorc because I liked the wind/lightning theme. Passives are already in a good place for sta DD, just need slight tweaks and less reliance on bound armaments. Need more buffs/debuff access, group utility and class morphs so it doesn't always feel like a walking weapon skill line.
Physical ults, why is there 5/6 magicka DD ults. Even healer and tank roles miss out here. Rework for a #airatro + better utility absorbtion field for healers and #tankpoweroverload.
Daedric Summoning needs a rework in the way of more self buffing battle magic instead of just pets.
Rework of bound armaments, lazy skill for passive stats. Should be changed to bound daedric weapons, I have no idea why they used it as an opportunity to give tanks block mitigation, why would a tank need +11% light atk dmg is beyond me, even 8% sta is kind of lackluster when the mag morph gives minor ward/resolve, you don't want more mag than sta so that's a weird enough dynamic..
Tanks probably want the clanfear for the self heal and 8% max hp, but it takes up 2 slots.
Clanfear reworked slightly to work for stam builds, not BiS for DD, but an option nonetheless instead of scaling off max magicka for pitiful tooltip dmg.. it already scales off of weapon crit, penetration and cp, just tweek the tooltip scaling.
Rebate passive should provide stam or magicka return without needing the pet to die.
A dark magick ability like sta crystal frags is needed.
I'm happy with current dark deal. I think it's unique enough for instant sta return + sta over time.
With the removal of implosion, a class execute or dot is needed more than ever.
Think outside the box, we could be the first class to have a new single target dot that provides minor force. Are we not tired of using rearming trap..
validifyedneb18_ESO wrote: »Marshall1289 wrote: »It's sad to see so many people passionate on the forums about interesting ideas for stam sorcs because ultimately seem to fall upon deaf ears. It's been years and still waiting for something new.. we actually continue to lose more each patch.
To blood magic, no thanks, I chose stam sorc because I liked the wind/lightning theme. Passives are already in a good place for sta DD, just need slight tweaks and less reliance on bound armaments. Need more buffs/debuff access, group utility and class morphs so it doesn't always feel like a walking weapon skill line.
Physical ults, why is there 5/6 magicka DD ults. Even healer and tank roles miss out here. Rework for a #airatro + better utility absorbtion field for healers and #tankpoweroverload.
Daedric Summoning needs a rework in the way of more self buffing battle magic instead of just pets.
Rework of bound armaments, lazy skill for passive stats. Should be changed to bound daedric weapons, I have no idea why they used it as an opportunity to give tanks block mitigation, why would a tank need +11% light atk dmg is beyond me, even 8% sta is kind of lackluster when the mag morph gives minor ward/resolve, you don't want more mag than sta so that's a weird enough dynamic..
Tanks probably want the clanfear for the self heal and 8% max hp, but it takes up 2 slots.
Clanfear reworked slightly to work for stam builds, not BiS for DD, but an option nonetheless instead of scaling off max magicka for pitiful tooltip dmg.. it already scales off of weapon crit, penetration and cp, just tweek the tooltip scaling.
Rebate passive should provide stam or magicka return without needing the pet to die.
A dark magick ability like sta crystal frags is needed.
I'm happy with current dark deal. I think it's unique enough for instant sta return + sta over time.
With the removal of implosion, a class execute or dot is needed more than ever.
Think outside the box, we could be the first class to have a new single target dot that provides minor force. Are we not tired of using rearming trap..
Agree with everything you said tbh. Obviously I want blood magic because I think it would be cool but Air is the natural physical side to the magica lightning. Not a fan of summons personally so Id love to see the stamside of the summoning tree focus more on buffs like you said.
Also re-arming trap feels crap to use. Half the time I wont even run it because I just dont like it, so something else with minor force would be a great idea lol.
Just seems a shame, stamsorc has just what I want from my stamina builds, but also has almost nothing.
Also Id like to see something different than just a stamFrag, id like to see a stam version where it turns into like a spammable cast or something. I mean the mag version only works because its a proc anyway, cast it normally and you drop DPS like nothing else. And we cant just have the exact same proc mechanic but physical/stam.
.They have almost no passives that benefit stamina
EpicRekkoning wrote: »There's so many options for ZOS to approach stam sorcs. Honestly, they are the only class without a true stam identity.
I agree with the air idea over the blood. The blood class should be connected to NBs.
Here are some ideas for air:
- air skills in general have a chance to set targets off balance (gusts of wind can stagger people)
- powered overload becomes a morph that does physical damage. Shoots gusts of wind from hands (light attachs) and a large cone gust (heavy). Reduced light and heavy attack range (5m), but increased damage by up to 50% the closer to the target.
- one of the morphs of lightning splash can be converted to a stamina skill (tornado)
- one morph of bolt escape changed so that the player dashes like a gust of wind that staggers and interrupts targets; player doesn't travel as far.
- daedric summoning tree changed to Conjuration Master
- air atro is a must. Swirls around with many swords doing large aoe damage with a chance to cause targets to bleed
- unstable clanfear change to deal physical damage
- change twighlight tormentors to a durzog, physical damage and causes target to bleed.
- harden ward becomes a stam shield and increases the physical damage of pets by x% while slotted
- change Dark Magic tree to Mystic Arts
- change crystal blast to a wind burst; cone attack that does x physical damage and a reduced by x% per additional target hit. Sets targets off balanced
- change daedric tomb to a stam ability (not sure how this one will look)
Please keep asking for a stam sorc identity!
Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
*cough* You can't be serious. Just take a look at the showpiece class that stam NBs are. How many passives doesn't affect them at all? Siphoning maybe has some that aren't too beneficial but to include stamblades into the statement that they have almost no benefitting passives seems a bit odd.
Somewhere out there is another stam sorc thread that takes a deeper look at passive usefullness compared to other classes. And it turnes out that only stamplars come out nearly equal to stam sorcs on the passive side. But then again, they make up for that via active skills.
Crixus8000 wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
It really doesn't though except stamplar. Other classes can still make use of their passives. Stamsorc has 2 completely useless passives in dark magic AND daedric summoning, and then even the 20% stam/hp rec requires us to waste 2 bar slots to get it.
Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
*cough* You can't be serious. Just take a look at the showpiece class that stam NBs are. How many passives doesn't affect them at all? Siphoning maybe has some that aren't too beneficial but to include stamblades into the statement that they have almost no benefitting passives seems a bit odd.
Somewhere out there is another stam sorc thread that takes a deeper look at passive usefullness compared to other classes. And it turnes out that only stamplars come out nearly equal to stam sorcs on the passive side. But then again, they make up for that via active skills.Crixus8000 wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
It really doesn't though except stamplar. Other classes can still make use of their passives. Stamsorc has 2 completely useless passives in dark magic AND daedric summoning, and then even the 20% stam/hp rec requires us to waste 2 bar slots to get it.
Nightblade Stam skills
Power extraction
Killers blade
Surprise attack
Leaching strikes
Relentless focus
Incapacitating strike
Dragon Knight Stam skills
Venomous claw
Noxious breath
Flames of Oblivion
Igneous weapons
Corrosive armor
Standard of might
Templar Stam skills
Biting jabs
Binding javelin
Power of the light
Repentance
Restoring focus
Empowering sweep
Sorcerer Stam skills
Hurricane
Dark deal
Critical surge
Bound armaments
Greater storm atronach
Warden Stam skills
Cutting dive
Subterranean assault
Bull netch
Bird of prey
Soothing spores
Green lotus
Wild guardian
Seems pretty balanced to me.
Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
*cough* You can't be serious. Just take a look at the showpiece class that stam NBs are. How many passives doesn't affect them at all? Siphoning maybe has some that aren't too beneficial but to include stamblades into the statement that they have almost no benefitting passives seems a bit odd.
Somewhere out there is another stam sorc thread that takes a deeper look at passive usefullness compared to other classes. And it turnes out that only stamplars come out nearly equal to stam sorcs on the passive side. But then again, they make up for that via active skills.Crixus8000 wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
It really doesn't though except stamplar. Other classes can still make use of their passives. Stamsorc has 2 completely useless passives in dark magic AND daedric summoning, and then even the 20% stam/hp rec requires us to waste 2 bar slots to get it.
Nightblade Stam skills
Power extraction
Killers blade
Surprise attack
Leaching strikes
Relentless focus
Incapacitating strike
Dragon Knight Stam skills
Venomous claw
Noxious breath
Flames of Oblivion
Igneous weapons
Corrosive armor
Standard of might
Templar Stam skills
Biting jabs
Binding javelin
Power of the light
Repentance
Restoring focus
Empowering sweep
Sorcerer Stam skills
Hurricane
Dark deal
Critical surge
Bound armaments
Greater storm atronach
Warden Stam skills
Cutting dive
Subterranean assault
Bull netch
Bird of prey
Soothing spores
Green lotus
Wild guardian
Seems pretty balanced to me.
You are changing the topic. Your quote and comment was about passives, Not skills. Also, atronach is not even a physical dmg ("stamina ") skill.
Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
*cough* You can't be serious. Just take a look at the showpiece class that stam NBs are. How many passives doesn't affect them at all? Siphoning maybe has some that aren't too beneficial but to include stamblades into the statement that they have almost no benefitting passives seems a bit odd.
Somewhere out there is another stam sorc thread that takes a deeper look at passive usefullness compared to other classes. And it turnes out that only stamplars come out nearly equal to stam sorcs on the passive side. But then again, they make up for that via active skills.Crixus8000 wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
It really doesn't though except stamplar. Other classes can still make use of their passives. Stamsorc has 2 completely useless passives in dark magic AND daedric summoning, and then even the 20% stam/hp rec requires us to waste 2 bar slots to get it.
Nightblade Stam skills
Power extraction
Killers blade
Surprise attack
Leaching strikes
Relentless focus
Incapacitating strike
Dragon Knight Stam skills
Venomous claw
Noxious breath
Flames of Oblivion
Igneous weapons
Corrosive armor
Standard of might
Templar Stam skills
Biting jabs
Binding javelin
Power of the light
Repentance
Restoring focus
Empowering sweep
Sorcerer Stam skills
Hurricane
Dark deal
Critical surge
Bound armaments
Greater storm atronach
Warden Stam skills
Cutting dive
Subterranean assault
Bull netch
Bird of prey
Soothing spores
Green lotus
Wild guardian
Seems pretty balanced to me.
You are changing the topic. Your quote and comment was about passives, Not skills. Also, atronach is not even a physical dmg ("stamina ") skill.
All ultimates scale with your highest stats. The atro will give you the highest DPS out off all the ultis a stamsorc can use. Sorcs also get a 5% increase to physical and lightning damage. Regardless of build. If are not using the atro on single target fights, you are losing DPS.
As for passives, they are similar to activate skills, all classes have around the same amount that are useful to Stam.
Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: »Chilly-McFreeze wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
*cough* You can't be serious. Just take a look at the showpiece class that stam NBs are. How many passives doesn't affect them at all? Siphoning maybe has some that aren't too beneficial but to include stamblades into the statement that they have almost no benefitting passives seems a bit odd.
Somewhere out there is another stam sorc thread that takes a deeper look at passive usefullness compared to other classes. And it turnes out that only stamplars come out nearly equal to stam sorcs on the passive side. But then again, they make up for that via active skills.Crixus8000 wrote: »Lightspeedflashb14_ESO wrote: ».They have almost no passives that benefit stamina
This goes for all Stam versions of the classes.
It really doesn't though except stamplar. Other classes can still make use of their passives. Stamsorc has 2 completely useless passives in dark magic AND daedric summoning, and then even the 20% stam/hp rec requires us to waste 2 bar slots to get it.
Nightblade Stam skills
Power extraction
Killers blade
Surprise attack
Leaching strikes
Relentless focus
Incapacitating strike
Dragon Knight Stam skills
Venomous claw
Noxious breath
Flames of Oblivion
Igneous weapons
Corrosive armor
Standard of might
Templar Stam skills
Biting jabs
Binding javelin
Power of the light
Repentance
Restoring focus
Empowering sweep
Sorcerer Stam skills
Hurricane
Dark deal
Critical surge
Bound armaments
Greater storm atronach
Warden Stam skills
Cutting dive
Subterranean assault
Bull netch
Bird of prey
Soothing spores
Green lotus
Wild guardian
Seems pretty balanced to me.
You are changing the topic. Your quote and comment was about passives, Not skills. Also, atronach is not even a physical dmg ("stamina ") skill.
All ultimates scale with your highest stats. The atro will give you the highest DPS out off all the ultis a stamsorc can use. Sorcs also get a 5% increase to physical and lightning damage. Regardless of build. If are not using the atro on single target fights, you are losing DPS.
As for passives, they are similar to activate skills, all classes have around the same amount that are useful to Stam.
This is a joke, right? No, other classes don't get as little out of their passives and class skills as stam sorcs, especially not combined. Also, you can't totally ignore the distinction of skills and passives, especially when bar space is as limited as in this game.
Where is my spam? Where is my target bound dot? Where is my execute? Or my burst skill? Or my gap closer? Or my actual stun that doesn't eat up 1/3 of my resources? Where are my debuffs? The answer to those questions is: not in my class lines.
Ultimates scale with the highest resource, right, but they still scale with a specific CP. And for the atro that's not mighty. Only place a stam sorc gets as much out of the atro is no cp pvp. And there your opponent ususally moves away from the immovable object.
. This is a joke, right? No, other classes don't get as little out of their passives and class skills as stam sorcs, especially not combined. Also, you can't totally ignore the distinction of skills and passives, especially when bar space is as limited as in this game.
Lightspeedflashb14_ESO wrote: ». This is a joke, right? No, other classes don't get as little out of their passives and class skills as stam sorcs, especially not combined. Also, you can't totally ignore the distinction of skills and passives, especially when bar space is as limited as in this game.
All right, if you really believe this, list out all the passives from each class. Show me.
validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: ». This is a joke, right? No, other classes don't get as little out of their passives and class skills as stam sorcs, especially not combined. Also, you can't totally ignore the distinction of skills and passives, especially when bar space is as limited as in this game.
All right, if you really believe this, list out all the passives from each class. Show me.
https://forums.elderscrollsonline.com/en/discussion/456615/stamsorc-by-far-has-the-least-usable-passives-and-buffs-debuffs-and-needs-to-be-looked-at/p1
Why even bother arguing, there's an entire thread on the issue.
Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: ». This is a joke, right? No, other classes don't get as little out of their passives and class skills as stam sorcs, especially not combined. Also, you can't totally ignore the distinction of skills and passives, especially when bar space is as limited as in this game.
All right, if you really believe this, list out all the passives from each class. Show me.
https://forums.elderscrollsonline.com/en/discussion/456615/stamsorc-by-far-has-the-least-usable-passives-and-buffs-debuffs-and-needs-to-be-looked-at/p1
Why even bother arguing, there's an entire thread on the issue.
Honestly, looking through the passives of a sorc, the only 2 I see that don't have use is blood magic and rebate. All the others are worth something,.
validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: ». This is a joke, right? No, other classes don't get as little out of their passives and class skills as stam sorcs, especially not combined. Also, you can't totally ignore the distinction of skills and passives, especially when bar space is as limited as in this game.
All right, if you really believe this, list out all the passives from each class. Show me.
https://forums.elderscrollsonline.com/en/discussion/456615/stamsorc-by-far-has-the-least-usable-passives-and-buffs-debuffs-and-needs-to-be-looked-at/p1
Why even bother arguing, there's an entire thread on the issue.
Honestly, looking through the passives of a sorc, the only 2 I see that don't have use is blood magic and rebate. All the others are worth something,.
Uh what... Even for other classes there are wayore than just 2 passives that don't benefit stam players...?
Am I just feeding a troll here?
.Rebate. No summons and magic regen is mostly useless anyway.
. Daedric protection. Good but ultimately feeds into armorments being used as an unused but slotted bar buff despite being an otherwise useless ability.
Expert summoner. We don't have summons.
. Blood magic. There are no stam scaling abilities that can proc this.
. Dark magic. We only use exchange from here, extra duration is entirely useless.
. Capacitor. Magicka recovery. Technically useful, practically useless.
.I guess now you can come back and say that the summons ARE useful because we have the attro that gets summoned like every 60 seconds for a few seconds, and deals shock damage.
.Or that magicka recovery is actually useful when 10% of *** all, is still *** all.
Lightspeedflashb14_ESO wrote: »
Honestly, looking through the passives of a sorc, the only 2 I see that don't have use is blood magic and rebate. All the others are worth something,.
. And yes ultimates scale from highest stat but greater storm atro doesn't really do anything from stam sorc, I have tried it for a long time, mianly for the passive and not even once has it ever been useful in any situation, it's just weak for stam sorc.
. one of them requires us to waste a lot of bar space,
Lightspeedflashb14_ESO wrote: ». And yes ultimates scale from highest stat but greater storm atro doesn't really do anything from stam sorc, I have tried it for a long time, mianly for the passive and not even once has it ever been useful in any situation, it's just weak for stam sorc.
On my build it gives more dps while giving more utility then ballista. No idea how it doesn't work like that for you. Not weak at all.. one of them requires us to waste a lot of bar space,
You only have to slot it on your front bar. No reason to have it on your back bar. Honestly, it feels like I am taking crazy pills. Bound armaments is a fantastic skill.