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Alliance Change Token

WardenOfTheExalted
WardenOfTheExalted
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I think this has been talked about before. I'm a DC primarily type of person but when I first played ESO I came from playing Skyrim. as you can guess I chose nord DK.... yes I know... but he's my master crafter and I REFUSE to Delete him just to make another character just to make a crafter, I simply do not want to start all over again from scratch I put to many hours into that character. that being said with being in the military I hardly have time to play as it is. @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_BillE @ZOS_JessicaFolsom @ZOS_GaryA , I am will to pay for my crafter to be a DC character. like for real please he's not a pvp character ya I have vigor on him but I did that just to at least from time to time play on that character. Has there been a discussion on this topic? I'm not a pvp type person. I just like to role play. I'm in a guild that is primarily DC. can you at give us some coverage that this has been thought of plan on or plan on implementing in the future? Thank you for your time.
  • SpiderKnight
    SpiderKnight
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    During the Elsweyr post show, they mentioned that they are not planning on an alliance change token.
  • WardenOfTheExalted
    WardenOfTheExalted
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    ZOS I WILL PAY YOU....please.....
  • frostz417
    frostz417
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    Please make this a thing
  • SpiderKnight
    SpiderKnight
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    Go to 44:00 and they say no plan for class change, (booo!) and then say they have no interest in alliance change either... :'(

    https://youtu.be/ddulQz7IsTw
  • Ostacia
    Ostacia
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    If you change your race to a race in another alliance, won't your alliance change automatically? Like, if you change your Nord to a Breton, won't you change from Pact to DC as a matter of course?
    Edited by Ostacia on January 28, 2019 1:40AM
    PC/ NA
    Imagination is the real and eternal world of which this vegetable universe is but a faint shadow. -- William Blake
  • Anrose
    Anrose
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    If you change your race to a race in another alliance, won't your alliance change automatically? Like, if you change your Nord to a Breton, won't you change from Pact to DC as a matter of course?

    You can only change from Nord to Breton if you have any race, any alliance. In which case, the game will keep you as EP.
  • Ostacia
    Ostacia
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    That makes sense. (All jokes aside, @Anrose , thanks for clarifying...)
    Edited by Ostacia on January 28, 2019 1:56AM
    PC/ NA
    Imagination is the real and eternal world of which this vegetable universe is but a faint shadow. -- William Blake
  • Oakenaxe
    Oakenaxe
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    Why don't they make it viable? What's the argument?
    a.k.a. Leo
    non-native English speaker
    200-300 ping and low fps player
  • UndeniablyAVG
    UndeniablyAVG
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    Oakenaxe wrote: »
    Why don't they make it viable? What's the argument?

    They want you to make a new character and potentially spend more money on crown store via motifs, riding lessons and other crown related rubbish. Makes sense to be fair, not that i agree with it.
    PS4 EU - Daggerfall Covenant
    PSN - N_O_B_L_E-

    https://www.youtube.com/channel/UCqUlYStV91gCyNgVjSjapbw
  • Bam_Bam
    Bam_Bam
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    ZOS I WILL PAY YOU....please.....

    In that case, buy the Adveturer's Pack from the Crown Store and you get the "Any Race, Any Alliance" perk. For life.
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • Bam_Bam
    Bam_Bam
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    Anrose wrote: »
    If you change your race to a race in another alliance, won't your alliance change automatically? Like, if you change your Nord to a Breton, won't you change from Pact to DC as a matter of course?

    You can only change from Nord to Breton if you have any race, any alliance. In which case, the game will keep you as EP.

    Doesn't work on existing characters, only at character creation. IIRC. Might have changed though, dunno.
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

    #DiscordHypeSquad

    Stream
    Lims Kragm'a
    Bam Bam Bara
  • Jabassa
    Jabassa
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    Yes please
  • dovakiin5574
    dovakiin5574
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    ZoS said they won't do one and probably never will so just roll a new character
    PAPSMEAR - Positively Against Paws SMEAR campaign - Say YES to crown crates
  • Nerouyn
    Nerouyn
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    Bam_Bam wrote: »
    In that case, buy the Adveturer's Pack from the Crown Store and you get the "Any Race, Any Alliance" perk. For life.

    This didn't exist when many of us started playing the game. If you didn't pre-order you had no choice of faction if you wanted to play a particular race.

    Unofficially you could buy the pre-order code from sites like G2A but many wouldn't have known about that option.
  • Oakenaxe
    Oakenaxe
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    Nobeey126 wrote: »
    Oakenaxe wrote: »
    Why don't they make it viable? What's the argument?

    They want you to make a new character and potentially spend more money on crown store via motifs, riding lessons and other crown related rubbish. Makes sense to be fair, not that i agree with it.

    It does, indeed. But they could also put it on the Crown Store for a reasonably high price. That way everybody wins.
    a.k.a. Leo
    non-native English speaker
    200-300 ping and low fps player
  • Kalik_Gold
    Kalik_Gold
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    I didn’t agree with alliance change in the past. I hadn’t finished Cadwell’s Gold quests either, but after finishing Silver and Gold. I do now believe it should be some way to alliance change.

    My main a Redguard, has slain so many of his own race and Alliance in this alternate timeline reality of the main story. That I think it should be tied into Cadwell somehow. Of course put an internal cool down on it to avoid mass alliance changes.

    Maybe every 90 days he offers you a chance to revisit an Alliance you finished their main story. So Cadwell Silver unlocks 1 alternate alliance and Gold unlocks both.
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • Victus
    Victus
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    Here is why I think this is needed:

    Before One Tamriel, yes you had any race/any alliance, however, if you wanted to experience the other alliance zones as a fresh character, you had to roll that alliance. So I did, just to experience levelling in those zones formerly reserved for Veteran Ranks.

    Then One Tamriel hit, and you could port over and do the quests in any order you wanted, no need for a specific faction!

    By now I've hit my full 15 character slots, all are max level and maxed out all Riding skills. I am not deleting and re-rolling. This is why I would like Alliance change tokens, since I would like to run Cyro with guild mates on these toons.
    Throm the First - Redguard Dragon Knight - Daggerfall Covenant
    vanquishguild.com
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