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ZOS actually hired more engineering resources for 2019: Improvements finally coming?

Suddwrath
Suddwrath
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Finally, we have brought on some additional engineering resources to help improve game performance this year. This will hopefully help with the underlying causes behind these problems as well as promote stability across all platforms. We expect these changes to roll out in the latter half of this year.

Rich briefly commented on performance improvements coming later this year during the livestream, so with ZOS bringing on more engineering resources this might be the year that we actually start seeing significant performance improvements.

giphy.gif
Edited by Suddwrath on January 25, 2019 10:10PM
  • Red_Feather
    Red_Feather
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    I don't know what that means.

    But I also play warframe and Steve from DE said they did a complete pass on all assets and code and found ways of 'squeezing blood from the stone' and also stumbled across some coding oddities affecting performance that they fixed!

    So hopefully this means something similar can happen with ESO?

    Edited by Red_Feather on January 25, 2019 10:05PM
  • Suddwrath
    Suddwrath
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    ✭✭✭

    So hopefully this means something similar can happen with ESO?

    I sure hope so. ZOS definitely has the money to make it happen, so now with these extra resources hopefully we will be able to see similar improvements/optimizations in ESO
  • FinneganFroth
    FinneganFroth
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    Sure can't hurt anything :)
  • Androconium
    Androconium
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    SaltySudd wrote: »
    Finally, we have brought on some additional engineering resources to help improve game performance this year. This will hopefully help with the underlying causes behind these problems as well as promote stability across all platforms. We expect these changes to roll out in the latter half of this year.

    Rich briefly commented on performance improvements coming later this year during the livestream, so with ZOS bringing on more engineering resources this might be the year that we actually start seeing significant performance improvements.

    I hate *** Cucumberpatch

    Well, they waited too long. I fixed all the problems myself using the Steam 'uninstall' option.
  • pod88kk
    pod88kk
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    Can someone link that meme where someone's squirting the wildfire with a toy water pistol? I don't know how to do it on my phone.
  • SirAndy
    SirAndy
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    pod88kk wrote: »
    Can someone link that meme where someone's squirting the wildfire with a toy water pistol? I don't know how to do it on my phone.

    You don't know how to squirt on your phone?
    idea.gif
  • Universe
    Universe
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    Well, best of luck to ZOS! :)
    It is much easier to promise performance improvements than actually doing it...
    Words... One can say that he will win the Olympics, does it mean that he will actually win ? :p

    It is best to not hold too much hope when it comes to ESO performance.
    There is a chance that the developers will improve it, but given the game's past history it is doubtful.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Suddwrath
    Suddwrath
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    I hate *** Cucumberpatch

    Who hurt you?
  • Ankael07
    Ankael07
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    Rich briefly commented on performance improvements coming


    Isnt this what theyve been doing basically every ESO live before a patch?



    Edited by Ankael07 on January 25, 2019 11:31PM
    If you want me to reply to your comment type @Ankael07 in it.
  • Perwulf
    Perwulf
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    Engineer this ;)

    SezMRgt.gif
    "Monsters doesn't exist, we create them"
  • xxthir13enxx
    xxthir13enxx
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  • MaxwellC
    MaxwellC
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    I hope it does something especially with so many decent/same styled games coming out this year, ZOS can no longer be afforded the leisure they've enjoyed for over 4 years regarding performance issues.

    I still believe the main issue with this game is primarily engine focused so seeing this bit of news is good but kinda late unless they can somehow bare fruit immediately which is highly unlikely.
    不動の Steadfast - Unwavering
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    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • gp1680
    gp1680
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    Actions...not words. ZOS is only good at talk. When there is actual, tangible results, I’ll believe it.
  • Sylvermynx
    Sylvermynx
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    MaxwellC wrote: »
    I hope it does something especially with so many decent/same styled games coming out this year, ZOS can no longer be afforded the leisure they've enjoyed for over 4 years regarding performance issues.

    I still believe the main issue with this game is primarily engine focused so seeing this bit of news is good but kinda late unless they can somehow bare fruit immediately which is highly unlikely.

    Oh? How about a list of those "decent/same styled games".
  • therift
    therift
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    If these additional engineering resources are named Mr. Spock, Commander Data, and Santa Claus, then I have high hopes...

    Oh. Never mind.


    No, truly, I am happy to hear that there appears to be a concerted effort to fix things.
  • Dracane
    Dracane
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    2019 began under a very good star. The class rep system kicking off at last, some changes in the combat design department and now this. I want to believe that we can expect good things this year in all aspecs of the game.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Vapirko
    Vapirko
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    It’s probably to focus on the the overhaul they were talking about with the way characters load or whatever. I’m stilll curious about whether this will really help with server lag as in better response and more accurate gameplay or if this is more of an FPS thing. Still much appreciated that they’re trying and that there’s some transparency about it. Between this and the smaller, less heavy handed balance pass this patch maybe they have finally learned something after 3+ years. Who knows maybe there’s even a possible resub in my future. If we can get these snares under control and put a cap on the introduction of free damage sets we might be back in business.
    Edited by Vapirko on January 26, 2019 4:02AM
  • Ertosi
    Ertosi
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    Dracane wrote: »
    2019 began under a very good star. The class rep system kicking off at last, some changes in the combat design department and now this. I want to believe that we can expect good things this year in all aspecs of the game.

    As someone who measures how good things are by substantial new features and fixes, I feel this year is off to it's weakest year yet. This is measurably the most feature-light first quarter in years:

    X8qY0gP.jpg

    I truly hope the OP is right and that they have some serious improvements (performance or otherwise) on the horizon for Q3 & Q4, or else this is going to be ESO's weakest year content-wise yet. I say that because they've already announced all of Elsweyr's major features and when adding all Q2 features to the chart, the gap only widens. If any would like to take a deeper look, I added feature comparison charts for the second quarters to my signature, as well as a projection for the total year and just how much the last two quarters would need to bring to catch up.

    And before the typical "But there's more Elsweyr stuff to be announced at E3" response comes back... No, no there's not. This year's E3 is June 11-13 while Elsweyr is first out May 20th for PC/Mac. Can't have more sneak peeks for something that's already out. The upcoming sneak peeks mentioned for E3 were obviously in reference to this year's last two quarters and whatever they might be bringing.
    PC NA @Ertosi
    ♠♦ My Team ♥♣
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    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
    MayaStamblade Speedster
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    CP 950+
    ♌ DC Loyalist ♌
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    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • Mettaricana
    Mettaricana
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    If these new guys can fix the game right i might almost take back most of my zos hate... the amount of crown and monthly subs we through they can definitely afford to hire help to nip these problems
  • Girl_Number8
    Girl_Number8
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    Will believe it when it is a reality. :*
  • Girl_Number8
    Girl_Number8
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    Perwulf wrote: »
    Engineer this ;)

    SezMRgt.gif

    The sonic booty shuffle....never, lol.
  • Idinuse
    Idinuse
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    ✭✭
    IDCWkyU.gif
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Dracane
    Dracane
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    Ertosi wrote: »
    Dracane wrote: »
    2019 began under a very good star. The class rep system kicking off at last, some changes in the combat design department and now this. I want to believe that we can expect good things this year in all aspecs of the game.

    As someone who measures how good things are by substantial new features and fixes, I feel this year is off to it's weakest year yet. This is measurably the most feature-light first quarter in years:

    X8qY0gP.jpg

    I truly hope the OP is right and that they have some serious improvements (performance or otherwise) on the horizon for Q3 & Q4, or else this is going to be ESO's weakest year content-wise yet. I say that because they've already announced all of Elsweyr's major features and when adding all Q2 features to the chart, the gap only widens. If any would like to take a deeper look, I added feature comparison charts for the second quarters to my signature, as well as a projection for the total year and just how much the last two quarters would need to bring to catch up.

    And before the typical "But there's more Elsweyr stuff to be announced at E3" response comes back... No, no there's not. This year's E3 is June 11-13 while Elsweyr is first out May 20th for PC/Mac. Can't have more sneak peeks for something that's already out. The upcoming sneak peeks mentioned for E3 were obviously in reference to this year's last two quarters and whatever they might be bringing.

    That is true. I felt let down by their recent stream. No interesting features are being added.
    So based on that, you are right to be skeptical, especially since they promised 2019 will be so special.

    I personally care for combat and performance more than anything though. DLCs are nice for a moment, but after that it's always back to the front.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Bhaal5
    Bhaal5
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    Lol.... Too little too late.

    Even id they improve the servers, its still missing decent amount of content
  • zaria
    zaria
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    Dracane wrote: »
    Ertosi wrote: »
    Dracane wrote: »
    2019 began under a very good star. The class rep system kicking off at last, some changes in the combat design department and now this. I want to believe that we can expect good things this year in all aspecs of the game.

    As someone who measures how good things are by substantial new features and fixes, I feel this year is off to it's weakest year yet. This is measurably the most feature-light first quarter in years:

    X8qY0gP.jpg

    I truly hope the OP is right and that they have some serious improvements (performance or otherwise) on the horizon for Q3 & Q4, or else this is going to be ESO's weakest year content-wise yet. I say that because they've already announced all of Elsweyr's major features and when adding all Q2 features to the chart, the gap only widens. If any would like to take a deeper look, I added feature comparison charts for the second quarters to my signature, as well as a projection for the total year and just how much the last two quarters would need to bring to catch up.

    And before the typical "But there's more Elsweyr stuff to be announced at E3" response comes back... No, no there's not. This year's E3 is June 11-13 while Elsweyr is first out May 20th for PC/Mac. Can't have more sneak peeks for something that's already out. The upcoming sneak peeks mentioned for E3 were obviously in reference to this year's last two quarters and whatever they might be bringing.

    That is true. I felt let down by their recent stream. No interesting features are being added.
    So based on that, you are right to be skeptical, especially since they promised 2019 will be so special.

    I personally care for combat and performance more than anything though. DLCs are nice for a moment, but after that it's always back to the front.
    Its a bit low, note that we know noting of things added in the last two updates, transmute came with CWC and the outfit system with an dungeon dlc.


    Don't realy know who major systems to add outside of spellcrafting who is off the table.
    Could add another guild skill line or another weapon.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Ertosi
    Ertosi
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    zaria wrote: »
    Dracane wrote: »
    Ertosi wrote: »
    Dracane wrote: »
    2019 began under a very good star. The class rep system kicking off at last, some changes in the combat design department and now this. I want to believe that we can expect good things this year in all aspecs of the game.

    As someone who measures how good things are by substantial new features and fixes, I feel this year is off to it's weakest year yet. This is measurably the most feature-light first quarter in years:

    X8qY0gP.jpg

    I truly hope the OP is right and that they have some serious improvements (performance or otherwise) on the horizon for Q3 & Q4, or else this is going to be ESO's weakest year content-wise yet. I say that because they've already announced all of Elsweyr's major features and when adding all Q2 features to the chart, the gap only widens. If any would like to take a deeper look, I added feature comparison charts for the second quarters to my signature, as well as a projection for the total year and just how much the last two quarters would need to bring to catch up.

    And before the typical "But there's more Elsweyr stuff to be announced at E3" response comes back... No, no there's not. This year's E3 is June 11-13 while Elsweyr is first out May 20th for PC/Mac. Can't have more sneak peeks for something that's already out. The upcoming sneak peeks mentioned for E3 were obviously in reference to this year's last two quarters and whatever they might be bringing.

    That is true. I felt let down by their recent stream. No interesting features are being added.
    So based on that, you are right to be skeptical, especially since they promised 2019 will be so special.

    I personally care for combat and performance more than anything though. DLCs are nice for a moment, but after that it's always back to the front.
    Its a bit low, note that we know noting of things added in the last two updates, transmute came with CWC and the outfit system with an dungeon dlc.


    Don't realy know who major systems to add outside of spellcrafting who is off the table.
    Could add another guild skill line or another weapon.

    The possibilities for new major systems are only limited by their imaginations. And failing that, they would just need to page through the forums to get more ideas of what many beg for. Major systems commonly asked for include:
    • Spellcrafting
    • New Weapon Skill Lines
      • Spear
      • Fists/Unarmed
      • 1 Handed and Rune
    • Battle Royale PvP mode
    • New Races
      • Maormer

    Being a modder for another game, I can think of several new original systems off the top of my head:
    • Farming extension for Player Housing, so players could grow crops and alchemical reagents in their homes.
    • Mount/Pet Breeding for Player Housing. They wouldn't even need genders. Just have two mounts of a similar type nearby and they have a very small chance to drop a sellable/tradable runebox of a baby (pet) version of one of the parents. Keep the pet version out in a home and in X days it grows into an adult. [Note: Not all mounts/pets would be appropriate for this; just the more common ones. None of the really rare stuff]
    • Battle Pets: A new crafting system. Divide the possible pets into different categories: Flyers, Small, Large, etc. Treat those categories like different weapon types were each has a different purpose (base damage and/or support function). Each category has different traits that could be researched; traits could do stuff like increase armor, % chance to distract, increase pet speed or damage, etc. The actual craftable items could be collars. No more than 1 battlepet per toon active and it takes up a slot on both bars.
    Not saying these are great ideas, just trying to illustrate the directions the game could expand are infinite, but it should always be growing because stagnation in content isn't healthy for games.

    For any who don't like a particular potential system, remember that like any existing big system (Housing, Outfitting, etc) you can always just ignore it. Necromancers don't do anything for me but I'm still happy for all the other players who have been requesting it for ages. (And doubly happy they're working them into the Justice System so it doesn't feel lore breaking, as they are despised so fiercely by most races and regions of Tamriel.)

    Looking backwards, Necromancers, Jewelry Crafting, and Player Housing were all avidly asked for things since day 1 of this game and they've all been added. Spellcrafting is the last one of that level of request frequency I can think of.
    Edited by Ertosi on January 26, 2019 8:37AM
    PC NA @Ertosi
    ♠♦ My Team ♥♣
    GoanJabsplar [Grand Master Crafter, Master Angler, Tamriel Hero, Explorer]
    DruStamplar
    TicklesHealplar
    DixieMagplar
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    Sir PriceStamblade Bow Ganker [Daedric Lord Slayer]
    MayaStamblade Speedster
    AhmedMagblade Bomber
    BalzarStamSorc Blitzer
    WinniePetSorc Thunder Mage
    TanksStamDK Tank
    MonaMagDK Fire Mage
    DawnHPDK
    BearlyStamden Tank
    IvanaMagden Ice Mage

    CP 950+
    ♌ DC Loyalist ♌
    ✄ Grand Master Crafter
    No new crafting or game systems for 2019? "Season of the Dragon" would be better named "The Year of no New Major Features"
    https://i.imgur.com/TPscgS9.jpg to see major features of the last few years compared.
    https://i.imgur.com/X8qY0gP.jpg to see a detailed comparison of this year's Q1 to the last two Q1s.
    https://i.imgur.com/4z71cK8.jpg to see a detailed comparison of each years' first two quarters combined.
    https://i.imgur.com/jrHe5h8.jpg to see a projected comparison of the full years and what 2019's Q4 will need to catch up.
    Unsubbed January 15th, 2019 due to the lack of any new substantial features shown to be coming in 2019.
  • idk
    idk
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    That is good to hear. I have said that when you cannot figure out the issue yourself you bring in people who can get it done
  • Androconium
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    PPL asked for jewellery crafting and trait changing too.
    That's been ever so much fun.
  • zaria
    zaria
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    Ertosi wrote: »
    zaria wrote: »
    Dracane wrote: »
    Ertosi wrote: »
    Dracane wrote: »
    2019 began under a very good star. The class rep system kicking off at last, some changes in the combat design department and now this. I want to believe that we can expect good things this year in all aspecs of the game.

    As someone who measures how good things are by substantial new features and fixes, I feel this year is off to it's weakest year yet. This is measurably the most feature-light first quarter in years:

    X8qY0gP.jpg

    I truly hope the OP is right and that they have some serious improvements (performance or otherwise) on the horizon for Q3 & Q4, or else this is going to be ESO's weakest year content-wise yet. I say that because they've already announced all of Elsweyr's major features and when adding all Q2 features to the chart, the gap only widens. If any would like to take a deeper look, I added feature comparison charts for the second quarters to my signature, as well as a projection for the total year and just how much the last two quarters would need to bring to catch up.

    And before the typical "But there's more Elsweyr stuff to be announced at E3" response comes back... No, no there's not. This year's E3 is June 11-13 while Elsweyr is first out May 20th for PC/Mac. Can't have more sneak peeks for something that's already out. The upcoming sneak peeks mentioned for E3 were obviously in reference to this year's last two quarters and whatever they might be bringing.

    That is true. I felt let down by their recent stream. No interesting features are being added.
    So based on that, you are right to be skeptical, especially since they promised 2019 will be so special.

    I personally care for combat and performance more than anything though. DLCs are nice for a moment, but after that it's always back to the front.
    Its a bit low, note that we know noting of things added in the last two updates, transmute came with CWC and the outfit system with an dungeon dlc.


    Don't realy know who major systems to add outside of spellcrafting who is off the table.
    Could add another guild skill line or another weapon.

    The possibilities for new major systems are only limited by their imaginations. And failing that, they would just need to page through the forums to get more ideas of what many beg for. Major systems commonly asked for include:
    • Spellcrafting
    • New Weapon Skill Lines
      • Spear
      • Fists/Unarmed
      • 1 Handed and Rune
    • Battle Royale PvP mode
    • New Races
      • Maormer

    Being a modder for another game, I can think of several new original systems off the top of my head:
    • Farming extension for Player Housing, so players could grow crops and alchemical reagents in their homes.
    • Mount/Pet Breeding for Player Housing. They wouldn't even need genders. Just have two mounts of a similar type nearby and they have a very small chance to drop a sellable/tradable runebox of a baby (pet) version of one of the parents. Keep the pet version out in a home and in X days it grows into an adult. [Note: Not all mounts/pets would be appropriate for this; just the more common ones. None of the really rare stuff]
    • Battle Pets: A new crafting system. Divide the possible pets into different categories: Flyers, Small, Large, etc. Treat those categories like different weapon types were each has a different purpose (base damage and/or support function). Each category has different traits that could be researched; traits could do stuff like increase armor, % chance to distract, increase pet speed or damage, etc. The actual craftable items could be collars. No more than 1 battlepet per toon active and it takes up a slot on both bars.
    Not saying these are great ideas, just trying to illustrate the directions the game could expand are infinite, but it should always be growing because stagnation in content isn't healthy for games.

    For any who don't like a particular potential system, remember that like any existing big system (Housing, Outfitting, etc) you can always just ignore it. Necromancers don't do anything for me but I'm still happy for all the other players who have been requesting it for ages. (And doubly happy they're working them into the Justice System so it doesn't feel lore breaking, as they are despised so fiercely by most races and regions of Tamriel.)

    Looking backwards, Necromancers, Jewelry Crafting, and Player Housing were all avidly asked for things since day 1 of this game and they've all been added. Spellcrafting is the last one of that level of request frequency I can think of.
    Simply having all against all pvp would be pretty chaotic :) Worth trying out in an instanced IC.
    Pre arranged BG fights for training or just guild event is another.

    Farming should work, would probably be like the storage chests.
    Remember making an farming mod for Skyrim, the nests are actualy plants so I added so you got chicken if not harvested for a week or something :)
    Housing is something who could be expanded a lot and think they plan it with the pvp house.

    Bard guild skill line.
    one hand and rune should be easy to make.

    More Khajiit types Ohmes-Raht is an reskinned Bosmer with an tail. Is announced after all has used the race change token :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Exodium
    Exodium
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    Ertosi wrote: »
    Dracane wrote: »
    2019 began under a very good star. The class rep system kicking off at last, some changes in the combat design department and now this. I want to believe that we can expect good things this year in all aspecs of the game.

    As someone who measures how good things are by substantial new features and fixes, I feel this year is off to it's weakest year yet. This is measurably the most feature-light first quarter in years:

    X8qY0gP.jpg

    I truly hope the OP is right and that they have some serious improvements (performance or otherwise) on the horizon for Q3 & Q4, or else this is going to be ESO's weakest year content-wise yet. I say that because they've already announced all of Elsweyr's major features and when adding all Q2 features to the chart, the gap only widens. If any would like to take a deeper look, I added feature comparison charts for the second quarters to my signature, as well as a projection for the total year and just how much the last two quarters would need to bring to catch up.

    And before the typical "But there's more Elsweyr stuff to be announced at E3" response comes back... No, no there's not. This year's E3 is June 11-13 while Elsweyr is first out May 20th for PC/Mac. Can't have more sneak peeks for something that's already out. The upcoming sneak peeks mentioned for E3 were obviously in reference to this year's last two quarters and whatever they might be bringing.

    Quality - > Quantity buddy.
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