https://youtu.be/iL00gTnj2Q4Kidgangster101 wrote: Β»
Lol that's normal? So you should be dead before you can even attempt a breakout and actually fight?
Kidgangster101 wrote: Β»
Caligamy_ESO wrote: Β»Should be interesting to see how the stealth detection set effects this playstyle here shortly..
Sentry
2 β Adds 1096 Maximum Stamina
3 β Adds 129 Weapon Damage
4 β Adds 833 Weapon Critical
5 β When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.
5 β Adds 129 Weapon Damage
Caligamy_ESO wrote: Β»Should be interesting to see how the stealth detection set effects this playstyle here shortly..
Sentry
2 β Adds 1096 Maximum Stamina
3 β Adds 129 Weapon Damage
4 β Adds 833 Weapon Critical
5 β When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.
5 β Adds 129 Weapon Damage
Just looked at this set again. Is this what they did/plan on doing to this set? Admittedly, I don't keep up on this stuff, but here is what the Sentry set does according to uesp.net and other sites:Caligamy_ESO wrote: Β»Should be interesting to see how the stealth detection set effects this playstyle here shortly..
Sentry
2 β Adds 1096 Maximum Stamina
3 β Adds 129 Weapon Damage
4 β Adds 833 Weapon Critical
5 β When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.
5 β Adds 129 Weapon Damage
That would be imminently more effective than the one you posted. Especially if you were a stamblade wearing this....2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Weapon Damage
4 items: Adds 9-833 Weapon Critical
5 items: Increases the radius you can detect Sneaking enemies by 50%. Increases your damage done to Sneaking enemies by 20%
Kidgangster101 wrote: Β»
It's been like this for quite a while now, I'm not a fan of it myself but that's the way things are and ZOS doesn't seem to be bothered to look into it.
Stam NBs can do this crazy damage at the initiation of a fight and Mag NBs can just perma cloak if they are endangered and run away to restart a fight, can't really say what's worse...giving me the illusion that I can kill you but you escape all the time, or just straight up killing me in 0.5 seconds. You decide
StarOfElyon wrote: Β»Kidgangster101 wrote: Β»
It's been like this for quite a while now, I'm not a fan of it myself but that's the way things are and ZOS doesn't seem to be bothered to look into it.
Stam NBs can do this crazy damage at the initiation of a fight and Mag NBs can just perma cloak if they are endangered and run away to restart a fight, can't really say what's worse...giving me the illusion that I can kill you but you escape all the time, or just straight up killing me in 0.5 seconds. You decide
Gilliam knows. He called it toxic before he worked for ZOS.
Kidgangster101 wrote: Β»Was roaming YouTube today and found this video. It is not my video but would like to share for all to watch some glorious 2 shot build πππππππππππ
Caligamy_ESO wrote: Β»Should be interesting to see how the stealth detection set effects this playstyle here shortly..
Sentry
2 β Adds 1096 Maximum Stamina
3 β Adds 129 Weapon Damage
4 β Adds 833 Weapon Critical
5 β When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.
5 β Adds 129 Weapon Damage
Of course, Stamina NBs have way too many upfront benefits when it comes to burst. Iβve said this before but I think it should change so letβs jjst look at what they can get mostly while still hidden and other things built into their main damage rotation.
Heres what stamblades get built into their normal rotation: 10% wpn damage while sneaking, a free CC while sneaking, activation of minor berserk on demand, first attack from stealth is a guaranteed crit, 15 SECONDS of major fracture, major defile, 20% increased damage to target after incap, snare and minor maim (mass hysteria). And if none of that works out for you well just pop a vigor and roll dodge into cloak, where you can then also use rally if you need to burst yourself to full health before you reingage with another incap strike already charged because stamblades also have insanely good ult gen.
My stamplar gets minor fracture from PoL, a snare and small crit boost from jabs, and my cc, while ranged, is simply just a knock down.
#balanced
lol @ people thinking stealth detection will do s*it against sniper gankers
Yep, and it has nothing to do with sets like Fury or Seventh Legion...