Holycannoli wrote: »What if they just keep imperial as it is right now with percentages? It was never great even with them (not terrible but not great) but would be a desirable race after the patch.
Sylvermynx wrote: »It would be really nice to have sub-races. I'm not much into imperials..... and I wouldn't trust Tharn as far as I could throw a man his size IRL... AND I find it truly strange that they've gone this direction.....
But whatever. I suppose it will all make some sort of sense in time.
EvilAutoTech wrote: »Sylvermynx wrote: »It would be really nice to have sub-races. I'm not much into imperials..... and I wouldn't trust Tharn as far as I could throw a man his size IRL... AND I find it truly strange that they've gone this direction.....
But whatever. I suppose it will all make some sort of sense in time.
With your bad knees, you shouldn't be throwing anybody.
EvilAutoTech wrote: »Sylvermynx wrote: »It would be really nice to have sub-races. I'm not much into imperials..... and I wouldn't trust Tharn as far as I could throw a man his size IRL... AND I find it truly strange that they've gone this direction.....
But whatever. I suppose it will all make some sort of sense in time.
With your bad knees, you shouldn't be throwing anybody.
Ash_In_My_Sujamma wrote: »Great idea. Imperial needs some love in the racial passives in order to become more versatile like the other races. Imperials also need some love in the game's lore since they are mostly portrayed as the bad guys. We need more noble's district quests. But yeah, back to the racials. Imperials were a second class stamina race and I think that the new changes should at least add a little bit of variation to the way you play them and not only limit them to the role of a tank.
AerionMagnus wrote: »Since the racial change topic is coming up...
Change the +2000 Stam to +2000Stam/Magicka, whichever is higher. and then we can choose imperial with a magicka build and try to be a Tharn (Nibenese)
YES, damn it. Yes. It's ridiculous how ZOS can't appreciate that Imperials are actually really great mages.
>MUH TANK RACE
This is embarrassing, truly.
Sadly Lore is no valid argument anymore. Khajiit are the best Magicka Templar DDs now..
ZOS_GinaBruno wrote: »[*] Imperial: ZOS is looking to make Red Diamond do more than just be a % proc for health. They understand the race in general needed a boost. Imperials on the PTS were too restrictive for tank builds. They are versatile race and the new passive will reflect that.
ZOS_GinaBruno wrote: »[*] Imperial: ZOS is looking to make Red Diamond do more than just be a % proc for health. They understand the race in general needed a boost. Imperials on the PTS were too restrictive for tank builds. They are versatile race and the new passive will reflect that.
They listen.
Imperial lives really do matter for them.
Red Diamond: Reworked this passive so when you deal Direct Damage now, you restore 333 Health, Magicka, and Stamina. This effect has a 5 second cooldown. It also will reduce the cost of Block and Bash by 5%.
well done.
Red Diamond: Reworked this passive so when you deal Direct Damage now, you restore 333 Health, Magicka, and Stamina. This effect has a 5 second cooldown. It also will reduce the cost of Block and Bash by 5%.
well done.
IMO imperials should be the shacklebreaker of races with flat bonuses to all 3 stats. +2000 to stam/magicka/health is not overpowered compared to the other racial changes. And while Red Diamond passive was improved...it would be far more useful in general if it wasn't only melee attacks...it would give a nice little self heal to classes that dont have great healing to begin with and be generally useful for everything, but not BIS anything
starkerealm wrote: »IMO imperials should be the shacklebreaker of races with flat bonuses to all 3 stats. +2000 to stam/magicka/health is not overpowered compared to the other racial changes. And while Red Diamond passive was improved...it would be far more useful in general if it wasn't only melee attacks...it would give a nice little self heal to classes that dont have great healing to begin with and be generally useful for everything, but not BIS anything
That's not going to happen and you know it. If Imperials went to tri-stat, they'd be 750, 750, 750, like the Khajiit.