rafaelcsmaia wrote: »@Avrael I have given up at this point, im either restarting as the class I want and begin an insane grind to match my main or just quit altogether, there is no hope for sorcs in this game, ZoS still thinks pets are da best.
Contrary to what Tandor expressed, there's quite the chasm between requesting motifs learned be account wide and other types of requests. Of all the grindy activities in this game, obtaining all motifs is easily the most time (and possibly money) intensive of all. We're talking millions upon millions of gold needed to obtain them all, the making of which requires into the hundreds of hours alone. Now add to that the dozens upon dozens of hours scouring guild traders. In some cases, a particular chapter may not be listed anywhere on any trader in the game world. There's no way to to know that on console without visiting every single trader in the game, and we don't have fancy searches either. We're getting search soon, but that won't fix the dozens of loading screens going from place to place and the agonizing boredom of that shopping experience.
I say this as someone who went through this process once already on my primary crafter. My reasons for supporting account-wide motifs differ from the OP (I couldn't care less about achievements in a video game), but you bet I still support it. The time and/or money investment is beyond obnoxious to try and do this on another character. I know they won't change it, so I just have to deal with the fact that the character who SHOULD have been my main crafter... isn't.
Contrary to what Tandor expressed, there's quite the chasm between requesting motifs learned be account wide and other types of requests. Of all the grindy activities in this game, obtaining all motifs is easily the most time (and possibly money) intensive of all. We're talking millions upon millions of gold needed to obtain them all, the making of which requires into the hundreds of hours alone. Now add to that the dozens upon dozens of hours scouring guild traders. In some cases, a particular chapter may not be listed anywhere on any trader in the game world. There's no way to to know that on console without visiting every single trader in the game, and we don't have fancy searches either. We're getting search soon, but that won't fix the dozens of loading screens going from place to place and the agonizing boredom of that shopping experience.
I say this as someone who went through this process once already on my primary crafter. My reasons for supporting account-wide motifs differ from the OP (I couldn't care less about achievements in a video game), but you bet I still support it. The time and/or money investment is beyond obnoxious to try and do this on another character. I know they won't change it, so I just have to deal with the fact that the character who SHOULD have been my main crafter... isn't.
rafaelcsmaia wrote: »@Avrael I have given up at this point, im either restarting as the class I want and begin an insane grind to match my main or just quit altogether, there is no hope for sorcs in this game, ZoS still thinks pets are da best.
Kalik_Gold wrote: »Only relief I can see is allow a person to forget a motif. The character who forgets it, writes a Bound note to himself to remember if he wants to read it again. Because it is bound, they cannot sell it, but another character owned by its owner can also place it in bank and read it. Therefore you can move the motif without imposing on the game market. Make it a one note "forget" per motif, or people will move motifs often to find the sweet spot for writ droppings.
Also give the new motif note a symbol like Transmute has so they know not to forget it again.
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Contrary to what Tandor expressed, there's quite the chasm between requesting motifs learned be account wide and other types of requests. Of all the grindy activities in this game, obtaining all motifs is easily the most time (and possibly money) intensive of all. We're talking millions upon millions of gold needed to obtain them all, the making of which requires into the hundreds of hours alone. Now add to that the dozens upon dozens of hours scouring guild traders. In some cases, a particular chapter may not be listed anywhere on any trader in the game world. There's no way to to know that on console without visiting every single trader in the game, and we don't have fancy searches either. We're getting search soon, but that won't fix the dozens of loading screens going from place to place and the agonizing boredom of that shopping experience.
I say this as someone who went through this process once already on my primary crafter. My reasons for supporting account-wide motifs differ from the OP (I couldn't care less about achievements in a video game), but you bet I still support it. The time and/or money investment is beyond obnoxious to try and do this on another character. I know they won't change it, so I just have to deal with the fact that the character who SHOULD have been my main crafter... isn't.
No. Because...Making at least the learned styles accountwide.
...this.And motifs should not be account wide since they have direct effect on the gameplay. Your Master Writ drop chances increase with amount of motifs you've fully completed.
Yeah, that one.The heavens forbid that anyone should actually have to play the game.