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New racial passive.

GetMoney
GetMoney
Hello.I may not understand something, but it looks silly.
Elemental Talent: Gain 4% Fire/Shock/Ice damage → Increases your Spell Damage by 258.
Destructive Ancestry: Gain 7% Flame damage and 2% Frost and Shock Damage → Ruination: Increases your Weapon and Spell Damage by 258.
Why does a high elf have spell damage and a dark elf also has physical damage?
Conditioning: Gain 10% Max Stamina → Imperial Mettle: Increases your Max Stamina by 2000.
Resist Affliction: Gain 6% Max Stamina and 1485 Poison and Disease Resistance → Increases your Max Stamina by 2000 and your Poison Resistance by 2310. You are immune to the Poisoned status effect.
Why imperial 2000 has stamina, and elf 2000 has stamina and resistance to poisoning? While the other races of 6% are 1250.
I'm afraid to ask what the developers thought when they did these skills? and what they handled for is not very attractive.
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