ZOS_GinaBruno wrote: »Guilds & Guild Features
- Fixed an issue where changing guilds would not immediately update the keybinds in the Guild screen.
- Greatly reduced the hitch that could occur when opening the guild bank UI.
Missing/Requests:[*] Like AGS, please put *all* filters in one place instead of scattered in different corners of the UI.
[*] Please put the Seller in line with the search results; hovering to see this info is not efficient.
[*] Please add an unknown/known filter for motifs and recipes.
[*] Please add a deconstructable/not deconstructable filter for jewelry.
[*] Please add a trait known/unknown filter.
Twohothardware wrote: »While you guys are working on the Guild Trader UI is there any chance we could get some sort of function to request to join a clan or some sort of way to search for a list of clans that are currently looking for new members?
For the average player it's difficult to join a clan on ESO because you have to know someone that's already in that clan first and because there's no clan tags or anything in this game you have no idea who is in what clan just by looking at their character.
Another vote for unknown/known filter for motifs and recipes. When it comes to motifs, I'm not always looking for a specific one but I might go "window shopping". If I have to sort through 5-10 pages of motifs I already know, forget it, I will get tired and won't buy anything. The unknown filter would entice me to buy more, which in the end is good for traders and sellers.
They can, on PC. Most authors just don't bother, for various reasons.ZOS_GinaBruno wrote: »big ask here - why can't addons interface with gamepad UI as well as keyboard?
Not that I saw.ZOS_GinaBruno wrote: »
- Were there any items that didn’t show up in your search that you believe should have?
ZOS_GinaBruno wrote: »
- Are there any additional filters that would help you find things faster?
ZOS_GinaBruno wrote: »
- Are there any additional UI-specific issues that this change won’t address?
Keyboard/mouseZOS_GinaBruno wrote: »
- Which UI were you using – keyboard/mouse or gamepad mode?
Overall, I'm extremely impressed with the new UI. It's way more robust than I expected, and the text search works amazingly well.ZOS_GinaBruno wrote: »
- Do you have any other general feedback?
I would find this a really nice addition and kinda feel bad for not thinking it myself.Provisioning recipes (food/drink) could benefit from a level filter as well, as it has been added for added for the actual food/drink. I'm often search for specific level recipes when I'm leveling provisioning.
Completely agree. I used to go window shopping all the time, but as they've added new items to the game, and I know so many of them already, it's gotten to be a real chore to find something I don't already know. That's why I want the known/unknown filter implemented so badly. So I could finally find the items that are hiding among the hundreds if not thousands of others.Agreed! When I'm looking for a specific plan or recipe, the new text search function is great. But, if I'm looking to fill in my collections, it would be nice to just set a filter to unknown and just browse through those.
I would really appreciate adding this functionality for master writs! It would be so useful and make purchasing them something that isn't a daunting task requiring a calculator and frequent checking your motif knowledge. Because purchasing them is so cumbersome on live I never do it, so it didn't even occur to me that it could be made so pleasant and easy. Using the Unit cost column for per-voucher cost would be great and then you could even sort master writs based on it!silvereyes wrote: »
- Craftable/not-craftable filters for master writs
- Per-voucher cost filters for master writs
- ...
- The ability to pin / star / save favorite searches and give them a pretty name
ZOS_GinaBruno wrote: »This is the official feedback thread for the improvements to the Guild Trader UI. Specific feedback that the team is looking for includes the following:
- Were there any items that didn’t show up in your search that you believe should have?
- Are there any additional filters that would help you find things faster?
- Are there any additional UI-specific issues that this change won’t address?
- Which UI were you using – keyboard/mouse or gamepad mode?
- Do you have any other general feedback?
Does *name search* search by item name, or set name? Because of some items has unique names, name search should include these items as well. Correct me if it is implemented
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
I really like all of these suggestions and would be happy to see them implemented into the game. They are so good that I can't even choose a favourite!Can the text search also include set names? maybe an extra check-box to search for the set name instead of the item name or even some smart drop menu to select what set you are looking for.
A range for quality would also be nice. e.g i want only blue-golden jewelry or purple-gold
unknown motif, style page... filter would be nice
Can we get the text search also for the bank and inventory? searching for a set would then show all items of that set in your inventory and would make changing/finding gear easier