Lightspeedflashb14_ESO wrote: »You are using a source of information from 2015, so your information is way off. Try using this build site, http://www.uesp.net/wiki/Special:EsoBuildEditor then get back to us.
Lightspeedflashb14_ESO wrote: »You are using a source of information from 2015, so your information is way off. Try using this build site, http://www.uesp.net/wiki/Special:EsoBuildEditor then get back to us.
Did you calculate all the other % stat buffs increases you get from places like undaunted and other passives? Your "test" is nowhere close to accurate.
Marshall1289 wrote: »Stam classes shouldn't be effected as much because we didn't really stack max stam anyway, weapon dmg has become more and more valuable.
For my stam sorc:
Live: [4% undaunted + 8% stam sorc passive + 10% race] * [20% cp] = +46.4%
Removing the 10% racial passive: [4% undaunted + 8% stam sorc passive] x [20% cp] = +34.4%
Live max stam: 31117 - (Removed the 10% RG passive on PTS) = 28621
+2k sta * 1.344 = 2687.8
28621 + 2687.8 = 31308.8
31309 - 31117 = 191.8.
I should actually gain 191.8 stamina.
Plugging in your stamden numbers assuming your using at least 4% undaunted and max cp..
[4% undaunted] * [20%cp] = 1.248
2k * 1.248 = 2496
27938 + 2496 = 30434
30677 - 30434 = 243
Here you would lose 243 stam.
I found if I started with 33.5k max stam instead, removed the 10%, then added back 2687.8 stam, I would break even at 33.5k max stam. Insert developer comments:
"Developer comments" - This is a buff if you have below 33.5k max stam if you play as RG stam sorc.
We will have to wait till PTS to test properly, but it's apparent the more multipliers you have the higher the break even point becomes. For a mag sorc with inner light and bound aegis, I'd bet the break even point would be close to 35-36k max mag where if you have anything above that you will see a nerf with the 10% -> 2k mag change.
Pet sorcs will be hit hard here, no doubt.
Marshall1289 wrote: »Stam classes shouldn't be effected as much because we didn't really stack max stam anyway, weapon dmg has become more and more valuable.
For my stam sorc:
Live: [4% undaunted + 8% stam sorc passive + 10% race] * [20% cp] = +46.4%
Removing the 10% racial passive: [4% undaunted + 8% stam sorc passive] x [20% cp] = +34.4%
Live max stam: 31117 - (Removed the 10% RG passive on PTS) = 28621
+2k sta * 1.344 = 2687.8
28621 + 2687.8 = 31308.8
31309 - 31117 = 191.8.
I should actually gain 191.8 stamina.
Plugging in your stamden numbers assuming your using at least 4% undaunted and max cp..
[4% undaunted] * [20%cp] = 1.248
2k * 1.248 = 2496
27938 + 2496 = 30434
30677 - 30434 = 243
Here you would lose 243 stam.
I found if I started with 33.5k max stam instead, removed the 10%, then added back 2687.8 stam, I would break even at 33.5k max stam. Insert developer comments:
"Developer comments" - This is a buff if you have below 33.5k max stam if you play as RG stam sorc.
We will have to wait till PTS to test properly, but it's apparent the more multipliers you have the higher the break even point becomes. For a mag sorc with inner light and bound aegis, I'd bet the break even point would be close to 35-36k max mag where if you have anything above that you will see a nerf with the 10% -> 2k mag change.
Pet sorcs will be hit hard here, no doubt.
20% from CP? What you on about?
SidewalkChalk5 wrote: »I'm not stressing it man. We're all hitting stupidly high numbers now anyway, so a blanket nerf was going to be coming in some shape or form soon enough. They might as well accomplish the nerf and racial balance at the same time, killing two birds with one stone, so to speak. They just better get the balance right so this nerf accomplishes its purpose.
Marshall1289 wrote: »Stam classes shouldn't be effected as much because we didn't really stack max stam anyway, weapon dmg has become more and more valuable.
For my stam sorc:
Live: [4% undaunted + 8% stam sorc passive + 10% race] * [20% cp] = +46.4%
Removing the 10% racial passive: [4% undaunted + 8% stam sorc passive] x [20% cp] = +34.4%
Live max stam: 31117 - (Removed the 10% RG passive on PTS) = 28621
+2k sta * 1.344 = 2687.8
28621 + 2687.8 = 31308.8
31309 - 31117 = 191.8.
I should actually gain 191.8 stamina.
Plugging in your stamden numbers assuming your using at least 4% undaunted and max cp..
[4% undaunted] * [20%cp] = 1.248
2k * 1.248 = 2496
27938 + 2496 = 30434
30677 - 30434 = 243
Here you would lose 243 stam.
I found if I started with 33.5k max stam instead, removed the 10%, then added back 2687.8 stam, I would break even at 33.5k max stam. Insert developer comments:
"Developer comments" - This is a buff if you have below 33.5k max stam if you play as RG stam sorc.
We will have to wait till PTS to test properly, but it's apparent the more multipliers you have the higher the break even point becomes. For a mag sorc with inner light and bound aegis, I'd bet the break even point would be close to 35-36k max mag where if you have anything above that you will see a nerf with the 10% -> 2k mag change.
Pet sorcs will be hit hard here, no doubt.
20% from CP? What you on about?
At 300 cp or 100 cp into each tree gives you 20% in each stat and has been this way sense Morrowind.
Marshall1289 wrote: »SidewalkChalk5 wrote: »I'm not stressing it man. We're all hitting stupidly high numbers now anyway, so a blanket nerf was going to be coming in some shape or form soon enough. They might as well accomplish the nerf and racial balance at the same time, killing two birds with one stone, so to speak. They just better get the balance right so this nerf accomplishes its purpose.
With these changes it won't be a nerf for everyone. RG was already the best choice for pve stam sorc, now it will be even better as over half our stamina drain comes from weapon abilties, that being said, the other stam races look pretty appetizing now too.
For a lot of people like myself, these changes can be a buff. Altmer looks better than ever. My orc looks like it will be way stronger for pvp due to how useful a bit of sustain and wpd can do. Hurt troll king synergy here, but thats okay.
Depends what build your using, anyone who chose sets to stack resources like HP for tanks or MAG for pet sorcs/shields will be nerfed for max resources, but hopefully other buffs of their racials prop them up.
The real problem is why do some skills like pets scale off only magicka, pet sorcs are already bottom tier. Adding more resources to races like people suggest isn't the solution as the numbers they chose is the sweet spot.. Doing a balance pass on any resource only scaling abilities is the solution.
Marshall1289 wrote: »Stam classes shouldn't be effected as much because we didn't really stack max stam anyway, weapon dmg has become more and more valuable.
For my stam sorc:
Live: [4% undaunted + 8% stam sorc passive + 10% race] * [20% cp] = +46.4%
Removing the 10% racial passive: [4% undaunted + 8% stam sorc passive] x [20% cp] = +34.4%
Live max stam: 31117 - (Removed the 10% RG passive on PTS) = 28621
+2k sta * 1.344 = 2687.8
28621 + 2687.8 = 31308.8
31309 - 31117 = 191.8.
I should actually gain 191.8 stamina.
Plugging in your stamden numbers assuming your using at least 4% undaunted and max cp..
[4% undaunted] * [20%cp] = 1.248
2k * 1.248 = 2496
27938 + 2496 = 30434
30677 - 30434 = 243
Here you would lose 243 stam.
I found if I started with 33.5k max stam instead, removed the 10%, then added back 2687.8 stam, I would break even at 33.5k max stam. Insert developer comments:
"Developer comments" - This is a buff if you have below 33.5k max stam if you play as RG stam sorc.
We will have to wait till PTS to test properly, but it's apparent the more multipliers you have the higher the break even point becomes. For a mag sorc with inner light and bound aegis, I'd bet the break even point would be close to 35-36k max mag where if you have anything above that you will see a nerf with the 10% -> 2k mag change.
Pet sorcs will be hit hard here, no doubt.
Priyasekarssk wrote: »Marshall1289 wrote: »SidewalkChalk5 wrote: »I'm not stressing it man. We're all hitting stupidly high numbers now anyway, so a blanket nerf was going to be coming in some shape or form soon enough. They might as well accomplish the nerf and racial balance at the same time, killing two birds with one stone, so to speak. They just better get the balance right so this nerf accomplishes its purpose.
With these changes it won't be a nerf for everyone. RG was already the best choice for pve stam sorc, now it will be even better as over half our stamina drain comes from weapon abilties, that being said, the other stam races look pretty appetizing now too.
For a lot of people like myself, these changes can be a buff. Altmer looks better than ever. My orc looks like it will be way stronger for pvp due to how useful a bit of sustain and wpd can do. Hurt troll king synergy here, but thats okay.
Depends what build your using, anyone who chose sets to stack resources like HP for tanks or MAG for pet sorcs/shields will be nerfed for max resources, but hopefully other buffs of their racials prop them up.
The real problem is why do some skills like pets scale off only magicka, pet sorcs are already bottom tier. Adding more resources to races like people suggest isn't the solution as the numbers they chose is the sweet spot.. Doing a balance pass on any resource only scaling abilities is the solution.
I thought pet sorcs are already dead. Even bottom tier is too generous word. Meh. Good luck . No one in ZOs going to hear you.
Marshall1289 wrote: »Stam classes shouldn't be effected as much because we didn't really stack max stam anyway, weapon dmg has become more and more valuable.
For my stam sorc:
Live: [4% undaunted + 8% stam sorc passive + 10% race] * [20% cp] = +46.4%
Removing the 10% racial passive: [4% undaunted + 8% stam sorc passive] x [20% cp] = +34.4%
Live max stam: 31117 - (Removed the 10% RG passive on PTS) = 28621
+2k sta * 1.344 = 2687.8
28621 + 2687.8 = 31308.8
31309 - 31117 = 191.8.
I should actually gain 191.8 stamina.
Plugging in your stamden numbers assuming your using at least 4% undaunted and max cp..
[4% undaunted] * [20%cp] = 1.248
2k * 1.248 = 2496
27938 + 2496 = 30434
30677 - 30434 = 243
Here you would lose 243 stam.
I found if I started with 33.5k max stam instead, removed the 10%, then added back 2687.8 stam, I would break even at 33.5k max stam. Insert developer comments:
"Developer comments" - This is a buff if you have below 33.5k max stam if you play as RG stam sorc.
We will have to wait till PTS to test properly, but it's apparent the more multipliers you have the higher the break even point becomes. For a mag sorc with inner light and bound aegis, I'd bet the break even point would be close to 35-36k max mag where if you have anything above that you will see a nerf with the 10% -> 2k mag change.
Pet sorcs will be hit hard here, no doubt.
SidewalkChalk5 wrote: »I'm not stressing it man. We're all hitting stupidly high numbers now anyway, so a blanket nerf was going to be coming in some shape or form soon enough. They might as well accomplish the nerf and racial balance at the same time, killing two birds with one stone, so to speak. They just better get the balance right so this nerf accomplishes its purpose.
What if you are a pet sorc at 57k max mag in pve? (altmer)
edit: if needed, Necro, mother sorrow, bound armor, mages guild, undaunted at 6%, ilambris monster, mage mundus