Crixus8000 wrote: »I loved orc but I will be changing races now. Everything was nerfed for my playstyle and the max stats are very small.
From what I gleaned from the patch notes, new passives aren't being converted from the old ones on a 1-to-1 basis. Rather, the entire race toolkit is being assessed as a whole to provide a consistent number of "set bonus equivalents" once you summate all their passives. So the deficiency in Orc's raw stats is meant to be compensated by the extra passives they have (sprinting, healing, recovery) for which the Dunmer has no equivalent.
Hybrid races (like Dunmer) also get slightly more total stats, reason being that their power is spread-out over more areas.
I think if these changes go live as is, I may have to race change to redguard or Nord for pvp Stam sorc. The sustain is going to be great for my pve Stam sorc though. Sad Orcs are now better for pve than pvp, so much for the warrior race.
I would love if orcs got there weapon damage passive to work like this
Once you enter combat gain 100 weapon damage every 5 seconds, capping at 500 weapon damage. So after 25 seconds the orc goes into a berserk mode and gets higher damage as a result. Would be good for PvE and PvE I think.
I would love if orcs got there weapon damage passive to work like this
Once you enter combat gain 100 weapon damage every 5 seconds, capping at 500 weapon damage. So after 25 seconds the orc goes into a berserk mode and gets higher damage as a result. Would be good for PvE and PvE I think.
Lightspeedflashb14_ESO wrote: »I would love if orcs got there weapon damage passive to work like this
Once you enter combat gain 100 weapon damage every 5 seconds, capping at 500 weapon damage. So after 25 seconds the orc goes into a berserk mode and gets higher damage as a result. Would be good for PvE and PvE I think.
Make it every 5 seconds and I love this ldea.
BaylorCorvette wrote: »I would love if orcs got there weapon damage passive to work like this
Once you enter combat gain 100 weapon damage every 5 seconds, capping at 500 weapon damage. So after 25 seconds the orc goes into a berserk mode and gets higher damage as a result. Would be good for PvE and PvE I think.
Well since we're usually perma stuck in combat now in Cyrodiil that would be OP AF.