I don't see why this is any kind of problem. His count doesn't match theirs now, so why is this "imbalance" ever an issue?joaaocaampos wrote: »Did you catch the problem? No? Urgalarg Chief-bane can't be responsible for 14 DLC dungeons (in Q3), while Maj al-Ragath and Glirion the Redbeard account for 12 daily quests each!
Slow down there, tiger
BrianLovesLisa wrote: »So by your logic it is OKAY for Urgalarg to be 2 Quests behind but not 2 quests ahead?
themaddaedra wrote: »Why is poor dude not allowed to have 14 dungeons tho? I didn't quite catch that.
The only problem I see is the dlc chest for shoulder is getting bigger poll every year and eventually we need new chest
joaaocaampos wrote: »themaddaedra wrote: »Why is poor dude not allowed to have 14 dungeons tho? I didn't quite catch that.
Undaunted Chests. DLC shoulders. RNG.
joaaocaampos wrote: »
As you know, we will have 2 DLC Dungeon Packs this year.
But there is a problem... and the problem is called Urgalarg Chief-bane! Let me explain:
Today, Maj al-Ragath and Glirion the Redbeard are responsible for 12 daily quests/dungeons each.So far so good.
- Maj al-Ragath: Banished Cells I & II, Darkshade Caverns I & II, Elden Hollow I & II, Fungal Grotto I & II, Spindleclutch I & II, and Wayrest Sewers I & II.
- Glirion the Redbeard: Arx Corinium, Blackheart Haven, Blessed Crucible, City of Ash I & II, Crypt of Hearts I & II, Direfrost, Selene’s Web, Tempest Island, Vaults of Madness, and Volenfell.
But meanwhile, before Wrathstone DLC, Urgalarg Chief-bane is responsible for 10 daily quests/DLC dungeons:After Wrathstone DLC, Urgalarg Chief-bane will also be responsible for 12 daily quests/dungeons.
- Imperial City Prison, White-Gold Tower, Cradle of Shadows, Ruins of Mazzatun, Bloodroot Forge, Falkreath Hold, Fang Lair, Scalecaller Peak, March of Sacrifices, and Moon Hunter Keep.
Did you catch the problem? No? Urgalarg Chief-bane can't be responsible for 14 DLC dungeons (in Q3), while Maj al-Ragath and Glirion the Redbeard account for 12 daily quests each!
I have the solution to this problem: Old DLC dungeons moving to Base Game, available for all ESO players! At the moment, I'm talking about Imperial City and Shadows of the Hist. But in the future other DLC dungeons would also become free!
With this change, these 4 dungeons would be transferred to Maj al-Ragath and Glirion the Redbeard, totaling 14 dungeons each!While Urgalarg Chief-bane would be responsible for only 8 DLC dungeons, including the two dungeons of Wrathstone DLC. 8/14 means 3 DLC dungeon packs, to total 14/14!
- Maj al-Ragath: Imperial City Prison and White-Gold Tower.
- Glirion the Redbeard: Cradle of Shadows and Ruins of Mazzatun.
I hope this is also ZeniMax's solution!
Wait... It can happen!
Imperial City will be disengaged from Cyrodiil and have its own campaign. Maybe Imperial City will become available for all ESO players! And this Pledges problem will only come in Q3, around the same time as the release of Shadows of the Hist! Do you believe that?
ZOS? @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_RichLambert @ZOS_Finn
themaddaedra wrote: »joaaocaampos wrote: »themaddaedra wrote: »Why is poor dude not allowed to have 14 dungeons tho? I didn't quite catch that.
Undaunted Chests. DLC shoulders. RNG.
And how is it helping if 2 dungeons are offered by someone else? I mean the amount of shoulders are still the same and at least one of the chests will still have more than others. Doesn't make any sense at all tbh.
They just need to revamp the system completely. Opening hundreds of these chests in a row (and still not getting the item I want) is one of the most soul-sucking experiences I've had in a video game ever.
validifyedneb18_ESO wrote: »I dont see the problem.
The only real problem is how much more of a pain in the ass it's becoming to get the right shoulders from each chest. We could really do with adding a 4th even if its not named after an NPC that gives pledges. 1/36 is already way too dumb. Ive used over 60 keys and still never gotten a light armor copy of Iceheart. 3 Medium versions, 1 Heavy, like 15 Nerineths, no Light Iceheart.
joaaocaampos wrote: »themaddaedra wrote: »joaaocaampos wrote: »themaddaedra wrote: »Why is poor dude not allowed to have 14 dungeons tho? I didn't quite catch that.
Undaunted Chests. DLC shoulders. RNG.
And how is it helping if 2 dungeons are offered by someone else? I mean the amount of shoulders are still the same and at least one of the chests will still have more than others. Doesn't make any sense at all tbh.
My solution slows down a gigantic problem that ZeniMax has created.
joaaocaampos wrote: »Solution 2: RNG is completely removed
There is a rework in the system.
- "Undaunted Keys" is now a new currency.
- Undaunted Chests are removed.
- Monster Shoulders can now be purchased by Undaunted NPCs. You are free to choose and buy!
- Monster Shoulders can cost from 6 to 10 "Undaunted Coins".
- You get the amount of Undaunted Coin in the same way as Undaunted Keys.