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Uuugh, this Dark Brotherhood stuff is so tedious and frustrating.

Morgha_Kul
Morgha_Kul
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So, got this "Sacrament" mission or some such in someplace called Trader's Cove. Apparently, I'm expected to manuever through 11 billion enemies, half of them with huge area effect doodads that reveal you when hiding, all on a time limit before some overseer guy appears, in order to kill something like three or four targets.

I mean, it's bad enough they carpet the whole place with foes. It's made even worse by the huge area effect revealing effects. It's made absurd by the time limit. I mean, how is this supposed to be DOABLE, let alone FUN?
Exploring Tamriel since 1994.
  • Lord_Wrath
    Lord_Wrath
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    I get what you mean! Who tf wants to do that over and over? Its still on my achievements list to do. BUT...I did make a build and it made it a lot easier to the point that I just need to memorize these maps and it should be good. Concentrate on sets that give you speed and reduce detection radius.
    1300+ CP | Lørd Wrath | - Sorcerer - Palatine - Grand Master Crafter - 30000 Achievement Points
    Launch Player - PC - NA - EP
  • Hotdog_23
    Hotdog_23
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    Use 3pc night terror and 5p night mothers embrace and 7 medium pieces total and you can practically stand on top of them without being detected with med armor passives.

    Night Terror
    (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak cost by 26%

    Night Mother's Embrace Set
    (5 items) Reduce the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%
    Edited by Hotdog_23 on January 15, 2019 5:38AM
  • Morgha_Kul
    Morgha_Kul
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    Oh yeah! I forgot about not getting a decent lay of the land. You have to do all that with precious little idea how the place is actually laid out or where the enemy actually is.
    Exploring Tamriel since 1994.
  • Meesha1170
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    I did all those DB quests back in the day as a vampire nightblade with rapid maneuvers and holy smokes it made all those quests quick and easy.
  • IronWooshu
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    I've done the all the achievements for Dark Brotherhood character without a Nightblade. Once you learn their movements its quite easy and not all that intimidating.

    I did it as a Warden without reducing radius sets and medium armor passives.

    It's easy once you know what to do and where to go.
    Edited by IronWooshu on January 15, 2019 6:44AM
  • Syy101
    Syy101
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    Nightblade makes all infiltrate quests easy mode.

    Even if you are not an NB, using sets like Nights Terror, Night mother's Embrace, Night Silence and combining medium&legerdemain passives should make you quite hard to detect. Bring a few stealth potions for difficult situations.

    And IMO DB quests are much easier than Thieves Guild Heists. In a heist there are lots of traps to expose you, a timer from the start and you cannot kill anyone or the timer will greatly decrease. In a DB quest you can safely murder anyone on the way except those with lanterns, and you only have a timer after you kill your target, so you can take however long to plan before that. The only difficulty is that you can only finish all optional objectives in one go and can't fool the system by aborting the quest and start again.
  • Slack
    Slack
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    I love those quests, really like how they did it.
    The quests aren't really that hard, just watch and observe a bit
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • Draxys
    Draxys
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    The actual tasks themselves aren’t the biggest issue IMO. Completing the list of targets is unnecessarily elusive. It’s not that big of an achievement, so why the hell do I have to search for literally months on end for the sole missing target on my list? It’s been something like 4 months, and Brunka will NOT show up and I’m so effing tired of it.
    2013

    rip decibel
  • idk
    idk
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    It is a quest about tact and planning. Not brute force which may be what trips some up.

    Also, iirc, the timer does not start until the first target is taken out, but it has been awhile since I have done them. Cleared out all the targets for the completion of the achievement long ago.
  • Morgha_Kul
    Morgha_Kul
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    Syy101 wrote: »
    Nightblade makes all infiltrate quests easy mode.

    Even if you are not an NB, using sets like Nights Terror, Night mother's Embrace, Night Silence and combining medium&legerdemain passives should make you quite hard to detect. Bring a few stealth potions for difficult situations.

    And IMO DB quests are much easier than Thieves Guild Heists. In a heist there are lots of traps to expose you, a timer from the start and you cannot kill anyone or the timer will greatly decrease. In a DB quest you can safely murder anyone on the way except those with lanterns, and you only have a timer after you kill your target, so you can take however long to plan before that. The only difficulty is that you can only finish all optional objectives in one go and can't fool the system by aborting the quest and start again.

    Wait, quitting the mission doesn't let you start over?
    Exploring Tamriel since 1994.
  • Thorvarg
    Thorvarg
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    Alone Hildegard is worth the whole questline. <3
  • Syy101
    Syy101
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    Morgha_Kul wrote: »
    Syy101 wrote: »
    Nightblade makes all infiltrate quests easy mode.

    Even if you are not an NB, using sets like Nights Terror, Night mother's Embrace, Night Silence and combining medium&legerdemain passives should make you quite hard to detect. Bring a few stealth potions for difficult situations.

    And IMO DB quests are much easier than Thieves Guild Heists. In a heist there are lots of traps to expose you, a timer from the start and you cannot kill anyone or the timer will greatly decrease. In a DB quest you can safely murder anyone on the way except those with lanterns, and you only have a timer after you kill your target, so you can take however long to plan before that. The only difficulty is that you can only finish all optional objectives in one go and can't fool the system by aborting the quest and start again.

    Wait, quitting the mission doesn't let you start over?

    Aborting the quest won't reset the optional objectives. For example every sacrament have an optional objective that you cannot be detected 5 times. If you are detected 2 times and restart the quest, you will find your detected counter is still 2/5.

    Or if you think you cannot escape within time limit after you kill the target and abort the quest, by the time you restart the quest that optional objective will instantly fail.
  • Mr_Walker
    Mr_Walker
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    I did a couple and then thought "hmmm, *I think I'll go stick a fork into my eyeball now".

    And seriously, the person who thinks the "put quest objectives in circles" is wonderful give yourself an uppercut. It's more frustrating than fun, especially when the circle COVERS THE WHOLE FREAKING MAP!
  • Thrasher91604
    Thrasher91604
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    They are easy even without special gear and in light armor. All you need is an invis pot with speed for a quick escape at the end.
  • yake82
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    Skooma Smuggler and Night Silence sets. With invisibility potions.
  • Everstorm
    Everstorm
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    The timer doesn't start until you kill the main target. Also the timer running out won't fail the mission, you just get a smaller reward.
    These missions are all about gear. See the lists other people wrote. The large circles can be annoying at first but you can see the Dark Brotherhood target icon through walls so take a good look around (and up and down). Pretty much every map also has hidden areas that don't show on the map. Sometimes the target is hiding there and some of the areas can be used as a shortcuts.
    Anyway, if you dislike the Dark Brotherhood missions then stay far away from the Thieves Guild missions: they are harder because the timer starts right away.
  • Everstorm
    Everstorm
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    Syy101 wrote: »
    Morgha_Kul wrote: »
    Syy101 wrote: »
    Nightblade makes all infiltrate quests easy mode.

    Even if you are not an NB, using sets like Nights Terror, Night mother's Embrace, Night Silence and combining medium&legerdemain passives should make you quite hard to detect. Bring a few stealth potions for difficult situations.

    And IMO DB quests are much easier than Thieves Guild Heists. In a heist there are lots of traps to expose you, a timer from the start and you cannot kill anyone or the timer will greatly decrease. In a DB quest you can safely murder anyone on the way except those with lanterns, and you only have a timer after you kill your target, so you can take however long to plan before that. The only difficulty is that you can only finish all optional objectives in one go and can't fool the system by aborting the quest and start again.

    Wait, quitting the mission doesn't let you start over?

    Aborting the quest won't reset the optional objectives. For example every sacrament have an optional objective that you cannot be detected 5 times. If you are detected 2 times and restart the quest, you will find your detected counter is still 2/5.

    Or if you think you cannot escape within time limit after you kill the target and abort the quest, by the time you restart the quest that optional objective will instantly fail.

    If you completely drop the mission and get a new one it does drop everything.
  • Everstorm
    Everstorm
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    Draxys wrote: »
    The actual tasks themselves aren’t the biggest issue IMO. Completing the list of targets is unnecessarily elusive. It’s not that big of an achievement, so why the hell do I have to search for literally months on end for the sole missing target on my list? It’s been something like 4 months, and Brunka will NOT show up and I’m so effing tired of it.

    Agreed, that achievement is a huge RNG pain in the butt.
  • Spacegato
    Spacegato
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    Draxys wrote: »
    The actual tasks themselves aren’t the biggest issue IMO. Completing the list of targets is unnecessarily elusive. It’s not that big of an achievement, so why the hell do I have to search for literally months on end for the sole missing target on my list? It’s been something like 4 months, and Brunka will NOT show up and I’m so effing tired of it.

    I seriously starting to think it's a bug, I got all the targets I needed every time I did one I never got a target i already had until I only needed Borcholim or Brunka, don't remember wich one right now. And I just won't get it.
    Edited by Spacegato on January 15, 2019 11:46AM
  • kringled_1
    kringled_1
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    Everstorm wrote: »
    Syy101 wrote: »
    Morgha_Kul wrote: »
    Syy101 wrote: »
    Nightblade makes all infiltrate quests easy mode.

    Even if you are not an NB, using sets like Nights Terror, Night mother's Embrace, Night Silence and combining medium&legerdemain passives should make you quite hard to detect. Bring a few stealth potions for difficult situations.

    And IMO DB quests are much easier than Thieves Guild Heists. In a heist there are lots of traps to expose you, a timer from the start and you cannot kill anyone or the timer will greatly decrease. In a DB quest you can safely murder anyone on the way except those with lanterns, and you only have a timer after you kill your target, so you can take however long to plan before that. The only difficulty is that you can only finish all optional objectives in one go and can't fool the system by aborting the quest and start again.

    Wait, quitting the mission doesn't let you start over?

    Aborting the quest won't reset the optional objectives. For example every sacrament have an optional objective that you cannot be detected 5 times. If you are detected 2 times and restart the quest, you will find your detected counter is still 2/5.

    Or if you think you cannot escape within time limit after you kill the target and abort the quest, by the time you restart the quest that optional objective will instantly fail.

    If you completely drop the mission and get a new one it does drop everything.

    For me, dropping the mission and coming back in immediately does not work to reset failed objectives.
    You actually just have to wait long enough while outside the instance and the instance will fully reset, including the optional objectives.
    This is true for Heists as well, although the timer resets every time you go out and come back in, so there's no real penalty for not letting the instance reset if you fail and try again.
  • ArchMikem
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    You're complaining about the Brotherhood Sacraments? Then you would absolutely hate the Thieve's Guild Heists, those have a time limit from the moment you step through the door. At least with the Brotherhood the timer only appears AFTER you assassinate the primary target. Taking that into account, you should always take out the target last if you want to complete all challenges. When you begin the mission you have all the time in the world to maneuver and complete the secondary task, as well as map out a route to take back to the door once you take the main target.

    If you're not a Nightblade I'd try investing in some Invisibility Potions.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • method__01
    method__01
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    you can clear some room by killing some/all of the patrolling wardens,if done correctly you dont get a penalty
    DB daily missions are nothing compared to Thieves guild ones,you just have to learn the map and plan your exit
    Edited by method__01 on January 15, 2019 11:55AM
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • Raudgrani
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    Dark Brotherhood is all okay, just wait until you start doing the Thieves Guild ones, now that's frustrating. I'm simply not patient enough to be a thief. And I want to leave a place without any single enemy alive. LOL
  • Everstorm
    Everstorm
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    kringled_1 wrote: »
    Everstorm wrote: »
    Syy101 wrote: »
    Morgha_Kul wrote: »
    Syy101 wrote: »
    Nightblade makes all infiltrate quests easy mode.

    Even if you are not an NB, using sets like Nights Terror, Night mother's Embrace, Night Silence and combining medium&legerdemain passives should make you quite hard to detect. Bring a few stealth potions for difficult situations.

    And IMO DB quests are much easier than Thieves Guild Heists. In a heist there are lots of traps to expose you, a timer from the start and you cannot kill anyone or the timer will greatly decrease. In a DB quest you can safely murder anyone on the way except those with lanterns, and you only have a timer after you kill your target, so you can take however long to plan before that. The only difficulty is that you can only finish all optional objectives in one go and can't fool the system by aborting the quest and start again.

    Wait, quitting the mission doesn't let you start over?

    Aborting the quest won't reset the optional objectives. For example every sacrament have an optional objective that you cannot be detected 5 times. If you are detected 2 times and restart the quest, you will find your detected counter is still 2/5.

    Or if you think you cannot escape within time limit after you kill the target and abort the quest, by the time you restart the quest that optional objective will instantly fail.

    If you completely drop the mission and get a new one it does drop everything.

    For me, dropping the mission and coming back in immediately does not work to reset failed objectives.
    You actually just have to wait long enough while outside the instance and the instance will fully reset, including the optional objectives.
    This is true for Heists as well, although the timer resets every time you go out and come back in, so there's no real penalty for not letting the instance reset if you fail and try again.

    To be honest it's been a good while since I did either mission and even longer that I failed and had to redo one so I'll take your word for it.
  • Silver_Strider
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    If you have enough burst damage, you can kill the patrolling lamp NPCs without being penalized and BoW makes quick work of everyone else in the way, just gotta time it right to not be caught.

    Heists are much worse since they don't allow killing at all, even from stealth with the BoW. Much more annoying.
    Argonian forever
  • jainiadral
    jainiadral
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    Ugh. Well, now I know what I'm not looking forward to on my Khajiit. I hate these kinds of quests. Maybe I'll just pretend I never bought the DLCs :# Morrowind and Orsinium were bad enough.
  • gepe87
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    Boring are thise DB quests in Skyrim.
    Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

    If you see edits on my replies: typos. English isn't my main language
  • zaria
    zaria
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    IronWooshu wrote: »
    I've done the all the achievements for Dark Brotherhood character without a Nightblade. Once you learn their movements its quite easy and not all that intimidating.

    I did it as a Warden without reducing radius sets and medium armor passives.

    It's easy once you know what to do and where to go.
    Yes its mechanics, its also way easier than the TG heists as counter don't start before you kill target.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Galarthor
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    Morgha_Kul wrote: »
    So, got this "Sacrament" mission or some such in someplace called Trader's Cove. Apparently, I'm expected to manuever through 11 billion enemies, half of them with huge area effect doodads that reveal you when hiding, all on a time limit before some overseer guy appears, in order to kill something like three or four targets.

    I mean, it's bad enough they carpet the whole place with foes. It's made even worse by the huge area effect revealing effects. It's made absurd by the time limit. I mean, how is this supposed to be DOABLE, let alone FUN?

    Both Thieve Guild and Dark Brotherhood were made for NBs.

  • theyancey
    theyancey
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    My magden maxed out that skill line a year ago. It is not as tough as you wail about.
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