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vAA HM question

Lyss1991
Lyss1991
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Hello all!

I run a small guild on PS4 NA and we recently started a “Progression Group” for trials. We have completed all trials on vet multiple times (except vHOF) and we picked vAA as our first Speed/Vitality/HM trial. We made it through Speed first night at 31 mins, But HM was, well...hard. Lol. The part we were stuck on/confused about was the atros at the end with The Mage. How exactly do they work, And how do you handle them? We were originally told to have an off tank hold them with the axes, So thats what we did. Another friend told us his guild does it like that and they usually had 3-4 atros tops. By 68%, We had 7 atros up plus 3 axes and the off tank got overwhelmed and died. Is that normal? We tried some other methods too but kept getting stuck on those as well. So im coming to the community for advice. Was that a bugged instance? Are we doing something wrong? Any tips or advice would be helpful!
PS4 NA EST June 2016 | GM of Tamriel’s Outkasts Social Guild | Main - Assylah - Max CP Breton Mag Sorc - Master Angler - Mageslayer - Shehai Shatterer - Ophidian Overlord | Best Thief in Tamriel - Khajiit NB Purrfecta Meowna | Aspiring Master Crafter | Achievement Hunter | Recipe/Blueprint Enthusiast | Costume Junkie | Primary Residence - Princely Dawnlight Palace
  • Lyss1991
    Lyss1991
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    PS4 NA EST June 2016 | GM of Tamriel’s Outkasts Social Guild | Main - Assylah - Max CP Breton Mag Sorc - Master Angler - Mageslayer - Shehai Shatterer - Ophidian Overlord | Best Thief in Tamriel - Khajiit NB Purrfecta Meowna | Aspiring Master Crafter | Achievement Hunter | Recipe/Blueprint Enthusiast | Costume Junkie | Primary Residence - Princely Dawnlight Palace
  • idk
    idk
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    If the OT is holding the atros with the axes what is the MT doing? The mages is not really much to tank.

    Anyhow, The easiest way I have done it, especially with those not supper experienced, is to have the MT hold the axes on the tank rock as normal (rock where the group spawns in).

    The OT holds the Atros next to the mage, keeps the mage taunted as best as they can but their focus is atros. iirc the Atros start their heavy damage around 20%ish percent. The OT would call out execute so DPS kills them fast (but range still focuses mini mages when they are up). This gets the atros off the playing field.

    There are other ways but this is most straight forward.

    Edit: I find it helpful to have the melee in 3 stacks at most . This gives the tank their own spot and the tank can step into the group to the left or right temporarily and as needed to place the newest atro close to the mage. The atros mostly die due to cleave.

    Here is a MT PoV of the fight, skip to 25 minutes. You will see the MT holding the axes as I suggested and that the atros are being held at the Mage

    Edited by idk on January 7, 2019 1:24PM
    Really, idk
  • Lyss1991
    Lyss1991
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    Thank you for the reply! We had OT holding axes on the rock, And MT holding mage in the middle. Then when the atros came up we originally tried having the OT hold the atros with axes but once 7 of them came out, He got overwhelmed and died. Then we tried it with the atros getting pulled to the MT in the middle with the mage, But that wasnt working out either because the atros pulse dmg at 20% was wiping the group. Could have been bad positioning, Not sure. We will give it another shot on our next run. Thank you for the video, Will share it with our tanks!
    PS4 NA EST June 2016 | GM of Tamriel’s Outkasts Social Guild | Main - Assylah - Max CP Breton Mag Sorc - Master Angler - Mageslayer - Shehai Shatterer - Ophidian Overlord | Best Thief in Tamriel - Khajiit NB Purrfecta Meowna | Aspiring Master Crafter | Achievement Hunter | Recipe/Blueprint Enthusiast | Costume Junkie | Primary Residence - Princely Dawnlight Palace
  • pelle412
    pelle412
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    The AA hard mode isn't an easy fight if you are just starting to progress. The melee DPS positioned with the Mage has to keep their AoE DoTs up to maintain damage on atronarchs and when the atronarch execute starts they should focus it down fast. Ideally you want the tank to place the atronarchs between them and the Mage so melee can reach them without moving. Healers have a lot of work to do to stay alive themselves and provide a lot of healing to the center group (ranged can get orbs and do fine).
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