EphemeraCrawford wrote: »Leave overland alone. There are instanced areas and activities if you want personal challenges. Overland isn't just for fighting, there is also gathering and treasure hunting and fishing going on.
EphemeraCrawford wrote: »Leave overland alone. There are instanced areas and activities if you want personal challenges. Overland isn't just for fighting, there is also gathering and treasure hunting and fishing going on.
There are plenty of spots to get your fish and gathering loot too. Vast majority of these are even away from enemies.
Goobertron wrote: »EphemeraCrawford wrote: »Leave overland alone. There are instanced areas and activities if you want personal challenges. Overland isn't just for fighting, there is also gathering and treasure hunting and fishing going on.
There are plenty of spots to get your fish and gathering loot too. Vast majority of these are even away from enemies.
But many aren't - let's not start limiting where we can go to fish and gather especially since not all Fish Achievement Requirements live in all areas.
OP... just don’t use CP or reduce your CP, BOOM, overland stuff is harder. You have the power already.
DjMuscleboy02 wrote: »I recently made a new character and didn't put in CP. With no gear other than the prophet's inferno I was given through leveling up and the random pieces of mixed gear I found laying through the game, I easily 2 hit most overland ads. The only thing that was remotely difficult was soloing a world boss before unlocking my second skill bar where I had to just run in circles using heavy attacks and dots because my sustain was so bad that I couldn't actually fight it.
Tldr; Overland content is actually brain dead regardless of if you are experienced or if you just bought the game.
Have you ever faced off against a single enemy NPC and just stood there without attacking it? Try it out. You'll soon notice that they swing at you once every 2 seconds, dealing damage that you will surely recover by half in between each attack. Now, I know what you're thinking "but if they group up it adds up". I agree with you, but how many times do you see overworld enemies grouping up against you? In my opinion, it seems like the fight only becomes fair when they're a group of about 4 or 5 and I'm talking about this while having no CP allocated by the way. Explorers like me are usually looking for new areas to explore and loot, but are disappointed to find out there's a severe scarcity for delves while the overworld enemies provide a snoozing time for a fight. You could go fight a world boss, sure, but it just becomes a game of rotation and respawns not everyone will agree to repeat over and over again, but solo or couples (2) will most likely. The problem is that 2 people will not defeat a world boss and if they do, they're in the vast minority of people.
TL;DR
Ideas:
1. Make overworld enemies more difficult the further away they are located from a town or city.
2. Scale difficulty depending on how many enemies are fighting you.
3. Add mini bosses similar to public dungeon bosses to the overworld to balance out the extremities of braindead easy enemies and overly difficult world bosses.
4. Add more random Daedra spawns with increased enemies.
5. Add groups of enemies or mini bosses in front of the entrance to delves, public dungeons, and group dungeons.
What is this "but the experienced player" nonsense? Literally stand still in front of an enemy on a fresh level 3 character and watch your HP bar. Then just swing at it a couple times.
DjMuscleboy02 wrote: »I recently made a new character and didn't put in CP. With no gear other than the prophet's inferno I was given through leveling up and the random pieces of mixed gear I found laying through the game, I easily 2 hit most overland ads. The only thing that was remotely difficult was soloing a world boss before unlocking my second skill bar where I had to just run in circles using heavy attacks and dots because my sustain was so bad that I couldn't actually fight it.
Tldr; Overland content is actually brain dead regardless of if you are experienced or if you just bought the game.
OP... just don’t use CP or reduce your CP, BOOM, overland stuff is harder. You have the power already.
That’s just plain untrue, the overland mobs don’t provide any threat no matter what you do. I have a lvl10 toon on the EU server and nothing is a challenge except world bosses at the start, and even then if you have a self heal on a single target boss then it stops being a challenge and just requires you move out of red and block every so often
Even in lvl 1 gear they barely leave a scratch. You can sit still and light attack them to death in a few hits while getting barely a fraction of your hp down
What is this "but the experienced player" nonsense? Literally stand still in front of an enemy on a fresh level 3 character and watch your HP bar. Then just swing at it a couple times.
DjMuscleboy02 wrote: »I recently made a new character and didn't put in CP. With no gear other than the prophet's inferno I was given through leveling up and the random pieces of mixed gear I found laying through the game, I easily 2 hit most overland ads. The only thing that was remotely difficult was soloing a world boss before unlocking my second skill bar where I had to just run in circles using heavy attacks and dots because my sustain was so bad that I couldn't actually fight it.
Tldr; Overland content is actually brain dead regardless of if you are experienced or if you just bought the game.
BretonMage wrote: »What is this "but the experienced player" nonsense? Literally stand still in front of an enemy on a fresh level 3 character and watch your HP bar. Then just swing at it a couple times.
You can have a fresh level 3 character played by an experienced player. Experienced players know how to play; they know how to avoid attacks and how to use skills, and it comes easily to them in ways that new players really struggle with.
I watched my seasoned-MMO-but-new-to-ESO husband die several times to an overland quest boss. ESO has a steep learning curve that will discourage new players even more if difficulty is increased.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I have a side account, that has no cp on it yet. it has no max level characters at all. I have more then once come back to my character's dead body, because I thought I afked in a safe spot but didn't realise that random spider patrols through it.
I have also come back to my main who has max cp - dead because I afked in a wrong spot for a minute.
so no, OP I have not experienced what you describe. moreover. again bringing up that no cp side account. I'm pretty well familiar with the game at this point. I play a class that I'm comfortable with. and there are times where I have to frantically self heal or die.
no. I do not think overland needs to be made more difficult.
I have a side account, that has no cp on it yet. it has no max level characters at all. I have more then once come back to my character's dead body, because I thought I afked in a safe spot but didn't realise that random spider patrols through it.
I have also come back to my main who has max cp - dead because I afked in a wrong spot for a minute.
so no, OP I have not experienced what you describe. moreover. again bringing up that no cp side account. I'm pretty well familiar with the game at this point. I play a class that I'm comfortable with. and there are times where I have to frantically self heal or die.
no. I do not think overland needs to be made more difficult.
Your char died because you went afk for minutes, and somehow that equals overland not being brain dead easy?
What’s next, getting mats is too hard because they don’t fill up your inventory passively?
I have a side account, that has no cp on it yet. it has no max level characters at all. I have more then once come back to my character's dead body, because I thought I afked in a safe spot but didn't realise that random spider patrols through it.
I have also come back to my main who has max cp - dead because I afked in a wrong spot for a minute.
so no, OP I have not experienced what you describe. moreover. again bringing up that no cp side account. I'm pretty well familiar with the game at this point. I play a class that I'm comfortable with. and there are times where I have to frantically self heal or die.
no. I do not think overland needs to be made more difficult.
Your char died because you went afk for minutes, and somehow that equals overland not being brain dead easy?
What’s next, getting mats is too hard because they don’t fill up your inventory passively?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***