starkerealm wrote: »I'll chuck this one out. I really wish Vampires had five skins. One for each stage + normal.
Now, there is an argument for player vampires not being able to hide their nature... except, we already can, via disguises. So, at this point, that only serves to restrict our wardrobe options when we're passing our vampires off as mortal.
Please?
AlienatedGoat wrote: »starkerealm wrote: »I'll chuck this one out. I really wish Vampires had five skins. One for each stage + normal.
Now, there is an argument for player vampires not being able to hide their nature... except, we already can, via disguises. So, at this point, that only serves to restrict our wardrobe options when we're passing our vampires off as mortal.
Please?
Or maybe a Vampirism toggle in options: No vampirism, Stage 1, Stage 2, Stage 3, Stage 4.
For lore justification, there are several vampires throughout TES that can hide their vampirism. One of them is even in this game.
starkerealm wrote: »AlienatedGoat wrote: »starkerealm wrote: »I'll chuck this one out. I really wish Vampires had five skins. One for each stage + normal.
Now, there is an argument for player vampires not being able to hide their nature... except, we already can, via disguises. So, at this point, that only serves to restrict our wardrobe options when we're passing our vampires off as mortal.
Please?
Or maybe a Vampirism toggle in options: No vampirism, Stage 1, Stage 2, Stage 3, Stage 4.
For lore justification, there are several vampires throughout TES that can hide their vampirism. One of them is even in this game.
Yeah, usually it's a bloodline ability. The vampires we play don't have that ability natively (in the lore), but at the same time, it is something that can be faked with disguises, so, the argument that it shouldn't be an option is a bit weaker.
Beyond that, once you get to, "vampire appearance is a cosmetic choice," I don't see much reason why we shouldn't have the option to pick the stage we want for our characters.
Facefister wrote: »That *** skins is the only downside of being a vampire, else it would be a straight upgrade.
AlienatedGoat wrote: »starkerealm wrote: »AlienatedGoat wrote: »starkerealm wrote: »I'll chuck this one out. I really wish Vampires had five skins. One for each stage + normal.
Now, there is an argument for player vampires not being able to hide their nature... except, we already can, via disguises. So, at this point, that only serves to restrict our wardrobe options when we're passing our vampires off as mortal.
Please?
Or maybe a Vampirism toggle in options: No vampirism, Stage 1, Stage 2, Stage 3, Stage 4.
For lore justification, there are several vampires throughout TES that can hide their vampirism. One of them is even in this game.
Yeah, usually it's a bloodline ability. The vampires we play don't have that ability natively (in the lore), but at the same time, it is something that can be faked with disguises, so, the argument that it shouldn't be an option is a bit weaker.
Beyond that, once you get to, "vampire appearance is a cosmetic choice," I don't see much reason why we shouldn't have the option to pick the stage we want for our characters.
I dunno. Count Ravenwatch pretty clearly says he was turned by Molag Bal. He has the ability to hide his vampirism.
Lamae Bal also was turned by Molag Bal (in fact she was the first). It stands to reason that the bloodlines from Ravenwatch and Lamae must be similar, if not the same.
Since the player is turned by Lamae Bal herself, it also stands to reason that we have this same bloodline.
Hence, gimme "hide vampirism" ZOS. Please and thank you.
AlienatedGoat wrote: »starkerealm wrote: »AlienatedGoat wrote: »starkerealm wrote: »I'll chuck this one out. I really wish Vampires had five skins. One for each stage + normal.
Now, there is an argument for player vampires not being able to hide their nature... except, we already can, via disguises. So, at this point, that only serves to restrict our wardrobe options when we're passing our vampires off as mortal.
Please?
Or maybe a Vampirism toggle in options: No vampirism, Stage 1, Stage 2, Stage 3, Stage 4.
For lore justification, there are several vampires throughout TES that can hide their vampirism. One of them is even in this game.
Yeah, usually it's a bloodline ability. The vampires we play don't have that ability natively (in the lore), but at the same time, it is something that can be faked with disguises, so, the argument that it shouldn't be an option is a bit weaker.
Beyond that, once you get to, "vampire appearance is a cosmetic choice," I don't see much reason why we shouldn't have the option to pick the stage we want for our characters.
I dunno. Count Ravenwatch pretty clearly says he was turned by Molag Bal. He has the ability to hide his vampirism.
Lamae Bal also was turned by Molag Bal (in fact she was the first). It stands to reason that the bloodlines from Ravenwatch and Lamae must be similar, if not the same.
Since the player is turned by Lamae Bal herself, it also stands to reason that we have this same bloodline.
Hence, gimme "hide vampirism" ZOS. Please and thank you.
starkerealm wrote: »AlienatedGoat wrote: »starkerealm wrote: »AlienatedGoat wrote: »starkerealm wrote: »I'll chuck this one out. I really wish Vampires had five skins. One for each stage + normal.
Now, there is an argument for player vampires not being able to hide their nature... except, we already can, via disguises. So, at this point, that only serves to restrict our wardrobe options when we're passing our vampires off as mortal.
Please?
Or maybe a Vampirism toggle in options: No vampirism, Stage 1, Stage 2, Stage 3, Stage 4.
For lore justification, there are several vampires throughout TES that can hide their vampirism. One of them is even in this game.
Yeah, usually it's a bloodline ability. The vampires we play don't have that ability natively (in the lore), but at the same time, it is something that can be faked with disguises, so, the argument that it shouldn't be an option is a bit weaker.
Beyond that, once you get to, "vampire appearance is a cosmetic choice," I don't see much reason why we shouldn't have the option to pick the stage we want for our characters.
I dunno. Count Ravenwatch pretty clearly says he was turned by Molag Bal. He has the ability to hide his vampirism.
Lamae Bal also was turned by Molag Bal (in fact she was the first). It stands to reason that the bloodlines from Ravenwatch and Lamae must be similar, if not the same.
Since the player is turned by Lamae Bal herself, it also stands to reason that we have this same bloodline.
Hence, gimme "hide vampirism" ZOS. Please and thank you.
Not quite. With one possible exception, all strains of vampirism come from Molag Bal. So, for example, both Serana and Lamae were transformed by Molag Bal personally, but their abilities are vastly different. (Serana has the Vampire Lord ability, while Lamae has complete sunlight immunity.)
There's other factors that filter in. So, it's not entirely clear if Veranis is able to mask his nature and pass for human as a vampire, or if he's achieving the same effect via magic.
The Cyrodiilic bloodline can completely conceal their nature simply by staying fed. So, it's possible that Varanis has the same capacity, or it could be magic. Like I said, it's unclear.
AlienatedGoat wrote: »starkerealm wrote: »AlienatedGoat wrote: »starkerealm wrote: »AlienatedGoat wrote: »starkerealm wrote: »I'll chuck this one out. I really wish Vampires had five skins. One for each stage + normal.
Now, there is an argument for player vampires not being able to hide their nature... except, we already can, via disguises. So, at this point, that only serves to restrict our wardrobe options when we're passing our vampires off as mortal.
Please?
Or maybe a Vampirism toggle in options: No vampirism, Stage 1, Stage 2, Stage 3, Stage 4.
For lore justification, there are several vampires throughout TES that can hide their vampirism. One of them is even in this game.
Yeah, usually it's a bloodline ability. The vampires we play don't have that ability natively (in the lore), but at the same time, it is something that can be faked with disguises, so, the argument that it shouldn't be an option is a bit weaker.
Beyond that, once you get to, "vampire appearance is a cosmetic choice," I don't see much reason why we shouldn't have the option to pick the stage we want for our characters.
I dunno. Count Ravenwatch pretty clearly says he was turned by Molag Bal. He has the ability to hide his vampirism.
Lamae Bal also was turned by Molag Bal (in fact she was the first). It stands to reason that the bloodlines from Ravenwatch and Lamae must be similar, if not the same.
Since the player is turned by Lamae Bal herself, it also stands to reason that we have this same bloodline.
Hence, gimme "hide vampirism" ZOS. Please and thank you.
Not quite. With one possible exception, all strains of vampirism come from Molag Bal. So, for example, both Serana and Lamae were transformed by Molag Bal personally, but their abilities are vastly different. (Serana has the Vampire Lord ability, while Lamae has complete sunlight immunity.)
There's other factors that filter in. So, it's not entirely clear if Veranis is able to mask his nature and pass for human as a vampire, or if he's achieving the same effect via magic.
The Cyrodiilic bloodline can completely conceal their nature simply by staying fed. So, it's possible that Varanis has the same capacity, or it could be magic. Like I said, it's unclear.
Gimme magic stuff then.
I am not arguing against a skin. Just that it seems vampire lore outside of the game is being referenced which is pretty much irrelevant.
Besides, my vampires are glamourous. Other clamor for a bit from them.
AlienatedGoat wrote: »Facefister wrote: »That *** skins is the only downside of being a vampire, else it would be a straight upgrade.
There are other downsides to being vamp. And I'm very certain that ZOS will rework vamp in the near future to make it even more so.
In either case, there aren't many downsides anymore to being WW either. They even get static regen out of wolf form, without like an immortal meth addict.
This "visual consequence" argument is old and worn out. Gimme stuff.
starkerealm wrote: »Yeah, usually it's a bloodline ability. The vampires we play don't have that ability natively (in the lore), but at the same time, it is something that can be faked with disguises, so, the argument that it shouldn't be an option is a bit weaker.
TheShadowScout wrote: »Things I would love to see for vampires...
A toggleable "Masquerade" skill that allows them to lower their vampiric appearance by one stage - with the tradeoff that it would require a skill slot; so at stage 1 it would make them look mortal, just like count Ravenwatch did during that first meeting... Might have morphs that also reduce fire damage, or reduce "vampire hunter" damage instead... but balanced by a -need- to employ that one, as in, having the justice guards kill any vampires on sight, and giving vampires a "detection chance" depending on their (appearant, as modified by the skill) stage - say, 20% at stage one, 40% at two, 80% at three and automatic at stage four since at that point it would be pretty hard to pass themselves off as sickly mortal... chance would come into play every time they get close to any "civilian" NPC, be it a guard passing by, or talking to a vendor or questgiver...
A "Dominate mortal" skill that can be used to "charm" NPCS for feedings without them calling the guard (witnesses still would). Possibly with morphs that wrap the whole scene in shadows to lower witness detection range, or a different morph that may even allow the skill to have a chance to pacify weak hostile NPCs for a quick snack...
The very same "shadowy teleport" skill NPC bloodfiends use all the time. Hey, if they can do it, why should PC vampires not be able to? Fair is fair, after all, right?
Possibly even an active skill that allows player vampires to raise one humanoid NPCs they just drained as bloodfiend under their control for a while, before it breaks their domination and runs off, for those who always wanted a combat pet like those sorcerors...
And craftable alchemically treated vials that can store blood when feeding at "full", for future consumption, as to better regulate their stage and masquerade as mortals when needed for longer peroids of time...
Also, a highly reduced swimming speed, to make them avoid "running water" like in all those legends!
And the inability to use food buffs! But added "vampire only" recipes that use the aforementioned blood vials...
And a "vampire sanctum" location where only vampires can enter (maybe expand the instance from the initiation quest?), where they can find crafting stations for vampire-themed sets, vendors for vampire-themed stuff, willing "pomme-de-sang" NPCs to take a nip from, fellow vampire players to RP with, etc.
Or they should change the vampire ultimate to let us transform into a vampire lord
Nah!Or they should change the vampire ultimate to let us transform into a vampire lord
Or they should change the vampire ultimate to let us transform into a vampire lord
Facefister wrote: »AlienatedGoat wrote: »Facefister wrote: »That *** skins is the only downside of being a vampire, else it would be a straight upgrade.
There are other downsides to being vamp. And I'm very certain that ZOS will rework vamp in the near future to make it even more so.
In either case, there aren't many downsides anymore to being WW either. They even get static regen out of wolf form, without like an immortal meth addict.
This "visual consequence" argument is old and worn out. Gimme stuff.
You only get the stamina reg buff when you slot the ultimate, and wasting an ultimate slot for 10% more stamina reg makes no sense. Stage 2 vamp gets 10% magicka AND stamina reg buff with the downside of getting 15% more flame damage and a small debuff on health reg which both are pretty trivial.
AhPook_Is_Here wrote: »I like the idea for NPCs, but players with their supernatural affinity should be able to see though it as if they were Van Helsing and you should still look like a vampire to other players. I guess in a way it works that way already. But it would be nice if you could still look normal to yourself, even though everyone else would still see you in whatever vampire stage you were in.