So let's dissect this one, shall we?
Area like Craglorn - you mean a massive flop that turned into a dead zone and had to be redesigned just to get some players in it? OG Craglorn's difficulty and forced grouping is not suitable for the current playerbase. ZOS will get eaten alive by all the "I'm just here to quest and explore" people and there is not enough dedicated players to fill a zone, see "what happened to Craglorn before".
Trials - if you are expecting three more new trials like in Craglorn, you are in for some hard reality. ZOS can't be arsed to design one proper trial for the last year and a half. All we are getting since HoF is a poor mechanic cluster*uck that is mini-trials. I can see one proper trial added sometime soon (probably with the chapter in June) but not three. And if you've just started with craglorn trials you still have MoL, HoF, AS and CR ahead of you anyway.
"Gladiator PvP colloseum" thingy - you will get eaten alive by all the people who want some "proper 1v1" PvP (you know main audience of such things) for the idea of adding 1v1v1 and PvE to their "honorable and fair" fighting. We have enough of those crying about three team design of BGs already. And we already have dueling for 1v1s and you can even duel around "dangerous mobs" if you wish to. Maybe some kind of arena to get all those 1v1 people a place to be at but we already kinda had it with Hammerdeath and see how well it turned out. Although something with better infrastructure might be helpful.
ochsinator wrote: »I think another area like craglorn is what the game needs right now. I just recently started doing trials and I want more! The zone should could also come with a gladiator pvp colosseum. A 1v1v1 colosseum that was very dangerous monsters that can be used to ones advantage. Idk just some ideas one roast me or do whatever 😂.