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Emote Select Menu to Quick Wheel Locks Movement

BruceAndre
BruceAndre
✭✭
Devs, I've noticed a repeatable issue when assigning an emote to the quick wheel on XBOX ONE X. Usual operation of assigning the emote to the wheel, once you assign one the menu will go back one step to allow you to assign another, & another , etc. If you continue to use the back (B) button to exit the menu, things work as they should. If you assign the emote and then use the menu (start button - I don't know what the kids call this button these days ) button, your character won't be able to move. Performing an emote after this locked phase happens will allow the character to move again but it took me a while to figure this out. At first I was using /reloadui which will also fix the lock. Try it yourself, assign an emote, press start to continue playing and you may find you can't move and you can still hear the sounds like you are assigning an emote to a different slot as you rotate the joystick. Obviously nothing game breaking. Hope this helps.
  • BruceAndre
    BruceAndre
    ✭✭
    I see in the patch notes this has been fixed ! ! Ha! Thanks ZOS


    Gamepad Mode
    Fixed an issue where some inventory keybinds appeared in the wrong location.
    The purchase confirmation screen at Guild Stores now also displays the quantity of what you're buying.
    The purchase confirmation screen in the Crown Store now also displays the quantity of what you're buying.
    Fixed an issue where you could get stuck in text chat while in a tutorial step that requires input.
    Fixed an issue that caused currently applied effects in the character window to have inconsistent layouts.
    Fixed an issue where the option to get quest help was not appearing for the main quest.
    Fixed an issue where pressing start while assigning an emote to an emote slot locked you out of moving your character.
    Fixed an issue where long location names could extend past the panel on the character select screen.
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