Protossyder wrote: »DPS got higher and higher while the content didn't really adapt. I miss the times when stamina DDs had to discuss who was going to equip which support set.
Please get this "account wide achievements" bullsh*t out of your mind... It makes no sense.
Ehm... None of the above? You should add the "Other" option. Difficulty increase / account wide achievements make no sense. Average selling price is avaliable through the mods already. Auction house? Crossplay? I'd rather avoid that. Personally, I'd like the item level increase for player housing. I mean - come on, they already squeeze the money virtually out of everything they can sell, why miss this obvious opportunity?
It's your choice. Play on PC. And I thought we talk about global new features here, not the fixes for part of the players.Neoicelord wrote: »Tell me how i can mod my Xbox version?
It's your choice. Play on PC. And I thought we talk about global new features here, not the fixes for part of the players.Neoicelord wrote: »Tell me how i can mod my Xbox version?
SO needs to be more mmo and less single player with a shared world, which is why i voted for an auction house, every single other mmorpg has an auction house and it blows my mind that a game with literally thousands of gear, matterials and other items has no way to inform the play how much their loot is worth. Going to an external website to find the prices of your loot should not have to be a thing, a GOOD game will have everything you need build into it, ESO is serverely lacking in what makes an mmorpg an actual mmorpg.
Difficulty increase of what? Some people die on trash mobs most people OS. And some content has only been cleared by less than 1% of the population. So, it seems to me that the difficulty is fine, there is content for everyone.
Neoicelord wrote: »
Neoicelord wrote: »