Same thing can happen in VoM too. Not sure why they disable collision checks during phases such as this.Quite some time is an understatement. It’s been years. I wouldn’t hold your breath. There’s also the bug where the skeleton boss (both of them) get stuck in pillars and walls and can’t be damaged. Had another one where the skeleton boss kept turning back into the twins and resetting the entire health bar. Made a thread about both things some time ago. A year or more maybe?