russelmmendoza wrote: »@Raudgrani Im not sure about any other servers besides xbox NA, but i would assume they are all similar. But for some reason I see a lot more posts and threads about EU dying than anything else..
But if you cant see that this game is declining then you haven't been paying attention. Compared to one tamriel, or even morrowind, there is so much less life in this game. I miss one tamriel to be honest, the game was so populated and fun. Even as a pvp player in the proc meta, it was a great time to play.
But now things have changed, especially in cyrodil. Sure you can go to any zone in the game and run around and find people out and about. But this is nothing like it used to be. Cyrodil, at least here, is dead most of the time. Last year you would sometimes see a 250 que for vivec and a 60+ que for shor. You dont see that now. I havent waited in a que for shor in god knows how long. Maybe vivec will get a que at prime time on the weekends, but im not sure i try to avoid vivec at that specific time because its unplayable when its 3 bars..
And the under level 50 campaign is completely dead all the time. Back in morrowind, and even more so before, that campaign was very popular. I think this specifically says a lot about what zos has done to pvp. People used to re roll into that camp to pvp because the azuras star, or sotha sil, is dead on xbox and always has been... I think pvp has lost a great many players and i think that really shows in how dead the under lv 50 camp is now.
And the same goes for malestrom. Every time i look at the leader boards for vma they are never full. Even a day or so ago when i checked and there was a couple hours left, no class was full. And warden, dk, and templar, if i recall, were all under 40 players. If i had to guess id say its similar, but not as bad, with trials but i cant say for sure because i dont really look at it. Im sure theres more to it though. We have BGs now which im sure plays a part in the cyrodil decline.. And there are many more arena weapons now.
Also the undaunted areas. In one tamriel, and in morrowind, you could go to mournhold, eldenroot, or wayrest, and see tons of people waiting for ques, LFG for dailies, and dueling. This is not the case anymore. No one duels anywhere, on xbox, besides wayrest. Sure, some people hang in auridon and duel, and maybe even in riften although i dont think so. But wayrest seems to be the popular place now. And even then on many nights it seems to be dead everywhere. Not like a year or two ago. Im sure there could be multiple reasons but this is just what i see..
But i still believe somethings that play a big part in it are that a lot of people are just sick of the ongoing decline in performance, especially in cyrodil, constant nerfs, boredom, and zos not seeming to care. I base my opinion of this on seeing many, many, friends leave the game since morrowind. Many of them who were small scale pvp players who just cant play because of performance. I also base that on how many people i see in game running around.
For example, last night was sunday. A slow time for the game. During the event. But every instance i went to in every alliance capitol city was dead. I went to eastmarch on 4 characters and it was always dead. Same with craglorn and same with cyrodil. Everywhere was a ghost town. I mean so dead that when i ported into wayrest i thought i crashed because there wasnt one person...
This seems to be more common at slow times now a days, where even a year ago I could still find many players around on a sunday night at 8pm est. Also, i was doing this to find a duel to test a build, not just for the sake of doing it. And i even notice it in my guilds too. Many people just not logging on anymore for long periods. Im not saying the game is dead but, from my perspective of playing for a few years, it seems there are a hell of a lot less players than morrowind.. And many, mannnyy, less players than one tamriel..
Don't really know the difference between platforms, servers, when they were officially declared open and so on. But compare June 2016, when One Tamriel was released to the numbers now. Can you see the difference? I can: https://steamcharts.com/app/306130
Tell me how there were more players active back then? Please explain, and I am not being sarcastic. I want to know how you think, what you mean.
I THINK you are being somewhat melancholic. You are the ones not paying attention. It's easy to get stuck in a feeling of "good old days"; no matter what we speak about. "Back then" kind of always feels better than right now, most often at least. Maybe the people YOU played with don't play anymore? It's an old game after all. Maybe it's not as fun anymore - for you - because you've seen and done like everything, it's not a "thrill" anymore. But still, tell me how the game is dying. Because I don't understand what people mean. There's like nothing to support the statement, except highly subjective personal opinions.
We can both agree Cyrodiil has been depopulated, but that's a given fact. It doesn't work. Only hardcore PVP'ers still go there, the PVE'ers have had their Spell Strategist gear now, so it's back to 1-2 bars, and mostly same old faces when you meet any kind of real resistance. Sad, but true. It doesn't however make the game neither "dead" nor "dying".
TYVM FOR THE LINK.
I am always boggled this f uck heads keep saying the game is dead.
Please for the love of all the divines, and all the deadric prince if you want, dont project your deadgaminglife to the game.
When i get on eso, ghratwood or many major trading hub has around 10 people at tops. Group finder takes over 30 minutes to find a 'random' group. And cyrodiil.... Vivec has the only popluation bar and on side will have 2 bars and every other colour none. (The other campaigns have no bars what so ever). So that doesnt really scream 'active' to me.
(Ps4 gmt +10 NA)
No need to discuss Cyrodiil. EVERYONE agrees it's in a horrible state, no one every denied that. It's a sad truth. Judging the state of the game by bars in Cyrodiil is just wrong. Many do Battlegrounds instead now. It takes seconds up to a minute to get into Battlegrounds these days, just a year ago you even forgot you were in queue when you finally got a ready check.
But for dungeon activity finder? Seriously? How is it worse now than it ever was? Queuing as a DD has always taken a long time. If I go with my tank or healer, I need to have my armor fixed, weapons charged and inventory emptied BEFORE I queue, because it literally takes seconds to get into group. Same as always.
Here's also where you can see a bit of indication of a "generation shift", there are sooo many really, really bad players in group. Who doesn't know basic mechanics of non-DLC dungeons, who have awful skill loadouts, who do less damage than me as a tank; and so on. This wasn't the case like 1½ year ago, it's gotten way worse. If I go with a DD, tank is at least 60% of the time not a tank, and they go like "What do you mean, tank the boss? Taunt? What's that?".
And this "xxxxx (city) has maximum 10 players, it's so dead". I can't see that. I see so many names I can't even count them, if I go there in the afternoon. People are not dueling around wayshrines these days, that's true. I can't really say I miss it, I hate when people do. But the numbers in cities. I dunno, I must be in another instance than you guys? It's the same numbers or MORE than it used to be, I'm being totally honest here. I can't see what you mean, I just can't.
Om comparing recent experiences to my now recent ones in guild wars 2
-Trading hubs in eso, i can only compare to crafting hub as gw2 has an awesome trade house. But its always packed with players and feels like a mmo not a glorified downscaled version of solo skyrim.
-I can queue for a dungeon and be in it with in minutes (dd or not)
-I can go to wvw and instantly find a group and be immersed
-In can jump into pvp and again grouped up and playing within minutes
-overland pve meta events (closes thing are dolmens, thats only a fart in the wind compared to a gw2 meta)
-Not to mention the content eso just doesnt provide that gw2 does.
So yeah, eso feels dead in the oceanic times. But maybe because of the treat of players in this timezone aswell most cant be bothered sticking around.
But hey, i guess people like the solo experience.
lordrichter wrote: »When i get on eso, ghratwood or many major trading hub has around 10 people at tops. Group finder takes over 30 minutes to find a 'random' group. And cyrodiil.... Vivec has the only popluation bar and on side will have 2 bars and every other colour none. (The other campaigns have no bars what so ever). So that doesnt really scream 'active' to me.
(Ps4 gmt +10 NA)
So, you are in Russia? What time are you playing? (in Eastern Time if you care to do the conversion)
Gmt +10 is eastern Australia (well thats what google tells mealso why i used gmt rather than AEST.. That gets people confussed)
For this game with it being called dead, I want to know how Sharding works in relation to that.
When I am in Summerset quite often there are hardly anyone around especially in Alinor and I believe it's the shard.
I have ported to guildies shards and it was like 3 times the population of the shard I was already in.
Also do we know the shard caps for a area like the Summerset overland?
It used to be practically dead when I'd play in the mornings. Now people are everywhere all the time like locusts.
I'd say if anything the game has gotten more popular over time, not less.